Worms Armageddon

Worms Armageddon

Lifeform84 Oct 12, 2013 @ 12:58am
Worms Death Animations.
As a huge fan of the worms series, i just FRICKEN Love the death animation that was made in worms 2, When your worm died, it makes this strange jump in the air and turns blue before falling to the ground to explode. I wonder why was it Replaced in Worms Armageddon with the standard animation that they blow themselfs up with TNT, I love that animation as well but couldent be better to keep them both and make even more ?

But what really made me dissapointed is that they removed the AMAZINGLY done Drowning animation, In worms 2 and in worms Armageddon you get to see the worm SLOWLY sink down at the bottem of the sea then you see the worms heath bar slowly comes up to the surface of the sea, but in worms Revolutions and Clan Wars they just disappear, but you do see there health bar drop fast.

In worms Reloaded you do get to see the worms drown to the bottem of the sea but you dont see the worms suffocate underwater.

Why was this drowning animation removed?

LOVED it soo much, i got my kicks just by drowning enemy worms =) still Awesome game, I love Almost all of the worms Series.
Last edited by Lifeform84; Oct 12, 2013 @ 11:07am
< >
Showing 1-7 of 7 comments
NogardDerNaerok Oct 14, 2013 @ 8:17pm 
The W2 death animation could well end up as an optional scheme setting in a future WA update, although I can't find any official word on it right now. I do know it's been suggested before, though, and at least not outright rejected.

I can imagine the implementation being a little tricky because W2 didn't feature custom gravestones, but something could definitely probably be figured out. I'd love to see it happen someday too, it was a neat animation!
Lifeform84 Oct 14, 2013 @ 8:56pm 
I personally didnt like the drowning animation in Worms ultimate mayham, when the worm falls into the water it floats on top and explodes, the whole idea of downing worms is to see them sinking, in worms 3D the drowning animation was done perfect but too fast, if it was slowed downed a bit that you would see the worm sink slowly it would be BLOODY AMAZING and the hp bar floating effect was missing also. nonetheless its still was a good game.

In the Classic Worms game there was no drowning animation and its understandable because at the time graphics where more primitive, but i loved that in worms 1 there where diffrent kinds of waters to drown your worms, in the candy level the water looks like chocolate milk, in another level the water is kool aid , but both of my favorets are the HELL level when its Fire and you hear the worms make a hissing sound, and the alien level that the water looks like ACID.

I wish there was more kinds of liquids or hazards that you can knock down your worms in with more animations, that if you knock a worm in fire, you will hear screams and you will see the immolated soul of the worm rise up from the fire pit just to crumble to dust in the wind.

If a worm would fall into acid, we could see him like in worms armageddon but with an effect that the worm would be dissoved slowly until nothing else remains from him.

I was really impressed with the variaty of liquids in worms 1, its sad to me that the other worms game had only water.
Last edited by Lifeform84; Oct 15, 2013 @ 3:44am
Obn3g0n Oct 15, 2013 @ 12:12pm 
Little known fact: type "/h2so4" in the in-game chat to enable different water colours.
That's an "o" not a "0".
Typing "/h2o" locks the selected colour.

It's no replacement for the cool waters of Worms 1, but it's better than nothing!
Lifeform84 Oct 17, 2013 @ 5:43am 
Thanks for the tip Obn3g0n, I remember worms 2 had such feature to change the color of the water, i wonder why was it removed in worms Armageddon ?, I was really impressed in worms Revolultion what was done with the water physics, the dynamic waters in the level that could be used as a weapon to flood and drown worms, this is a awesome game mechanic that could even be better if there was more liquids in the game, Example, if there was a gasoline bottle that when destroyed gasoline was leaked all over the affected area, so any fire weapon would send the whole area on fire, burning any worm in the area. or a bottle of poison that would poison any worm to step in the area of effect. or a bottle of liquid nitrogen that any worm who get into area of effect would freeze and become unplayble until the ice thaws.
StepS Oct 17, 2013 @ 8:16am 
You may also use Water color editor[worms2d.info] which will permanently change the blue colour of your water. Using the Steam version, you won't need the wkFileOverride module, just replace the one described.
Lifeform84 Oct 17, 2013 @ 9:48am 
Very helpful information StepS, Thanks! . Is there anyway to get the color of the water to change randomly to other colors in a game ? Example, if i wanted the color to be RED so i change it to red, but now in every new game i want the colour to randomly change, and not to change it myself, can this be done ?
Last edited by Lifeform84; Oct 17, 2013 @ 10:09am
Obn3g0n Apr 1, 2015 @ 1:56pm 
Yes the /h2so4 and /h2o commands work in W:A!
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Oct 12, 2013 @ 12:58am
Posts: 7