Worms Armageddon

Worms Armageddon

Strawblaze Aug 27, 2024 @ 10:25am
Worms Armageddon Anniversary Edition PC
Is it really going to be a console exclusive? Come on, that's no way to treat the platform that made the series thrive in the first place...
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Showing 1-15 of 85 comments
Flpstrike Aug 27, 2024 @ 10:46am 
I hope they add Crossplay support.
[ C h a r l e s ] Aug 27, 2024 @ 11:23am 
the WA discord server is currently cringing in real time to this news.
if this was for PCs as well, the community would riot. you do not want the pro WA community riot.
Last edited by [ C h a r l e s ]; Aug 27, 2024 @ 11:26am
Akira896 Aug 27, 2024 @ 11:38am 
The one thing they probably need to add to the Steam version is controller support. If there's one thing World Party Remastered does better is having that. Since this version now exists, maybe there's a chance the Steam version will get updated including this.
Apart from that, there's...not much? I guess the new menus/museum and the 8 bit game. But that's not something very...important imo? Like I wouldn't buy a whole separate version just for those two things. The game looks basically the same apart from the cross from the health crate turning from red to green. Maybe it'll have new online features but I doubt it.
It's confirmed to be "cross-generational multiplayer support", aka NOT cross-play.

They actually want to release it with "PS-only multiplayer", "Switch-only multiplayer", and "XBOX-only multiplayer".

Why would I buy this? As a "consumer", this product is effectively meaningless to me.
Last edited by zhunGamerTTV (人^▽')~; Aug 27, 2024 @ 12:02pm
[ C h a r l e s ] Aug 27, 2024 @ 12:06pm 
Originally posted by zhunGamerTTV (人^▽')~:
Why would I buy this?
party gamers, that's it
Flpstrike Aug 27, 2024 @ 12:06pm 
Great, the only good thing is getting controller support...
Dynamonic Aug 27, 2024 @ 1:55pm 
Very odd to see the Anniversary Edition skipping PC. What a major oversight on Team 17's part! Surely Steam/PC would be the biggest audience for this game.
Strawblaze Aug 27, 2024 @ 2:43pm 
Originally posted by Akira896:
The one thing they probably need to add to the Steam version is controller support. If there's one thing World Party Remastered does better is having that. Since this version now exists, maybe there's a chance the Steam version will get updated including this.
Apart from that, there's...not much? I guess the new menus/museum and the 8 bit game. But that's not something very...important imo? Like I wouldn't buy a whole separate version just for those two things. The game looks basically the same apart from the cross from the health crate turning from red to green. Maybe it'll have new online features but I doubt it.

I wouldn't buy it just for those two things either, but I'm sure there'd be more behind the scenes (or so I hope). Support to new resolutions/aspect ratios and similar stuff would make me consider getting it, for instance.
Last edited by Strawblaze; Aug 27, 2024 @ 2:44pm
Akira896 Aug 27, 2024 @ 2:50pm 
Originally posted by Strawblaze:
Originally posted by Akira896:
The one thing they probably need to add to the Steam version is controller support. If there's one thing World Party Remastered does better is having that. Since this version now exists, maybe there's a chance the Steam version will get updated including this.
Apart from that, there's...not much? I guess the new menus/museum and the 8 bit game. But that's not something very...important imo? Like I wouldn't buy a whole separate version just for those two things. The game looks basically the same apart from the cross from the health crate turning from red to green. Maybe it'll have new online features but I doubt it.

I wouldn't buy it just for those two things either, but I'm sure there'd be more behind the scenes (or so I hope). Support to new resolutions/aspect ratios and similar stuff would make me consider getting it, for instance.
The website (https://www.digitaleclipse.com/games/wormsarmageddon) lists the following:
• Optimized controller support for all consoles
• Achievements and Trophies
• New display features such as modern aspect ratios, custom screen filters, enhanced HD and graphics options
• Fully playable Game Boy Color version of Worms Armageddon
• An interactive museum that charts the history of the entire series, featuring never-before-seen interviews with developers of the original and current games.
• New save system
Once again, controller support is the most important thing here. Achievements and the museum are neat but nothing major. The third option already has that covered in 3.8. Game Boy Color version at least me I'll play it once and never again. And the new save system... ok? Does the one from now doesn't work or what?
Although it does list better online support, which is another thing Armageddon would DEFINITELY benefit from, since the current system is pretty arcaic. Easy Steam Invites would make this incredible.
Last edited by Akira896; Aug 27, 2024 @ 2:51pm
So the Anniversary Edition or the game itself of course does not need to release on PC, since it already is on PC (I doubt that it will even have most of the community-created content and mod support). I'm just disappointed that the bonus content like interviews and artwork was not stated to be purchasable separately. I would like to see that. But oh well, somebody will probably upload it to YouTube I guess...

Originally posted by Akira896:
The one thing they probably need to add to the Steam version is controller support.

Can't you just use Steam Input? I'm perfectly happy with the controller support on PC through that.



EDIT: About the Gameboy Color version: I'm not saying it's not worth checking out just for the sake of checking it out, but man is that an absurdly terrible version. The main issue is that the damage calculations are plain broken. You can hit a worm dead center with a bazooka and it deals 14 damage, and a shot that is way off-target can deal 50 damage for no reason. Even in an emulator and with save states it's impossible to make any rhyme or reason out of it. Which makes it feel unplayable.

And another thing that sucks is that for some strange reason, your custom scheme and more map choices can only be used in random games against the CPU or another player, but not with your custom teams. It just makes no sense

So yeah, GBC port is a bust, play once and never again basically
Last edited by The Nintendo Patent Lawsuit Fest; Aug 27, 2024 @ 3:00pm
Akira896 Aug 27, 2024 @ 3:04pm 
Originally posted by Thornskade:
So the Anniversary Edition or the game itself of course does not need to release on PC, since it already is on PC (I doubt that it will even have most of the community-created content and mod support). I'm just disappointed that the bonus content like interviews and artwork was not stated to be purchasable separately. I would like to see that. But oh well, somebody will probably upload it to YouTube I guess...

Originally posted by Akira896:
The one thing they probably need to add to the Steam version is controller support.

Can't you just use Steam Input? I'm perfectly happy with the controller support on PC through that.



EDIT: About the Gameboy Color version: I'm not saying it's not worth checking out just for the sake of checking it out, but man is that an absurdly terrible version. The main issue is that the damage calculations are plain broken. You can hit a worm dead center with a bazooka and it deals 14 damage, and a shot that is way off-target can deal 50 damage for no reason. Even in an emulator and with save states it's impossible to make any rhyme or reason out of it. Which makes it feel unplayable.

And another thing that sucks is that for some strange reason, your custom scheme and more map choices can only be used in random games against the CPU or another player, but not with your custom teams. It just makes no sense

So yeah, GBC port is a bust, play once and never again basically
I didn't even know Steam Input was a thing until you said so. After trying it out, I guess it works but it's not perfect. Using the mouse with the right stick is garbage to select weapons, for example.
Originally posted by Akira896:
I didn't even know Steam Input was a thing until you said so. After trying it out, I guess it works but it's not perfect. Using the mouse with the right stick is garbage to select weapons, for example.

Weird, doesn't Steam Input get applied automatically to games that have no native controller support? I didn't know it was possible to miss.

Anyhow, World Party Remastered also had a cursor to select weapons with its controller support, and even the original console versions of Worms Armageddon used a cursor. It's a PC game through and through in that sense. So it's not actually that different as far as I know.

Personally I prefer to use F1-F12 hotkeys. For example, if you have an Xbox controller, you can create a config where when you hold down either the Select or Start button, Every button on your controller becomes an F key. So for example d'pad is F1-F4, face buttons is F5-F8 and shoulder buttons/triggers are F9-F12. That's a bit too complicated for unexperienced players for couch multiplayer, of course, but amazing in single-player or when playing online.
Condemor Aug 27, 2024 @ 3:23pm 
I'd prefer a full new 2d game instead of the last 3d or 2,5d style games to be honest 😅

Long time I don't see excited with this saga after having played hundreds of hours on my childhood, I need to be hooked to the saga again 😢
Last edited by Condemor; Aug 27, 2024 @ 3:24pm
Akira896 Aug 27, 2024 @ 3:53pm 
Originally posted by Thornskade:
Originally posted by Akira896:
I didn't even know Steam Input was a thing until you said so. After trying it out, I guess it works but it's not perfect. Using the mouse with the right stick is garbage to select weapons, for example.

Weird, doesn't Steam Input get applied automatically to games that have no native controller support? I didn't know it was possible to miss.

Anyhow, World Party Remastered also had a cursor to select weapons with its controller support, and even the original console versions of Worms Armageddon used a cursor. It's a PC game through and through in that sense. So it's not actually that different as far as I know.

Personally I prefer to use F1-F12 hotkeys. For example, if you have an Xbox controller, you can create a config where when you hold down either the Select or Start button, Every button on your controller becomes an F key. So for example d'pad is F1-F4, face buttons is F5-F8 and shoulder buttons/triggers are F9-F12. That's a bit too complicated for unexperienced players for couch multiplayer, of course, but amazing in single-player or when playing online.
Maybe it was enabled by default (I'm pretty sure it wasn't though) but I just never tried using a gamepad to play Armageddon in the first place.
And yes. World Party Remastered does have the same kind of cursor. But the sensibility is MUCH lower when you select the weapons, which makes it really comfortable to use. Actual controller support for Armageddon would adress that along with letting you control the menus by selecting each one like in World Party Rematered. instead of controlling the mouse.
Thing is, Steam Input is highly configurable. You can set the cursor speed to anything you want. In fact, I was already typing a reply and uploading a video to showcase this, so... keep on reading, lol



Originally posted by Akira896:
Using the mouse with the right stick is garbage to select weapons, for example.

I would like to point out that Steam Input is extremely versatile and you can do almost anything you want with it.

It seems that the default config creator has not thought about that, but I just created a config that allows me to select weapons using the d'pad. Check it out:
https://youtu.be/IVPjb1RHCOg?si=uy-58QSbL-7Dzv70

I did this by creating a layer that changes the d'pad function to moving the mouse cursor in a direction by 29 pixels, which allows it to stay in grid. The d'pad is normally for worm movement so this layer gets applied when you press the weapon select button (Circle or right face button in this case). It gets de-applied when you press Circle again (closing the inventory) or when pressing X (selecting a weapon, also closing the inventory). X is also changed to become Mouse1 only when the weapons panel is open, but when closing it or selecting a weapon it changes back to space (fire weapon)
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