Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://worms2d.info/Custom_team_grave
It does save in BMP, and the game loads the custom sprite.
I'll see what other image editor I can find.
If you're still unsure, send me the BMP, and I'll try to figure out what's wrong in it.
Also, I made the grave on a different computer. I'll get back to you once I get the image and after I check if I'm doing something wrong (again).
EDIT: I have realized I've been somewhat rude to you. I apologize for that.
I've found the source of the problem, and it was something I can't exemplify in any way, but it involved the BMP format. Oof.
The only hint at what this problem might be I encountered: is my paint (v6.3 on Win8.1) not saving in 256-colour .bmp (256-цветный рисунок .bmp), returning a warning what I will lose some of my colours if I do. I can only save in 24-bit .bmp (24-разрядный рисунок .bmp) without losing colours.
This is the colour palette I used: link[en.wikipedia.org]. It's an indexed 256-colours palette, with first and last colours being black.
I assume my problem is what I selected palette which uses 24-bits per colour, while the game only works with 8-bit colours; so the only way to get correct colours is to use palette which the game itself uses?