Morbid: The Lords of Ire

Morbid: The Lords of Ire

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L3velDr4in May 22, 2024 @ 1:28pm
Riposte
Riposte looks great but having it tied to two buttons kills it for me. IMO it should either be just attack at last second (without holding block) or outright replace perfect block.
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Showing 1-5 of 5 comments
Sgt.JESUS May 22, 2024 @ 4:06pm 
I dont get it, the first is the parry, you press the second to riposte, like in every souls game right? Elden Ring and Dark Souls series were different? I hope not, or my memory has really gone down the crapper.
Baby_Cookie[WOLF] May 25, 2024 @ 3:04pm 
Originally posted by Sgt.JESUS:
I dont get it, the first is the parry, you press the second to riposte, like in every souls game right? Elden Ring and Dark Souls series were different? I hope not, or my memory has really gone down the crapper.
no they childproofed it

you block and while blocking you can go into a parry

in practice this means pressing LB/L1 to block then while holding pressing RB/R1 to parry
then RB/R1 again to riposte

this however also means that you don't have much of a lossstate or risk-reward
there is only reward

if you miss a parry, you are still effectively blocking, so you don't take the hit even though ou missed the parry.

hence childproofed
( partially bc they really want you to rely on parry and probaby wanted it to be accessible to "everyone".... you can spam parry and get lucky for instance, you don't really need to try that hard )
Baby_Cookie[WOLF] May 25, 2024 @ 3:08pm 
the gun parry/enrage breaker for instance can not miss either.
if you are locked on it hits no matter what angle you come from

there is no actual bullet involved, just an anim
( granted bloodborne operated the same way )
but there is once again no risk state involved in what is a dead stopper attack ( you can't even lose bullets, you have infinite ( 1 per enemy yes, but ALWAYS one per enemy guaranteed )

there is no reason not to should every trash mob
Last edited by Baby_Cookie[WOLF]; May 25, 2024 @ 3:11pm
L3velDr4in May 28, 2024 @ 1:03am 
Played through the demo and must say parry is a lot of fun. Still would prefer if it was on a single button press, but no startup frames and a generous window won me over.
DFS Jul 12, 2024 @ 2:44pm 
Originally posted by Baby_CookieWOLF:
if you miss a parry, you are still effectively blocking, so you don't take the hit even though ou missed the parry.

hence childproofed
( partially bc they really want you to rely on parry and probaby wanted it to be accessible to "everyone".... you can spam parry and get lucky for instance, you don't really need to try that hard )
This isn't entirely accurate. If you riposte really late, yes, you will block the attack and there's no down side, but if you riposte anywhere near the correct window but not quite in it, you will just take the hit to the face like normal. Trust me I got smacked plenty trying to riposte lol.

I will agree that the perfect block mechanic could probably have been replaced with riposte, though, as the only time that perfect block was ever really useful was when you had the blessing that let you block "unblockable" attacks, otherwise why wouldn't you just riposte for a bunch of extra damage, and even then, perfect blocking the unblockable attack rather than just rolling out of the way was usually not that helpful
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