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would be kinda advanced for the current game though, and honestly based on the characters personalities i feel like no one would actually be willing to kill others besides august caligura and maybe marcoh
If the AI's output is limited to "do they yell 'stop fighitng' and then not take part in combat" then that's not hard to do at all. An enum and a table, with a few local variables... that's not exactly squad behavior trees.
Of course, i'm talking like he's built his own engine. No idea how hard that'd be to jam into rpgmaker.