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the game is based on 3 days like the og game, but you dont keep anything when you restart a playthrough, you just keep ypur own knowledge of enemies and how to do things quicker
course there's references with the title, huge moon, and a npc called the happy mask salesmen
as for comparing to the first fear hunger game there's alot more narrative, dialogue, and character, which can be pretty annoying since you will die alot like the first game and have to rewatch it (you can skip dialogue faster holding down escape key)
there's also way more companion options (every other playable character) and the ability to give them skills from the hexen, giving you way more options and control over party comps
F&H 2 Termina has 3 days of specific events that happen with specific characters,
depending on your own choice of where to go, what to do, etc.
That is like the core setup of Majora's Mask gameplay.
Also I swear I saw somethign that reminded me of that notebook for tracking NPCs.
But maybe it's more like a 'kill chart'.
here it's none of that and it's mostly just for flavor, there also usually just one scene with no quest line (besides some weird ghost quest)
i dont think there's any journal in the game but the one in majoras mask was awesome, maybe he can bring it back as august's journal thats mentioned in an event between him and karin
And of the Berserk manga.
The town is called Termina and theres a ♥♥♥♥♥♥ up moon in the sky lol, that alone is quite alot
Also there being a 'happy mask salesman' npc somewhere.
Also Pocketcat talking lots about (but not naming) Majora's Mask when you fight him.