Fear & Hunger 2: Termina
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Fear & Hunger 2: Termina

Platty Gems Dec 27, 2022 @ 4:00pm
Does anyone else feel like All-mer's Circle kinda sucks when compared to God Of Fear And Hunger's?
At least on first playthrough. Saves are incredibly important and limited resource in this game, so compared to that, teleport between a limited selection of locations doesn't seem like a good contestant. AND as a bonus GoFH has some incredible skills, like Agility +1 and Mischief Of Rats.

I guess on 2nd playthrough when you already know where the dangerous foes are they might be better.
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Showing 1-14 of 14 comments
Voronavirus Dec 27, 2022 @ 4:25pm 
I'm still on my first and easy playthrough, but I've heard that there are hard foes that spawn from the coffins, TV-sets and radios on the harder difficulties. Probably portals help avoid them.
Platty Gems Dec 28, 2022 @ 1:15am 
Originally posted by Voronavirus:
I'm still on my first and easy playthrough, but I've heard that there are hard foes that spawn from the coffins, TV-sets and radios on the harder difficulties. Probably portals help avoid them.

Since you don't know where those foes are, the portals won't really be that useful since you won't know which places you actually have to avoid.

It's much more important to save, so that if you happen to be unlucky and get killed by them, you lose a few minutes of progress, and not few hours.
Voronavirus Dec 28, 2022 @ 6:08am 
In my opinion you shouldn't rely on savegames too much, it kills "the edgerunning spice" of the game. Moreover your knowledge of the game and META in each encounter worth much more than random occassions. As far as I remember, true endings in the original game should be achieved without any single save at all.
Sweetness Dec 28, 2022 @ 11:16am 
Originally posted by Voronavirus:
I'm still on my first and easy playthrough, but I've heard that there are hard foes that spawn from the coffins, TV-sets and radios on the harder difficulties. Probably portals help avoid them.
they wake up at night and chase u, yeah they strong
ExplosiveCrate Dec 28, 2022 @ 8:59pm 
The fact that they removed Dash as a skill means that portals are infinitely more useful if you don't want to spend 90% of your time in the endgame walking slowly from location to location.
neo2157 Dec 30, 2022 @ 11:11am 
They are useful because the town is dangerous, you just never know when something is going to spawn and make your life difficult, not to mention having a portal on the train is pretty useful as a way to quickly restore mind, save, and swap out party members.
KrystalCroft Jan 1, 2023 @ 7:40am 
I kina miss the "Turn water into wine"-Skill of Alll´mer, but maybe that is a hidden skill you can unlock when you finish the game? Regardless, It would be cool if this skill could be accessable like in F&H1.
Platty Gems Jan 1, 2023 @ 9:41am 
Originally posted by KrystalCroft:
I kina miss the "Turn water into wine"-Skill of Alll´mer, but maybe that is a hidden skill you can unlock when you finish the game? Regardless, It would be cool if this skill could be accessable like in F&H1.

Not suprised it's gone, it broke the entire Fear and Hunger system.

The literal one, since you could just make wine to keep your mind high, and multiply bread literally ad infinitum to keep your hunger low.

The same reason as why Empty Scrolls are gone.
Last edited by Platty Gems; Jan 1, 2023 @ 9:42am
KrystalCroft Jan 1, 2023 @ 2:33pm 
Interesting argument. Like, sure, it should not been abused, obviously. I really like those skills tbh from a lore perspective side, because they draw a parallel between Alll'mer and Jesus. :D

I mean I totally get the balance argument, of course. But since there are no ways of buying booze or stuff, it would be worth considering when you getting a higher affinity on Alll'mer, that you enable such skills for the players, since you cannot get all the "god affinity skills" at the Hexen.
Feadship Jan 2, 2023 @ 1:53am 
Originally posted by neo2157:
They are useful because the town is dangerous, you just never know when something is going to spawn and make your life difficult, not to mention having a portal on the train is pretty useful as a way to quickly restore mind, save, and swap out party members.

If you manage to reach the bar via sewers you can have a portal between there and the church which has the elevator down to old town.
neo2157 Jan 2, 2023 @ 12:41pm 
Originally posted by Feadship:
Originally posted by neo2157:
They are useful because the town is dangerous, you just never know when something is going to spawn and make your life difficult, not to mention having a portal on the train is pretty useful as a way to quickly restore mind, save, and swap out party members.

If you manage to reach the bar via sewers you can have a portal between there and the church which has the elevator down to old town.
That to, my point though was more if your not power gaming then having portal out of the town is hella useful. I know early on I lost allot of progress due to bad death mask and mob spawns that could have been entirely avoided if I just had a safe way out, that being said though I do feel alll-mers skills on the hexen are kinda lacking and could use some work, like with that few skills do we really need one of them to be a troll?
Feadship Jan 4, 2023 @ 12:16am 
Originally posted by neo2157:
That to, my point though was more if your not power gaming then having portal out of the town is hella useful. I know early on I lost allot of progress due to bad death mask and mob spawns that could have been entirely avoided if I just had a safe way out, that being said though I do feel alll-mers skills on the hexen are kinda lacking and could use some work, like with that few skills do we really need one of them to be a troll?

More accurate with the lore if anything, and reusable. Which can't be said for most other Gods. Ik what you mean but if we're gonna compare the skill trees we at least need to acknowledge that the others come at a price or require affinity from other Gods.
Feadship Jan 6, 2023 @ 1:51am 
And Blood Sword is an Otherworldly weapon that works against ghosts. Which only requires one affinity which you can get from the confessional.
Originally posted by kugrond:
At least on first playthrough. Saves are incredibly important and limited resource in this game, so compared to that, teleport between a limited selection of locations doesn't seem like a good contestant. AND as a bonus GoFH has some incredible skills, like Agility +1 and Mischief Of Rats.

I guess on 2nd playthrough when you already know where the dangerous foes are they might be better.
huh, in masox-m mode portals very usefull, because ANY ENEMY can kill you very very easy, but if you play on medium your right.
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Date Posted: Dec 27, 2022 @ 4:00pm
Posts: 14