Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This game has bugs galore, even some very basic things like "walking up some stairs" is seriously buggy.
AI was never fantastic in 5 either though. "Alright" at best. Trucks would ignore the carnage they drive by and keep driving (somestimes they would stop and invesigate though, there is no discernable pattern here)... Germans would return to their usual routine even after seeing half of their buddies getting shot in the head or exploded... the usual :-D
The whistlng thing was in 5 too... sometimes they'd react... other times they all have tinnitus from all the artillery strikes or so and do not hear you. Maybe they did this to make the game a bit unpredictable? No one knows really.
50 euros wasted
Sweet Jesus, they pulled a Randy Pitchford.
Just when you thought this situation couldn't get sadder.
just like capcom outsourcing stuff to neobards :(
Frankly, I'd be partial to them using some A. I. to help with enemy A. I.; as artificially created artificial intelligence that better mimics human intelligence, would be much more preferable to man-made artificial intelligence that lacks any intelligence at all.