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Oh I see so you basically "draw" a line from the location of where the horizontal line ends across into the middle of the sight to determine bullet drop?
Got it thanks!
Sorry, what? Does the vertical line that moves left and right not represent wind?
No worries, it does, the poster was plain wrong and got himself vertical/horizontal mixed up ;-)
And you got it right, just extend the white horizontal line in your mind to the left to see how much further up you need to aim. Add windage (the vertical line) and you get an imaginary crosshair, use this to hit whatever you want to shoot at. At any difficulty below "authentic" the game does this for you automatically when you activate "empty lung". It will put a red marker where your bullet will hit i.e. the marker will only turn red (it's a white marker otherwise) if you actually hit something. This way you can easily tell if your bullet will connect.
That's how it was for SE4, but that is not correct for SE5, and SER.
The white vertical line tells you exactly how much you need to compensate for the wind. The horizontal white line tells you where to compensate for elevation based on your current zero.
Draw an imaginary line between the vertical, and horizontal white lines, and that is the point of impact for the bullet.
You mixed up vertical and horizontal.
No I didn't.
I agree, it's hard to understand how I'm the only one that has gotten this correct.
Entire top widget is horizontal, entire right widget is vertical.
Describing it in a way "vertical widget moving horizontally" is not something you'd expect someone to do.
Literally every other way of describing them would've been less confusing. Either way it's been already answered - top one is wind, right one is drop.