Sniper Elite: Resistance

Sniper Elite: Resistance

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What does the horizontal white indicator mean on the scope?
I understand that the vertical indicator that moves left and right shows wind speed, but what does the horizontal indicator that moves up and down represent? And how is this used to aid in aiming ?
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Showing 1-13 of 13 comments
SkacikPL Jan 31 @ 9:07am 
my brother in christ you confuse horizontal with vertical.
This is the bullet drop indicator. The further away a target is, the more you have to compensate for gravity and the bullet losing momentum and aim further up. The horizontal indicator tells you where to aim (how much you have to aim higher up) if you want to hit something. The imaginary point where the vertical and horizontal white lines intersect is where your bullet will hit. On all modes other than authentic the game will put the red marker exactly at this point when you activate empty lung, making sniping super easy. On authentic or when you disable this red marker you have to use the white lines to correct your aim manually, with just a little practice this is still super easy to do usually.
FlyinJ Jan 31 @ 11:27am 
Originally posted by Shin Happens:
This is the bullet drop indicator. The further away a target is, the more you have to compensate for gravity and the bullet losing momentum and aim further up. The horizontal indicator tells you where to aim (how much you have to aim higher up) if you want to hit something. The imaginary point where the vertical and horizontal white lines intersect is where your bullet will hit. On all modes other than authentic the game will put the red marker exactly at this point when you activate empty lung, making sniping super easy. On authentic or when you disable this red marker you have to use the white lines to correct your aim manually, with just a little practice this is still super easy to do usually.

Oh I see so you basically "draw" a line from the location of where the horizontal line ends across into the middle of the sight to determine bullet drop?

Got it thanks!
FlyinJ Jan 31 @ 11:29am 
Originally posted by SkacikPL:
my brother in christ you confuse horizontal with vertical.

Sorry, what? Does the vertical line that moves left and right not represent wind?
Kev@n Jan 31 @ 12:03pm 
I play authentic and the only indicator is a short white vertical line at the top of the reticle, that indicates lateral wind.
Originally posted by FlyinJ:
Originally posted by SkacikPL:
my brother in christ you confuse horizontal with vertical.

Sorry, what? Does the vertical line that moves left and right not represent wind?

No worries, it does, the poster was plain wrong and got himself vertical/horizontal mixed up ;-)

And you got it right, just extend the white horizontal line in your mind to the left to see how much further up you need to aim. Add windage (the vertical line) and you get an imaginary crosshair, use this to hit whatever you want to shoot at. At any difficulty below "authentic" the game does this for you automatically when you activate "empty lung". It will put a red marker where your bullet will hit i.e. the marker will only turn red (it's a white marker otherwise) if you actually hit something. This way you can easily tell if your bullet will connect.
Last edited by Shin Happens; Jan 31 @ 12:08pm
stburr91 Jan 31 @ 12:52pm 
Originally posted by FlyinJ:
I understand that the vertical indicator that moves left and right shows wind speed...

That's how it was for SE4, but that is not correct for SE5, and SER.

The white vertical line tells you exactly how much you need to compensate for the wind. The horizontal white line tells you where to compensate for elevation based on your current zero.

Draw an imaginary line between the vertical, and horizontal white lines, and that is the point of impact for the bullet.
Originally posted by stburr91:
Originally posted by FlyinJ:
I understand that the vertical indicator that moves left and right shows wind speed...

That's how it was for SE4, but that is not correct for SE5, and SER.

The white vertical line tells you exactly how much you need to compensate for the wind. The horizontal white line tells you where to compensate for elevation based on your current zero.

Draw an imaginary line between the vertical, and horizontal white lines, and that is the point of impact for the bullet.

You mixed up vertical and horizontal.
stburr91 Jan 31 @ 2:01pm 
Originally posted by PatientLandBeaver:
Originally posted by stburr91:

That's how it was for SE4, but that is not correct for SE5, and SER.

The white vertical line tells you exactly how much you need to compensate for the wind. The horizontal white line tells you where to compensate for elevation based on your current zero.

Draw an imaginary line between the vertical, and horizontal white lines, and that is the point of impact for the bullet.

You mixed up vertical and horizontal.

No I didn't.
This thread is pure comedy now... and no, you absolutely didn't ;-)
stburr91 Jan 31 @ 2:14pm 
Originally posted by Shin Happens:
This thread is pure comedy now...

I agree, it's hard to understand how I'm the only one that has gotten this correct.
Just to clarify for those unsure, the top line that moves in a horizontal direction (left/right) indicates wind and the right line that moves in a vertical direction (up/down) indicates distance/bullet drop. Line these two lines up to get your imaginary cross-hair.
SkacikPL Jan 31 @ 2:33pm 
Originally posted by stburr91:
Originally posted by Shin Happens:
This thread is pure comedy now...

I agree, it's hard to understand how I'm the only one that has gotten this correct.
Because OP described the moving point within whole widget which is confusing.
Entire top widget is horizontal, entire right widget is vertical.

Describing it in a way "vertical widget moving horizontally" is not something you'd expect someone to do.

Literally every other way of describing them would've been less confusing. Either way it's been already answered - top one is wind, right one is drop.
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Date Posted: Jan 31 @ 8:53am
Posts: 13