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I'm not against bringing in the SE5 Survival maps, but if they're not going to do something different with them, don't bother.
Hopefully we'll get at least a few more brand new ones, one set at the Dam could be cool. My friends and I only play Survival and feel this mode's potential has never been fully realized.
While I've enjoyed playing SE:R, it really does.
Especially with a lot of the problems that were present on day 1 of SE5 still hanging around, IE one object you can vault over while the identical one right beside it can't be, certain door and window frames and ledges blocking crouched shots, infinite reload or infinite placing a mine bugs, falling through terrain, etc.
It just blows my mind that they wouldn't catch these and more during the development process where we would have no idea they even existed, but it seems like they were sitting on this game as another season of SE5 DLC and decided, "Meh, it's good enough. Let's put it out."
It just strikes me as strange that a studio would put out a game in their flagship series and have it feel so half-baked.
My brother and I have ONLY been playing Amongst the Rubble for the last two (or three?) sessions. It's very good fun, and I'm happy that we can switch so easily between the two iterations of almost exactly the same game. But...I've still enjoyed SE4: Facility the most, although my brother has a different preference. It's wrong, of course.