Resident Evil 5
PuiTin Mar 26, 2015 @ 10:08pm
Some serious stutters. Cutscene and in-game after steamworks patch.
Is it just me or the game have some serious freezing issues? The intro cutscene lead the game freeze few times and experienced some frame rate drop in the beginning chapters.
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Showing 1-15 of 17 comments
Star~♪ Mar 26, 2015 @ 10:16pm 
My framerate has tanked since the update. Everything is slow and jerky and horrible and it feels a bit like trying to walk underwater. Before the patch, I was getting a lovely 60 frames per second at maxed out settings. My console runs it smoother than this.

As it is now, the game is unacceptable and not fit for purpose.
PuiTin Mar 27, 2015 @ 8:19am 
Originally posted by Lord Helix:
My framerate has tanked since the update. Everything is slow and jerky and horrible and it feels a bit like trying to walk underwater. Before the patch, I was getting a lovely 60 frames per second at maxed out settings. My console runs it smoother than this.

As it is now, the game is unacceptable and not fit for purpose.
Try running the benchmark and look at the system spec. If the game uses internal graphics (Other than the graphic card), edit in your control panel.
Am Mar 27, 2015 @ 8:21am 
Experiencing constant freezes as well. Never played it before the patch though so I can't tell if the patch caused it.
Mage-7 Mar 27, 2015 @ 8:31am 
Not sure what about what framedrops you talking about.
Resident evil exe file sometimes have low priority on CPU (not sure why). I'm talking about "black screen" issue. People start game and stuck on "black screen". I tried to change CPU affinity to "High" and everything went very well from there. If you have any lag issue try this method because I myself noticed this on Revelations 1, RE6, RE Remastered games.
Now if you have freezes like 1 second long sometimes then it's the issue I noticed from day one it was released. I guess that it is related to people searching for online games to play (Co-OP). It happened to me even when game was with GFWL. If I play alone with anyone to join in form time to time I get 0,1-0,5sec. game freezes. I guess that when people "scan" you for a free game game freezes for you a little however not sure why.
Dreadfield Mar 27, 2015 @ 8:43am 
are you playing on laptop ? plese before scream type laptop or desktop.
Leonhart Mar 27, 2015 @ 8:56am 
Well, the storepage got huge specs update:
From NVIDIA® GeForce 6800 to NVIDIA® GeForce 9800
From Intel Pentium D to Intel Core™ 2 Quad.
From 1GB RAM to 4GB ??

I think CAPCOM unlearned how to optimized a game (REV2 is a concrete proof). Even a game that was already optimized, like GFWL RE5.
Note that the game also doesn't use DX10 anymore.

I'll just sit here, waiting until my key is available to redeem. zzzzz
Last edited by Leonhart; Mar 27, 2015 @ 8:58am
Vash(88) Mar 27, 2015 @ 9:05am 
I am seeing stutters in my character's movement, but the game and enemies seem to be working okay. I do find it funny that the game was down-graded after all of these years.

Well done Capcom... Well done :rfacepalm:
Aletheia Mar 27, 2015 @ 9:06am 
amd FX 8320 3.5Ghz, HD 7770 1gb DDR5, 8gb DDR3 Ram, Win 7 64bits.

No issue for me. It was stable 60fps before steamworks, and still plays at 60fps constant after steamworks.
Vash(88) Mar 27, 2015 @ 9:07am 
Capcom on the right. Gamers on the left.

http://steamcommunity.com/sharedfiles/filedetails/?id=143615537
⛧EyMi Mayhem⛧ Mar 27, 2015 @ 9:20am 
have no fps probs.
asus rog r9 290x, amd fx 8350, win7 64 bit
Leonhart Mar 27, 2015 @ 9:26am 
Originally posted by EyMi Mayhem❀:
have no fps probs.
asus rog r9 290x, amd fx 8350, win7 64 bit
I'll probably won't have either, but the specs changed a lot, and that's not fair for people that bought the game considering the old specs.
⛧EyMi Mayhem⛧ Mar 27, 2015 @ 9:45am 
Originally posted by Carnage:
Originally posted by EyMi Mayhem❀:
have no fps probs.
asus rog r9 290x, amd fx 8350, win7 64 bit
I'll probably won't have either, but the specs changed a lot, and that's not fair for people that bought the game considering the old specs.
ya that sux s:
Bjørn Mar 27, 2015 @ 10:51am 
I have some huge drops, but it might be my system is not that great
laptop, i5,8GB, GTX850M, ssd

It seems like when it loads a textures/area it drops to 0FPS, and then recover, just a few times during each chapter, other than that i have 100+ on 1080p
Last edited by Bjørn; Mar 27, 2015 @ 10:52am
JAD Jul 1, 2017 @ 9:25am 
Sorry for pointing this out after 2 whole freaking years, but it still happens in some cutscenes. Some play at 60 FPS, some look horribly bad like if they were recorded at less than 30 FPS. What the hell, Capcom? If the game used to run perfectly fine in GFWL and DX9/DX10, why does it like this in this port?

Now I'm forced to play this Steam version too because the GFWL connectivity is really bad nowaways, having a lot of trouble to finish a chapter in co-op using the GFWL build.
風 竜 Syndeh Jul 1, 2017 @ 12:48pm 
Originally posted by JAD:
Sorry for pointing this out after 2 whole freaking years, but it still happens in some cutscenes. Some play at 60 FPS, some look horribly bad like if they were recorded at less than 30 FPS. What the hell, Capcom? If the game used to run perfectly fine in GFWL and DX9/DX10, why does it like this in this port?

Now I'm forced to play this Steam version too because the GFWL connectivity is really bad nowaways, having a lot of trouble to finish a chapter in co-op using the GFWL build.

There are no pre recorded cutscenes, except for the one with Chris in the car at the very beginning. Everything else render ingame in realtime, that is why you can see costumes and even mods in cutscenes. If you encounter stuttering then it's because of the performance of your PC.

Maybe you can adjust a bit with your graphiksettings because the game usually runns pretty smooth with up to 120fps.
But i recomand to cap it at 60 to prevent some enemies from glitching because some animations are not ment for 120fps
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Date Posted: Mar 26, 2015 @ 10:08pm
Posts: 17