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same res same settings
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xap1/v/t1.0-9/11073284_880053888725705_8272165164460320544_n.jpg?oh=4bbbd6a05d1b8811c4933dfdd397e810&oe=55BDE42E&__gda__=1437728754_397ef92304a5359a5f92e1f4a211d750
I had a heck of a lot higher fps downsampling from 4k on dx10(always over 100) than I do on dx9(always below 100 hundred now close to 60) plus im sorry but I dont care what any devolopers or people say im sure I could see some slight graphical improvements in dx10... bare in mind before anyone comments i was playing in 4k dx10 yesterday morning and 4kdx9 as soon as the patch hit and I could see some differences, nothing major but just makes me think they should have just ported dx10 over aswell, fair enough some people had issues but some people like me didnt...choice never hurts.
780sli
i74770k
32gb Ram
SSD
Nvidia Geforce GTX 460
AMD Athlon II X4 620
4GB PC2-6400 RAM
Toshiba 1TB HDD
Luckily Giantrobot10 I still maintain a minimum of 60fps in the 2nd benchmark but not the variable one which can go 40-50fps whereas before i had a constant 100+fps what is worrying me is if things will be the same during gameplay when there are alot of enemies on screen, dont want stuttering on such an old game and it does look super sharp downsampled... but im going to settle in shortly for a long session of RE5 so il report back with actual field test results lool
I think your spot on Chewy dx9 is defo causing me some issues that werent there before.
my ram bus is only 1600, that cause bottle neck for my APU
PS: FU Crapcom for ♥♥♥♥♥♥♥ DX9 !!!
i agree