Resident Evil 5
Jill BSAA Dual Wielding Fix
So I downloaded the RE5 GE Ultimate Trainer by Raz0r and Dante and also the dual wielding mod by KamiA for Jill. When I tried dual wielding VZ61 guns with Jill Battlesuit with the trainer it worked perfectly. The problem is when I try dual wielding with Jill BSAA (H&K MP5 guns), it only appears the right hand gun, but the left hand gun disappears.

(I've already copied the dual wielding .cfg files to the trainer's directory, and also copied the Jill BSAA .arc file to: nativePC_MT/ Image/ Archive)

Does anyone know how to fix this???
แก้ไขล่าสุดโดย Evil_Raider; 17 เม.ย. 2021 @ 11: 57am
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กำลังแสดง 1-4 จาก 4 ความเห็น
Mod change bones for guns position and animations, dual wield isnt in game by default and can be wierd.
Dual wield can be use on Boss Jill Mod.
Yes I know it is not an original game option and it can only be used with the trainer, but according to the own creator of the dual wielding mod (KamiA), it can be used for both Jill Battlesuit (which with the mod you're talking about can turn into Boss Jill) and Jill BSAA, but when I dual wielding with Jill BSAA it doesn't work properly and I want to know why and if there's a solution. I attach the video where you can see that the dual wielding is compatible with Jil BSAA: https://youtu.be/p1GaW_onh5I?t=254 (it is the minute 4:14)
As in descr. of the video sayed, the autor used program to swtich animations from Boss Jill to another character.
In short , he taked aniamtions from BossJill mod and put them on Jill BSAA.
I actually get to play with those animations with Jil BSAA (the two arms aiming as Boss Jill) but when I aim (when I aim the animation works, I mean Jill rises her two arms to shoot) it only appears the right hand gun, but the left hand gun it doesn't appear, and I want to know how to fix it.
แก้ไขล่าสุดโดย Evil_Raider; 17 เม.ย. 2021 @ 11: 54am
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กำลังแสดง 1-4 จาก 4 ความเห็น
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