Nuclear Option

Nuclear Option

Asymmetric loadouts?
Hey - started playing this game a mere 30 minutes ago, but something becomes immediately apparent: Why aren't pylons individually selectable? Take something like the Ibis for example - the fuselage pylons can take either 2x ECM pods, or 2x Gunpods. Why? Neither of these configurations are particularly useful, while being able to select 1x ECM and 1x Gun(or any other armament config) would certainly be. It's a very weird design decision.
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Individually selectable pylons would be nice in vanilla but due to the current menu design, extra pylon menus get cluttered on the screen

The games official Discord as well as the Primeva 2082 mod Discord both have mod tabs that allow you to download mods giving you individual pylon armaments, additional weapons and even a modded aircraft.
Thank you! 2082 looks stellar.
Pretty sure this is partly down to physics. IRL you wouldnt want to drastically unbalance a plane, it can be somewhat compensated for in twin engine aircraft but aircraft like the Vortex would suffer for it.
Originally posted by Druark:
Pretty sure this is partly down to physics. IRL you wouldnt want to drastically unbalance a plane, it can be somewhat compensated for in twin engine aircraft but aircraft like the Vortex would suffer for it.
thats why OP said gunpod+ECM instead of AA IR missiles+ECM, because even when empty, the pods has weight and a causes drag.
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Date Posted: Jan 19 @ 8:46am
Posts: 4