Nuclear Option

Nuclear Option

simbimusic Aug 16, 2024 @ 5:26am
AAM-29 Scythe accuracy
At this point, the Scythe is almost as accurate as the lynchpin against aerial targets, they seem to miss 8/10 times. How is this possible? Is my game broken or it's been the same for you guys as well?
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Showing 1-14 of 14 comments
i think the scythes are just broken. for me ive never hit a single target with them yet, and ive spammed them as well and they all just ♥♥♥♥ off into the stratosphere.

EDIT: soooo just shot 14 of them and got 5 kills with them. they seem to be very inconsistent.
Last edited by 『 ❀ Rin ❀ 』; Aug 16, 2024 @ 7:35am
Shady Aug 16, 2024 @ 7:01am 
They have been performing strangely for me aswell, Ive had several crickets (ai) flying well above 20m that ive thrown scythes at and somehow they manage to make 2-3 miss by just doing a hard turn while gaining altitude
IxianMace Aug 16, 2024 @ 8:49am 
In my experience, the AAM-29 loses track of targets really easily. It's far too easy to notch, and since it doesn't begin tracking targets until a few seconds after you launch it, you have to fire it at a range that's close enough that the target will have the minimum amount of time to evade it but not so close that the target is inside the missile's 'minimum' range.

Otherwise, you just use it to harass agile aircraft or hunt bombers. In my view, it really needs a buff to its tracking as well as to begin homing instantly the moment it's launched. As far as I know, its behaviour changed some time in 0.28. I prefer how it was in 0.27.
Last edited by IxianMace; Aug 16, 2024 @ 9:50am
Pixy Aug 16, 2024 @ 1:31pm 
It feels like they went from a near 100% hit to only hitting about 10% of the time. Their behavior is certainly very wonky though, I was just hit by a scythe fired from the Ifrit while I was hugging the ground, jinking, and jamming so IDK what's going on. I must have the worst luck on the planet. Maybe this AI pilot got per nerf scythes

Most of the time though, just pulsing my jammer a few times is enough to throw off the Scythe lock, even without jinking. I'm not sure if that's an issue with the missile's jamming resistance or just general weirdness with it's tracking

As for their performance while I'm using them, out of probably 20 odd shots, I've had 3 hit, and 2 of those were against Darkreach Bombers
simbimusic Aug 16, 2024 @ 3:36pm 
Originally posted by IxianMace:
In my experience, the AAM-29 loses track of targets really easily. It's far too easy to notch, and since it doesn't begin tracking targets until a few seconds after you launch it, you have to fire it at a range that's close enough that the target will have the minimum amount of time to evade it but not so close that the target is inside the missile's 'minimum' range.

Otherwise, you just use it to harass agile aircraft or hunt bombers. In my view, it really needs a buff to its tracking as well as to begin homing instantly the moment it's launched. As far as I know, its behaviour changed some time in 0.28. I prefer how it was in 0.27.

The sad part is... it really used to be deadly and lived up to the name of a "long range" missile. In this game, there is a lack of Air to air missiles and to have the few available not work well is just sad! lately I carry just one load to try and use to close the distance so I can use the MMR-S3.
simbimusic Aug 16, 2024 @ 3:40pm 
Originally posted by Pixy:
It feels like they went from a near 100% hit to only hitting about 10% of the time. Their behavior is certainly very wonky though, I was just hit by a scythe fired from the Ifrit while I was hugging the ground, jinking, and jamming so IDK what's going on. I must have the worst luck on the planet. Maybe this AI pilot got per nerf scythes

Most of the time though, just pulsing my jammer a few times is enough to throw off the Scythe lock, even without jinking. I'm not sure if that's an issue with the missile's jamming resistance or just general weirdness with it's tracking

As for their performance while I'm using them, out of probably 20 odd shots, I've had 3 hit, and 2 of those were against Darkreach Bombers

Yeah man, they've been pretty much useless lately and extremely unpredictable. As you said, you can notch, get even below 10m while jamming and still get hit. Just today I dived under a mountain for about 6 seconds and it still had a solid lock as it ran into the ground! Weird indeed.
Seinekar Aug 17, 2024 @ 10:54am 
Since last updated there has been some threads about this already.

Yeah they seem to be underperforming (by a lot)
Delta Dagger Aug 17, 2024 @ 11:11pm 
Originally posted by IxianMace:
In my experience, the AAM-29 loses track of targets really easily. It's far too easy to notch, and since it doesn't begin tracking targets until a few seconds after you launch it, you have to fire it at a range that's close enough that the target will have the minimum amount of time to evade it but not so close that the target is inside the missile's 'minimum' range.

Otherwise, you just use it to harass agile aircraft or hunt bombers. In my view, it really needs a buff to its tracking as well as to begin homing instantly the moment it's launched. As far as I know, its behaviour changed some time in 0.28. I prefer how it was in 0.27.
I find the Scythe is easiest to notch once it's within that last 10mi, when it's suppose to be running off its own internal radar as an all-active missile should.

If you can notch it earlier than that? I'm guessing the radar guidance from launching aircraft isn't working accurately enough.
yeah, this is something I noticed since the last update. Now they are not only less effective, but totally inconsistent.
s0urdough Aug 18, 2024 @ 1:13am 
I was wondering what I was doing wrong, glad I'm not going crazy.
IxianMace Aug 18, 2024 @ 6:43am 
Originally posted by MiG-21bis Fishbed-L:
I find the Scythe is easiest to notch once it's within that last 10mi, when it's suppose to be running off its own internal radar as an all-active missile should.

If you can notch it earlier than that? I'm guessing the radar guidance from launching aircraft isn't working accurately enough.
My experiences were the same as far as notching the missile while it was in its terminal phase is concerned, but some time in 0.28, things started getting weird. I made a thread mentioning the inconsistency of AAM-29s and the missile possibly losing and then reacquiring lock here.

https://steamcommunity.com/app/2168680/discussions/0/4509876948606649026/

If you're interested, check out the timestamps and see what you make of it. In at least one of the timestamps, the AAM-29 appears to lose lock at long range while being notched and then appears to reacquire once I break the notch angle. I know i was still on the enemy's datalink because a stratolance site had missiles tracking me, meaning I was on the site's radar. Technically, the AAM-29 wasn't supposed to lose its lock at that range if it was still being guided via datalink.
Peregrine Aug 18, 2024 @ 8:06pm 
I feel both the AAM and the APK Rocket need an accuracy buff and agree they are far too erratic to rely on.

They might not have killed every time before, but at least you were confident that most of the time the rockets would at least hit something, and the AAM were a threat to be taken seriously.

Now they are a mild annoyance at best most of the time.

I hope they fix them and soon.
Dunkels Aug 20, 2024 @ 10:35am 
Yeah as others said, they were broken in the last patch. Hopefully a fix will come soon.
NeedForLightSpeed Aug 31, 2024 @ 10:18am 
Yeah this is annoying af, like sure you should be able to notch them, but the whole point is that you need to break line of sight with them. I've fired them at 10km out with direct line of sight and they still miss. Almost like they overshoot, not sure if this is to simulate their intercept solution having some variability or if it's bugged ?
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Date Posted: Aug 16, 2024 @ 5:26am
Posts: 14