Nuclear Option

Nuclear Option

AI commands for mission creator
It would be nice to have AI commands along with a area of operations for them to go to.

Either by telling air basses which plane should target what or be free to do anything.
For a mission creator or individual units you could set them to freedom, patrol (until ammo or fuel is low), attack ground/air, return to base (rearms/respawn or despawn completely, land and deploy troops for the new transport plane, follow a unit/player acting like escort. Crash land or even force attack with bombs/nukes a certain area.

Would give the AI more customizability as it still need alot of work as some planes just fly off wide of the map instead of focusing target or even acting like cover for some units.
More options to give order in game or preemptively in the mission creator by ordering individual planes or airbase themselves directly


It a amazing game but it almost there needing little things to complete it and make the AI more realistically acting like people, maybe even Adding AI aces with custom names that are generated or put in before a game, going through the process of leveling up along with you while the rest of the planes are deployed naturally.

Idk different ideas for the future as there still more planes, maps /custom (maybe if possible) , new customization options like how much weapon you can maybe carry (I know Leaning into ace combat a bit more)
This game have alot of potential and single player wise with the community making campaign (which I hope a better system will be added in the future to group it)
It have alot of potential and am excited to see what you the dev have in store no matter if feedback is fully taken or not either way this game way too fun
Last edited by ChristIceman; Feb 12 @ 10:52pm