Nuclear Option

Nuclear Option

...Is there anything telling you weapon ranges?
While equipping a load out on an aircraft, there's nothing telling me the ranges of the lock-on weapons.

Similarly with the UI/HUD, I'm not seeing anything telling me when I'm out of range for a missile or not. And I can definitely lock up and track a target that is definitely outside of range for some weapons.

I thought that since the distance read-out on the HUD was in red that this meant I was out of range. Until proceeding within 1-2 kilometers of another aircraft and my IR missiles still showing red coloring for distance and there's nothing telling me when I'm just throwing away missiles or not.

It would at least be nice for the loadout screen to tell you the ranges of these missiles.
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Showing 1-9 of 9 comments
Snert Nov 27, 2023 @ 1:26pm 
Not during play. On the Welcome screen there is an Encyclopedia that you can view to familiarise yourself with assorted weapons (with ranges), amour, buildings etc. Essentially you need to study the basic details ahead of time before starting a mission.
Augmented_Orange Nov 28, 2023 @ 1:51am 
The big circle indicator in the middle of your screen that fills up as you get closer to your target: when it's full you're in range.
Snert Nov 28, 2023 @ 7:03am 
/me Always wondered about that circle.
tigertank44 Aug 17, 2024 @ 5:05am 
Originally posted by Augmented_Orange:
The big circle indicator in the middle of your screen that fills up as you get closer to your target: when it's full you're in range.

The circle represents probability of a hit. Not range alone.
Just yesterday I was aiming my rockets on a corvette and the circle was only at around 80% when I passed the 5 km distance to target mark. I waited few more seconds for circle to fill to 100% and fired.
Zvitatzki Aug 20, 2024 @ 2:30pm 
to dummies like me it had been also nice to know if they AA or AG missiles
i always random swap between missiles and does not know if they are used against plane or ground or both
Twelvefield Aug 20, 2024 @ 5:53pm 
Until you memorize the designations, long skinny things fight aircraft and fat stubby ones fight the ground. Except Lynchpins, which are pretty good at both until you fire them off in a massive death cloud, then they rock.
Originally posted by tigertank44:
Originally posted by Augmented_Orange:
The big circle indicator in the middle of your screen that fills up as you get closer to your target: when it's full you're in range.

The circle represents probability of a hit. Not range alone.
Just yesterday I was aiming my rockets on a corvette and the circle was only at around 80% when I passed the 5 km distance to target mark. I waited few more seconds for circle to fill to 100% and fired.
No, the "circle" and/or line for gravity bombs is a representation which shows you are within range of the target.
Augmented_Orange Aug 21, 2024 @ 12:09am 
Originally posted by tigertank44:
The circle represents probability of a hit. Not range alone.
Just yesterday I was aiming my rockets on a corvette and the circle was only at around 80% when I passed the 5 km distance to target mark. I waited few more seconds for circle to fill to 100% and fired.

It's not even that, many A2G weapons will consistently hit moving targets from ranges at which the circle doesn't even show up, and the way the circle changes with heading is downright bizarre (PAB-80s show a fuller circle if you point the nose directly at the target, but fly further if you stay level or loft them)

TL DR the circle is at best a very unreliable indicator
Last edited by Augmented_Orange; Aug 21, 2024 @ 12:10am
Shady Aug 21, 2024 @ 12:34pm 
Originally posted by Augmented_Orange:
Originally posted by tigertank44:
The circle represents probability of a hit. Not range alone.
Just yesterday I was aiming my rockets on a corvette and the circle was only at around 80% when I passed the 5 km distance to target mark. I waited few more seconds for circle to fill to 100% and fired.

It's not even that, many A2G weapons will consistently hit moving targets from ranges at which the circle doesn't even show up, and the way the circle changes with heading is downright bizarre (PAB-80s show a fuller circle if you point the nose directly at the target, but fly further if you stay level or loft them)

TL DR the circle is at best a very unreliable indicator
From what Ive been able to glean in game the circle is doing the math for airspeed, AoA and distance to tell you if your roughly in range.

Best example Ive found is that you can bump lynchpins range by about 1-1.5km if your really hauling ass when you fire them off
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Date Posted: Nov 27, 2023 @ 12:41pm
Posts: 9