Summoners War: Chronicles

Summoners War: Chronicles

glaphen 2. apr. 2023 kl. 9:51
2
Kina is Underpowered
Why is this character designed so badly, what exactly is it's role supposed to be? It's a "support", yet it is the worst support in the game, you see with wind Sky Dancer people say she's ♥♥♥♥ because her heal is on a longer cooldown than most at 30 seconds, but what about useless Kina? She has a single one on a 30 second cooldown, and it heals LESS in a VERY TINY area besides fire, and Sky Dancer still has a second unique HP equalization on a lower cooldown...Besides her light weapon, her only weapon that can heal at all, but it's your only choice for a healer weapon, if it's banned in brawl, you cannot heal. If Orbia has a weapon banned, she has many alternatives, want to DPS, you got ALL OF THEM, want to go harmful effects, you got wind, darkness and fire, want to go defensive, you got ALL OF THEM. Cleaf want to DPS? You got wind and fire for attack builds, want to go defense, you got wind, darkness and water, want to CC, you got fire. darkness and light. Kina want to go DPS? You got fire. Want to go harmful effects or remove de/buffs, you got wind. Want to go healer, you got light. Want to go attack speed, you got water. Want to revive, you got darkness.
Then we have her passives, the most useless thing about her, she really doesn't have anything of value, a whole 20% chance when she uses a skill to heal 10% to the lowest, nothing, 30% to get a mana back, ok but Orbia has 10% for opposite element, per hit, you can hit many times with every single skill and in an AoE, so as long as there is a single target hers is clearly superior, I even hear Kina's was buffed recently to try to match it more. 3% damage per stack of element power, you get that from basic attacking, but it's RNG for some god forsaken reason, you either get 1 2 or 3, if you get unlucky and get 5 1s in a row, LOL, never getting your bonus on 1st skill, also forces her to get precision, because if you miss, you get nothing, but she has the lowest base for it. 20% attack speed and 20% accuracy to monsters if 90% HP, probably the only useful Kina passive, and I mean the accuracy, because at least it might let your tank provoke succeed, but again RNG, attack speed is a travesty of a stat in the first place, it caps so low, and she already has water for it, if you use attack speed runes, YOU ARE PRACTICALLY ALREADY CAPPED, no need for the passive or buff, it doesn't do anything, and even stupider is you start with the water weapon, which gives an attack speed buff, but attack speed DOESN'T WORK ON SUMMONER, yet she would benefit so much from stacking faster. 5% damage if all monsters alive, I'm not even sure if that's only her damage or whole team, if team that's also a good passive I suppose, if it's her, LOL. Then we have her low HP "defensive" passives, 50% HP monster gets 30% reduction for 10 seconds every 40, not the best but acceptable, monster dies and your MONSTERS get invincibility, but not Kina, a joke as soon seen. 50% mana regen speed at 50% and 20% monster cooldown every skill usage at 30%, monster damage +20% at 30%, level 1 continuous recovery for 15 seconds to team, all these are a joke, SHE DOES NOT HAVE AN IGNORE DEATH PASSIVE LIKE CLEAF AND ORBIA, if someone wants to blow her up, she blows up, pretty much forcing you to build purely defensive or you will just get one shot by everything without even a slightest need for counterplay, why is fire Ifrit rated so highly, because he can ignore all their ♥♥♥♥♥♥♥♥ defensive passives that proc when they get low, but Kina doesn't even need it, you are practically forced to take water Beetle Knight to get that passive if you ever wanted to build offensive. Orbia is a "DPS" yet she has 5 stacks of spell shield at 30% blocking harmful effect applications, takes 20% less from the enemy summoner and any monsters matching that weapon element, and ignores a fatal attack, giving her 40% HP shield AND 35% to her team, boss one shots her, lol no it didn't, full HP and 40% shield. Not even talking of Cleaf as he is supposed to be a "tank".
But then we have to talk about her support, why does she not have a single defensive support option? Besides the auto 30% reduction on a single monster at 50% health once every 40 seconds, she has nothing to increase her monsters ability to live. Fire level 1 attack up, what a joke, Bastet can keep up level 2 even and most healers have it really. Water attack speed and crit rate up, crit rate comes from your heal though water Jack-o-lantern gives level 2 of both to everything, dark Harg has level 2 of everything and precision up, and he has crit damage taken up to the enemy and roots, neither have a heal, but it's not like Kina's joke does either. At least wind's accuracy up is a rare buff, but it's heal only heals on the return, half the time your monsters will walk out of it in the long time it takes to return, which you are only hitting one and yourself anyway unless you have 3 melee. Light has continuous recovery, but only single target, there are plenty of monsters that give it in an AoE, recovery received up is rare but not all that useful, in the end light is only nice because you start with 3 stacks, if you swap to the weapon it's pretty ♥♥♥♥. Darkness has reflect, a joke buff really, if that reduced the damage it would have taken it might be nice, but it's heal has 40 second cooldown, yeah it can revive, and with the highest health % of all revives, but light Epikson Priest revives with invincibility on half the cooldown, and gives 15 seconds of continuous recovery, which is 43% by the time the invincibility is gone, and you still have half the time left, and of course she has a wide range AoE heal for more than Kina, on again half the cooldown of Kina's, which gives AoE CONTINOUS RECOVERY, the cooldown is practically the same as a single light heal charge and heals similar amounts, but it's full AoE, then she heals on basic attacks for ♥♥♥♥♥ and giggles. Practically every weapon besides wind has some monster that just is plain better for the role, you can't say the same about Orbia or Cleaf, like fire Ifrit is Orbia's fire weapon, but Orbia does way more damage than fire Ifrit and way more burning and comes with amazing self defense, and being a DPS, you can aim that DPS 100% by yourself, dodging provokes, aiming AoE, focusing targets, well at least Kina you can choose when to use your useless 30 second heal, on one target because they are all at different places, Cleafs tanking is also extremely useful, keeping his monsters from AoE attacks through skillful manipulation of positioning, while your useless ♥♥♥♥♥♥ AI tank stands infront of the squishy back line and kills them all and you have no option of moving them besides all at the same time guaranteeing they are lined up again.
The only thing Kina has is her ultimate being really good, but it requires you to use your ultimate first, she is probably dead before then anyway, even using the characters that generate it, but then she also has a massive problem with her ultimate, it's SLOW, it takes like 3 seconds and then your monster ultimate goes off, Cleaf is instant and the monster ultimate goes off instantly too, Orbia has monster go off then hers right after, both of those are great, Cleaf can surprise burst, Orbia can let monsters lead into hers, Kina would be good but by the time monsters ult can go off the enemy has had 3 seconds to invincibility or CC...
And one thing I'm forgetting, we are talking of supporting, she gives buffs yes, but ORBIA GIVES BETTER BUFFS, 50% attack up sounds nice, but in practice level 1 defense down gives more than double damage against bosses and only gets better with leveling, level 10 attack up is just a 10% damage boost overall from level 1, and only effects attack based damage, yet she also has damage received up on the same weapon, and ATTACK DOWN, A ♥♥♥♥♥♥♥ DEFENSIVE EFFECT, KINA DOESN'T HAVE A SINGLE ONE, BUT THE DPS CAN REDUCE THE DAMAGE TAKEN BY THEIR TEAM BY MORE THAN 50%, AND DEFENSE DOWN LOWERS DEFENSE BASED DAMAGE TOO.
There is currently on my server a single Kina in top 10, at 10th, there is 14 in the top 100, and I'm one of them, very far from the 33% it should be...
At least in the future you seem to have buffed her, but how longs the suffering until global gets it.
https://community.summonerswar.com/chronicles/eng-us/board/17/26035?MainGotoPage=
Very nice changes to the extremely useless 2nd Kina skill, you know making her able to SUPPORT, still no defensive buffs but immunity is a conditional a start.
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Viser 31-45 af 84 kommentarer
glaphen 18. apr. 2023 kl. 22:34 
Oprindeligt skrevet af Ginebro:
Oprindeligt skrevet af glaphen:
That burst is non-existent, hmm, don't blink at 28:53 in the video I posted
Sure, a whale vs a f2p, look at the feng yan in the fight before that, correct teamup and gear, couldn't get oneshotted like in your part of the video.
If you want to make an argument about p2w well yeah it is.
I mean Cleaf lowers the damage his monsters take by 10% passively and he is using 3 tanky DPS.
glaphen 18. apr. 2023 kl. 22:36 
Oprindeligt skrevet af Ginebro:
Oprindeligt skrevet af glaphen:
And again, who really cares about world bosses?
Pretty much the only thing you should care about since you can clear everything else without high dmg output but you compete 3 times per day for scrolls and dust.
Yeah I don't really care to fight against whales for a small amount of scrolls, been honestly skipping everything that isn't a fire boss lately, since at least my fire Vampire + water Imp Champion can easily get me top 20 with no effort.


Oprindeligt skrevet af Ginebro:
And i'm finished, lie to yourself if you want, i'm not losing my time here anymore.
Ironic, I'm not lying to myself, you cannot post a fact on how she is any good, seems I've been posting everything with logic and numbers of how she is bad.
76561198160496828 19. apr. 2023 kl. 3:20 
I suggest you to not watch his highlights and watch his lives instead, because he only shows his wins in his highlights.

Storyteller is the reason I picked Kina in the first place, I watched his lives before playing the game and I always see him get dumpstered by Kinas more than Cleaf/Orbia

I'm not seeing it, 3rd place Kina, then 13th, then 22nd, 27th, 30th, 31st, 36th, 39th, 53rd, 56th, 59th, 61st, can't see the rest on video, but that's only 12 of 61.
I also suggest you to look at the ranks right before the Season ends and not the first or second week because "Season End" have 3x the rewards and that's where the top players usually grind the ladder hard.

https://steamcommunity.com/sharedfiles/filedetails/?id=2964384186
Sidst redigeret af Shinzo; 19. apr. 2023 kl. 3:21
glaphen 19. apr. 2023 kl. 7:54 
Oprindeligt skrevet af Shinzo:
I suggest you to not watch his highlights and watch his lives instead, because he only shows his wins in his highlights.

Storyteller is the reason I picked Kina in the first place, I watched his lives before playing the game and I always see him get dumpstered by Kinas more than Cleaf/Orbia

I'm not seeing it, 3rd place Kina, then 13th, then 22nd, 27th, 30th, 31st, 36th, 39th, 53rd, 56th, 59th, 61st, can't see the rest on video, but that's only 12 of 61.
I also suggest you to look at the ranks right before the Season ends and not the first or second week because "Season End" have 3x the rewards and that's where the top players usually grind the ladder hard.

https://steamcommunity.com/sharedfiles/filedetails/?id=2964384186
Just for you I went to the video
https://www.youtube.com/watch?v=4nRwWygSFBg
He only loses to a single Kina in that stream, which probably only happens because it's a DPS Kina, show me all the Kina who keep winning, the video I posted only had one, out of how many instant killed Kina? Even if someone gets first, it's only one person, for all I know he could be the biggest whale on the server and used a 1000 repeat quests to farm brawl entrees that period. I also just went through the next 3 Korea streams with arena mentioned, he only lost to 4 total, including the first video, 2 of them were surprise DPS specs while focusing monster, 2 of them were tanks who were bigger whales than him even while focusing summoner. But again just because it can win games, does not mean it isn't underpowered, if she wasn't underpowered you could give me an argument of how she is even good.
76561198160496828 19. apr. 2023 kl. 9:20 
Oprindeligt skrevet af glaphen:
Oprindeligt skrevet af Shinzo:
I suggest you to not watch his highlights and watch his lives instead, because he only shows his wins in his highlights.

Storyteller is the reason I picked Kina in the first place, I watched his lives before playing the game and I always see him get dumpstered by Kinas more than Cleaf/Orbia


I also suggest you to look at the ranks right before the Season ends and not the first or second week because "Season End" have 3x the rewards and that's where the top players usually grind the ladder hard.

https://steamcommunity.com/sharedfiles/filedetails/?id=2964384186
Just for you I went to the video
https://www.youtube.com/watch?v=4nRwWygSFBg
He only loses to a single Kina in that stream, which probably only happens because it's a DPS Kina,

he only lost to 4 total, including the first video, 2 of them were surprise DPS specs while focusing monster, 2 of them were tanks who were bigger whales than him even while focusing summoner.

I'm only gonna post his content near the end of the season so he actually "fights" against Kinas on his rank, rather than those lowbies you see getting one-shotted

https://youtu.be/khYrv1axvL0?t=9685
1 Lose

https://www.youtube.com/watch?v=1mIsAI3szNA
2 Wins
2 Lose

https://www.youtube.com/watch?v=JkAd6oEUuF8
1 Win
1 Lose

https://www.youtube.com/watch?v=BJbUYjeis-A
1 Win
2 Loses

https://www.youtube.com/watch?v=WDcNBeCs40w
2 Wins
1 Lose

If Kina was so weak, Storyteller should have 80% winrate against the Kinas on his rank.

Most Kinas who lost are DPS builds yet you're still vouching for DPS Kina, that's why you keep losing, then blame the class.

Really extraordinary.
Sidst redigeret af Shinzo; 19. apr. 2023 kl. 9:29
glaphen 19. apr. 2023 kl. 10:18 
Oprindeligt skrevet af Shinzo:
Oprindeligt skrevet af glaphen:
Just for you I went to the video
https://www.youtube.com/watch?v=4nRwWygSFBg
He only loses to a single Kina in that stream, which probably only happens because it's a DPS Kina,

he only lost to 4 total, including the first video, 2 of them were surprise DPS specs while focusing monster, 2 of them were tanks who were bigger whales than him even while focusing summoner.

I'm only gonna post his content near the end of the season so he actually "fights" against Kinas on his rank, rather than those lowbies you see getting one-shotted

https://youtu.be/khYrv1axvL0?t=9685
1 Lose

https://www.youtube.com/watch?v=1mIsAI3szNA
2 Wins
2 Lose

https://www.youtube.com/watch?v=JkAd6oEUuF8
1 Win
1 Lose

https://www.youtube.com/watch?v=BJbUYjeis-A
1 Win
2 Loses

https://www.youtube.com/watch?v=WDcNBeCs40w
2 Wins
1 Lose

Most Kinas who lost are DPS builds yet you're still vouching for DPS Kina, that's why you keep losing, then blame the class.

Really extraordinary.
Why do you think I'm vouching for DPS Kina? I am not a DPS Kina, my entire post talks of being a tanky Kina, you cannot use this as an excuse to not give a reason why you think she is actually any good. You don't even know if those Kina who lost were DPS or tanks.
1st video, that was pre-nerf fire Oracle who won.
2nd video, 1st match, I don't know what you think Kina did here, besides her ultimates she really didn't contribute to the fight much, I counted 3 whole heals besides the first 2, and they didn't even heal 30% health, the first two did save her, as we know light weapon is the only decent weapon at the start, if his light weapon was banned, both him and fire Oracle would have been dead instantly because he would be waiting for his heal cooldown and the rest of the match was just fire Oracle after nerf fully healing the team constantly and removing buffs and burning her slowly to death with wind Panda Warrior, just a lack of DPS there 2 versus 4 tanky DPS, 2nd match that was fire Ifrit who won, she was a moment away from death, look Kina passives actually did something, saved the 10% fire Ifrit with invincibility from the other monster death and that 20% damage let him two shot her, fortunately she didn't die slightly faster, what a magnificent lucky coincidence.
3rd video, 1st was just his wind Monkey King being countered by fire Chimera, she was a moment away from losing because of the disgustingly long cooldown on non light heal at the beginning, if he focused her instead he would have won before heal was up, also not sure what you think she did that match, she also used surprise DPS, just on light Archangel. 2nd match was a focused DPS Kina.
4th video, 1st loss I don't see what you think Kina did here, he was already dead before he got his first heal, just bursted by 3 attackers, didn't even use fire to give attack buff, 2nd loss was entirely his fault, 4 tanky healers and he didn't bring anything to sustain anything but himself, nor any DPS to burst.
5th video, the loss was entirely water Ifrit instant killing him, Kina didn't even do anything.
Sidst redigeret af glaphen; 19. apr. 2023 kl. 10:21
76561198160496828 19. apr. 2023 kl. 12:47 
2nd Video
If he banned Light, Wind will be open.
Everyone would be full hp and have Immunity, meaning = No Def Down.
No Def Down means he would deal no damage and would get dumpstered faster.
Kina still had a backup heal, cleanse, and Dark that can revive if something goes wrong.

It's the reason he banned Wind, because he will get clowned by that Kina if it was open.

_________

3rd Video was a Tanky Kina, not DPS. Wind Panda dealt the most amount of damage because of his Counter+Def-break.

Tanky Kina + Wind Immunity Spam = Storyteller couldn't do ♥♥♥♥.

Taor died because Kina misread his HP (Below 70%) before using Immunity, and got def-breaked. If Kina read it properly, Storyteller would have lost faster.

Storyteller tried to burst Juno first because Panda/Taor/Kina was too tanky, and if he couldn't get Juno's HP below 70% before Kina uses Immunity, he'll just call GG.

___________

5th Video.
3 of Kina's summons were stacked together
Kina buffed everyone with Reflect damage
Galleon def-breaked Kina's team.
Storyteller being a glasscannon, hit all of them with burst damage.
A glasscannon hitting everyone with Def-Break + Reflect damage is a disaster.
Then Espino uses E and he died instantly.

Water Ifrit didn't do ♥♥♥♥.

_____________

You clearly aren't meant for pvp if you can't even understand these mechanics.
Sidst redigeret af Shinzo; 19. apr. 2023 kl. 12:50
glaphen 19. apr. 2023 kl. 13:46 
Oprindeligt skrevet af Shinzo:
2nd Video
If he banned Light, Wind will be open.
Everyone would be full hp and have Immunity, meaning = No Def Down.
No Def Down means he would deal no damage and would get dumpstered faster.
Kina still had a backup heal, cleanse, and Dark that can revive if something goes wrong.

It's the reason he banned Wind, because he will get clowned by that Kina if it was open.

_________

3rd Video was a Tanky Kina, not DPS. Wind Panda dealt the most amount of damage because of his Counter+Def-break.

Tanky Kina + Wind Immunity Spam = Storyteller couldn't do ♥♥♥♥.

Taor died because Kina misread his HP (Below 70%) before using Immunity, and got def-breaked. If Kina read it properly, Storyteller would have lost faster.

Storyteller tried to burst Juno first because Panda/Taor/Kina was too tanky, and if he couldn't get Juno's HP below 70% before Kina uses Immunity, he'll just call GG.

___________

5th Video.
3 of Kina's summons were stacked together
Kina buffed everyone with Reflect damage
Galleon def-breaked Kina's team.
Storyteller being a glasscannon, hit all of them with burst damage.
A glasscannon hitting everyone with Def-Break + Reflect damage is a disaster.
Then Espino uses E and he died instantly.

Water Ifrit didn't do ♥♥♥♥.

_____________

You clearly aren't meant for pvp if you can't even understand these mechanics.
Uhh no 2nd video he would not have the new wind skill up either way, it was 5 seconds into the match that the burst happens, because just like Kina's light starting with 3 heal charges, Orbia starts with 2 light beam charges, but Kina's wind weapon has an 18 second cooldown, I believe they start at 75% so it would have a 4.5 second cooldown left, but if you look at the animation speed of the new wind ability, it's super slow taking like a second more, and even then they would both be below 70% at that point, so no immunity, not that it removes buffs in the first place, which defense down was already on, and the healing amount is only 23.2% health and 178.7% of defense, which is only like at most 28k, even assuming that that Juno was blade built so I doubt THAT tanky, but she has 38% HP at the end of the burst, after 2 ticks of regen passed, that wouldn't be applied normally, she would be dead for sure right before her heal would activate. Doing the math of 38.34% of her health was lost when she took 30810 damage, definitely dead.
I'm not sure what match you mean for "3rd video", I never said she was a DPS, and the 2nd match she was definitely because he showed her stats after he won. I think you are talking about the 2nd video 1st match again in which I explained further even if he didn't fail to kill the Kina and Juno at the start, the problems with his picks for that after failing.
Oh yeah I'm sure that joke reflect damage actually do a lot, he took 5237 damage from a single attack and that was it, he was already dead after from 2 DPS starting to shoot him while he runs.
I think you have the videos confused too because that was 4th video, and didn't even have water Ifrit, the actual 5th one did and just instant killed him at the start of the match.
Actually never mind you were talking about 2nd video 2nd match for the 3rd video, you say that her letting Taor die was a mistake but if it didn't die she would have lost from fire Ifrit dying which was the only reason he won, so he is just incredibly lucky as I said before lol, his tank dies to save his DPS with invincibility, lives with a fraction of health to proc 30% health 20% damage boost to do just enough to 2 shot instead of 3 or even more. Also it was a DPS, there is a picture of stats after, she doesn't even have 4k defense, but has 141% crit damage, maybe not the most, but extremely lacking as a "tank".
Sidst redigeret af glaphen; 19. apr. 2023 kl. 14:27
76561198160496828 19. apr. 2023 kl. 21:55 
Uhh no 2nd video he would not have the new wind skill up either way, it was 5 seconds into the match that the burst happens, because just like Kina's light starting with 3 heal charges, Orbia starts with 2 light beam charges, but Kina's wind weapon has an 18 second cooldown, I believe they start at 75% so it would have a 4.5 second cooldown left, but if you look at the animation speed of the new wind ability, it's super slow taking like a second more

And this is why you will never be good at PVP.

If Kina picked Light element, he can let Galleon slip and ban another summon, because of sustain.

If Kina picked Wind, it's obvious that he will need to ban Galleon to avoid being insta-killed by his Def-Break, and win by sustain.

Storyteller doesn't deal ♥♥♥♥ damage without def-break.

Look at the 3rd Video, it's the same lineup but with Wind Kina + Galleon banned.

I think you have the videos confused too because that was 4th video, and didn't even have water Ifrit, the actual 5th one did and just instant killed him at the start of the match

Watch it closely please and don't talk out of your ass. I already explained the Reflect damage and you still can't understand.

Look at Orbia's icon, Water Ifrit was dealing no damage.
Orbia goes into position, then right before he attacks, Kina buffs everyone with reflect.

Look at their Icons, it's a shield buff with an arrow being deflected

Slow it to 0.25x then look at Orbia's Icon right after the reflect buff to see how much damage he dealt to himself.

Water Ifrit just instant killed him at the start of the match
Water Ifrit didn't do ♥♥♥♥.

Git Gud.
Sidst redigeret af Shinzo; 19. apr. 2023 kl. 22:01
glaphen 20. apr. 2023 kl. 4:22 
Oprindeligt skrevet af Shinzo:
Uhh no 2nd video he would not have the new wind skill up either way, it was 5 seconds into the match that the burst happens, because just like Kina's light starting with 3 heal charges, Orbia starts with 2 light beam charges, but Kina's wind weapon has an 18 second cooldown, I believe they start at 75% so it would have a 4.5 second cooldown left, but if you look at the animation speed of the new wind ability, it's super slow taking like a second more

And this is why you will never be good at PVP.

If Kina picked Light element, he can let Galleon slip and ban another summon, because of sustain.

If Kina picked Wind, it's obvious that he will need to ban Galleon to avoid being insta-killed by his Def-Break, and win by sustain.

Storyteller doesn't deal ♥♥♥♥ damage without def-break.

Look at the 3rd Video, it's the same lineup but with Wind Kina + Galleon banned.

I think you have the videos confused too because that was 4th video, and didn't even have water Ifrit, the actual 5th one did and just instant killed him at the start of the match

Watch it closely please and don't talk out of your ass. I already explained the Reflect damage and you still can't understand.

Look at Orbia's icon, Water Ifrit was dealing no damage.
Orbia goes into position, then right before he attacks, Kina buffs everyone with reflect.

Look at their Icons, it's a shield buff with an arrow being deflected

Slow it to 0.25x then look at Orbia's Icon right after the reflect buff to see how much damage he dealt to himself.

Water Ifrit just instant killed him at the start of the match
Water Ifrit didn't do ♥♥♥♥.

Git Gud.
You are just talking out of your ass, these are some good assumptions, not really, but I have math to back it up for reality.
YOU WATCH CLOSELY, DO YOU THINK THE 23k WAS FROM REFLECT DAMAGE? Do you not see the enemy spent mana at that time?
Why is it you cannot tell me how she is good, and can only just assume I am bad at PvP? I like put this at the end of almost every post but you can't give me a single thing that makes her good.
glaphen 20. apr. 2023 kl. 8:17 
Feels good being a Kina in Seal, when you don't have enough group damage for the guard soldier, I'm sure Kina's contributing the most to that...But then it does it's one shot, and only the Kinas end up dead, because Cleaf and Orbia can just ignore it if they didn't somehow die to random garbage that no one should die to.
GAOtheGamer 21. apr. 2023 kl. 21:19 
dude, just buidl the fire fairy, the water garuda, and the wind pixie. max evolve, max level, max awaken. ignore all others until late game. throw on some 4/5 star runes blue or purple, level them to 9-12, and some decent 4 stars gear on your hero, level them to 5-10, and you can literally clear all the contents from chapter 1 to 5. it works on all summoners.

chapter 6 is post late game. you wont be able to clear that story chapter until at least level 60 and power level of around 300kish so i suggest you rush chapters 1-5 first and take your time with chapter 6.
glaphen 21. apr. 2023 kl. 21:31 
Oprindeligt skrevet af GAOtheGamer:
dude, just buidl the fire fairy, the water garuda, and the wind pixie. max evolve, max level, max awaken. ignore all others until late game. throw on some 4/5 star runes blue or purple, level them to 9-12, and some decent 4 stars gear on your hero, level them to 5-10, and you can literally clear all the contents from chapter 1 to 5. it works on all summoners.

chapter 6 is post late game. you wont be able to clear that story chapter until at least level 60 and power level of around 300kish so i suggest you rush chapters 1-5 first and take your time with chapter 6.
Not sure what this post is about.
Orbia's spell shield passive might be better than I thought even, I really think it blocks skills entirely even, or there is a bug with wind Vampire Hunter's 2nd skill causing it to not do damage, no idea, really annoying when I use it on Orbia in battleground and the first hit hits and I just don't see any other damage, but I do see an Orbia running away with only 3 spell shield charges left, too hard to test since like nothing has it but her and the Light Occult Girl/Raven, doesn't stop my ultimates(maybe) and I lack other DPS that don't also do harmful effects so I have no idea.
glaphen 22. apr. 2023 kl. 19:50 
Oprindeligt skrevet af glaphen:
Oprindeligt skrevet af GAOtheGamer:
dude, just buidl the fire fairy, the water garuda, and the wind pixie. max evolve, max level, max awaken. ignore all others until late game. throw on some 4/5 star runes blue or purple, level them to 9-12, and some decent 4 stars gear on your hero, level them to 5-10, and you can literally clear all the contents from chapter 1 to 5. it works on all summoners.

chapter 6 is post late game. you wont be able to clear that story chapter until at least level 60 and power level of around 300kish so i suggest you rush chapters 1-5 first and take your time with chapter 6.
Not sure what this post is about.
Orbia's spell shield passive might be better than I thought even, I really think it blocks skills entirely even, or there is a bug with wind Vampire Hunter's 2nd skill causing it to not do damage, no idea, really annoying when I use it on Orbia in battleground and the first hit hits and I just don't see any other damage, but I do see an Orbia running away with only 3 spell shield charges left, too hard to test since like nothing has it but her and the Light Occult Girl/Raven, doesn't stop my ultimates(maybe) and I lack other DPS that don't also do harmful effects so I have no idea.
I just remembered spire had Light Occult Girl, was on 61, you can test there, ♥♥♥♥♥♥♥♥, really does block all things from a skill hit per stack, so I assume the reason my wind Vampire Hunter ultimate kills them so easily is it just one shots them, which gets ignored, but doesn't proc spell shield passive since still full HP, then hits the 2nd hit, which either one shots them through 40% HP shield or doesn't and fails proccing spell shield and 3rd hit is just erased by 1 of her 5 stacks, which explains why Kina always die no matter what and those ♥♥♥♥♥♥♥ Orbia sometimes live with like 1% HP. Great passive to give a DPS, guaranteed to live through the next 5 attacks, on top of the fatal kill, on top of the shield, on top of the less damage from enemy summoner weapon element, really DPS passives. Which I wouldn't mind if the support actually had support, or healing, or anything, or if it also had some defensive passives that weren't regenerate buff if you aren't already a corpse, the only defense she needs obviously :). And I seem to be saying or, but as I've said the "DPS" and "tank" have more support than her anyway and still have self healing that can be even be potentially better, Cleaf even got ally "healing" from shield on new wind skill, all the while doing more DPS, unless Kina goes full Orbia stats, and then has no defensives to even attempt that, yet would need time to build up stacks instead of bursting...
Sidst redigeret af glaphen; 22. apr. 2023 kl. 20:50
glaphen 26. apr. 2023 kl. 16:54 
Gonna just list my views on the new collab characters and how they mesh with each summoner.
Genos:
Kina, she actively has negative synergy with him, her push will constantly push monsters out of any skill he uses and cannot supply any CC for his effects, her ultimate will do a worse Rakan ultimate screw because instead of Rakan's large circle he hits a little line, even less likely to ever hit anything and no provoke to bring melee back in like before Rakan ultimate.
Orbia, darkness can supply res down and mov spd down to easily hit his attacks and effects, light can block beneficial to remove and stop immunity, wind can give damage taken up from his defense downs and lower damage they do multiplicatively with Genos tankiness from attack down and Genos critical damage taken up effect on her is obvious, water can freeze and increase Genos CC durations to easily hit his skills and CC for her bonuses or mov spd down and root with new skill, fire can res down to increase his harmful application chance and the new skill can stun in a wide AoE to trigger his skill bonuses and easily hit.
Cleaf, spammable low cooldown stun on fire and Genos CC can trigger his 2nd skill bonus and provoke in general can line all enemies up to be easily hit by AoE or spread out for his single. wind can alternate shields with his own, darkness can knockdown for his skill effect as well, 10% less damage taken passive is obviously good in conjunction with his innate tankiness.

Atomic Samurai:
This character is just bad, but if it synergizes with anything, it's Kina, since she can give attack speed up, but his damage is still really way too low, 150% crit damage and 60% defense penetration cannot overcome like 1/3rd normal multipliers. And if you build him 0 crit he will be the tankiest piece of ♥♥♥♥ on the planet if they don't have weak point attack, DoTs or oblivion characters, but without a provoke and no useful effect, that is useless.

Garou:
Kina, probably has the best synergy, similar to Atomic Samurai but he actually can do things, if awakened, and as a Kina, no one takes fire Ifrit or whatever with real purpose anyway so he is a great last surprise pick, he's all about surviving and doing tons of DPS when ready, Kina's healing will be better than nothing here and Cleaf 10% reduction would lower the chance of him stacking potentially, I don't know, since they didn't actually write the details in the description of how he generates stacks.
Orbia, doesn't really have anything good for him but no negatives like Cleaf at least? But more likely to be oblivion spammed.

Silverfang:
Kina, at most the new fire skill will let him spam his shield cleanse and buff more often and give him a bit of healing, he already can attack speed up so water is again useless as usual but the new one does give precision buff, something to consider with weak point attack maybe and mov spd down can help him chase, can it break the cap? I don't know, don't have a weak point attacker obviously to test, she of course also has 20% attack speed bonus and accuracy, but he will hit cap with his own buff alone if you stack runes enough, I guess you can spread the points elsewhere?
Orbia, you always have the double/triple DPS focus she can bring at the start with her burst, but actual synergy nothing exists beyond wind's harmful effects, but he does already have attack down.
Cleaf, 10% damage reduction and provoke is obviously the best synergy you could bring a sustained assassin, and wind shield rotating and defense up.

Tatsumaki:
Kina, again probably the best synergy, she is honestly pretty terrible, but you could use her with a darkness skill cooldown build with full tank build, solves the problem of running away summoners, but it would be effortlessly countered by any immunity characters as her in general will. But if you dream hard enough you can imagine slowly whittling the enemy down with her wide AoE defense down preventing the enemy summoner and monsters from doing anything at all but basic attacks, but you will be woken up by the fact immunity is kinda meta and so is stacking it, and all it would take is one, maybe if you also had a light Sky Dancer that was somehow not banned to prevent the enemy from getting mana and heal. Otherwise she doesn't really have synergy with anything, maybe Orbia to do massive AoE damage from defense down? But you do have Galleon...
Skill cooldown up is listed in "other" section, why does immunity work on it...?

Fubuki:
Kina, no synergy at all, she cannot supply CC needed, she really doesn't do anything, at least her massive AoE won't be screwed by your useless pushes?
Orbia, multiple weapons can supply CC for that sweet 1125% multiplier massive AoE immunity stripping damage.
Cleaf, provoke is the easiest CC to combine with, her kit seems like a tank support really, strip immunity to provoke, ultimate synergy with her, using a different tank you would have to use multiple times the mana instead of just timing a single mana use or her own cooldowns to your provokes, unfortunately his gathering ability is useless since her AoE are already so wide.

EDIT: Been trying to think of how Atomic Samurai could be used at all, all I've got is potentially a weird tanky basic attacker stacking attack/speed and crit/damage, and just don't get above 50% crit rate so he hardly ever gains many stacks of the buff as he only has an 80% to gain 1 but loses 3 every failed crit, that way he would have a constant like 75% damage reduction since everyone has over 200% crit damage and will only stack more and more, he may be decently tanky, doubt I would ever even roll him since Genos and Kina go together so fantastically well, even if his kit would be good with my current build, but then I remember enemy summoners can move and his attacks take like 1 second to finish, and despair has a despairing chance on those early hits, especially if I have 100 ping disadvantage.

EDIT2: You could always level Atomic Samurai skills to max then awaken him so his passive is level 1, that way he only has a 60% to get stacks instead of 80%, also saves you 4 devilmon on useless skills you won't use. Also for some reason I thought Tatsumaki had AoE defense down, but it's just a low knockdown chance, even worse than I thought...
Sidst redigeret af glaphen; 27. apr. 2023 kl. 8:01
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