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i didnt play it for long now, but i like the similarities and the fundamental differences already (hexagonal fields, longer firing range, move 2 times per turn), im really looking forward to go through the campaign. i will compare every aspect to advance wars , though, the game i loved so much that i know it too well and, hence, can't play it anymore... life is paradoxal!
btw: i don't like the fact, however, that you can't move your own troops past each other. i mean, realistically, would you not stop out of the way if your fellow-soldiers wanted to hit the front?!?
I gausses we are the same then, AW2 is one i can go back to play over and over again, due to it was such an improvement over the first i cant help but love it. (Less linear campaign, harder more interesting missions, new environmental dangers like black cannons, etc.) But DualStrike just felt cheap, granted i liked the new additional CO's, but it just felt like poor sequel to Advance Wars 1, where you got less choices on missions to select trout the whole thing, (In other words, an underwhelming linear campaign.) nothing changed graphically, (Its a DS game, sort of expected bigger changes in comparison to GBA.) and badly balanced new units, (The Stealth plane absolutely broke the game, due to a supply truck or black boat can keep em running forever, meaning ONLY 2 things in the whole game can attack it, Fighters and your Stealth Planes, meaning you just need a few fighters babysitting in the distance and you can steamroll.) and last, a underwhelming map editor, where you still cant make your own mission maps with all 5 nations and use all environmental hazards in it... (Something that really disappointed me, as it isn't limited by save space this time, nor the 4 player only link cable from GBA era.)
And Dark Ruin had some nice improvements gameplay vise with some unit rebalance, (The flare guns that counters bush camping in Fog of War, and the battleships that can move and fire in the same turn.) and for once a better map editor where you can select x and y hight and width of the map and save it in like 20 free slots. (Forgot the number of slots.)
But the games feel and grimmdark storyline that takes itself way to serious, killed it for me, as i played Advance Wars size the Famicom Wars era, and what made it fun is its colorful, lighthearted and unserious view of war, bundled with fun strategic gameplay and infinitive replay value. granted its still playable, but it lacks the charm of its older brothers, and thus just sit there like a black sheep in the series.
Oh and about the 'cant move over other units thing' im pretty okay with, considering it punishes you for poor movements or spending all movement points inappropriately before using all other units to their biggest potential trout the turn.
But thankfully the developers made air units more logical by allowing air units to not only move over tiles already covered by other units, (So a Fighter cant get immobilized by land units when surrounding them anymore like they could in Advance Wars.) but taking the same tile as a covered unit as well. (Meaning you can have a Attack chopper over your infantry unit at the same time etc.) And that it requires you to land said air unit to do Base repair or resupply, and as its repaired/resupplied, its no longer weak to anti air, but instead land units. (Meaning you can theoretically save a chopper in a AA heavy area by landing it.)
Overall i think its the best Advance Wars styled PC title out there of the rather small bunch, especially how it got good multiplayer and how its cake to replace visuals, sound and music. (Sound and Music is stored in .ogg format while the visuals is just .dds files, so you can pimp it easy the way you want with just Audacity and gimp with .dds plugin.)
Just hope it one day get a map editor for us to toy with.
Cant wait to see your review of it, as i would love to hear someone else's full experience with it.
And no matter how much devs seem to forward complains they don't seem to give a crap...
I royally wish it was possible to patch it using the stand alone drm free PC updates from another distributor, but considering i cant seem to extract the files form the patch installer it prevents me form attempting to hard merge it. (The game is very easy to modify considering all material is stored in a zip file, much in a way Minecraft sort of do with its textures. Then the exe basically runs all stuff in the zip and reads your saves in its roaming directory in AppData, but all the stuff like stats and such is handled by the exe itself.)
Is anyone who bought it good at sending angry letters? Considering think it might be a good time to make some noice about it, as ones patience has sort of run out...