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2. Create a shape which has SE quarter supported on the left by some arbitrary shapes. For example: ----Ru--:----Ru--:--RwRu--:--CmRu--:--cbRu--
2.1. If you are struggling with building this shape, then:
Hint 1: remember how crystals shatter when you cut them.
Hint 2: Build crcrRucr:crcrRucr:--RwRu--:--CmRu--:--cbRu-- and cut the top half. All the red crystal will disappear.
3. Rotate CW and swap these two shapes. You'll get Rr--Ru--:cy--Ru--:cyRwRu--:--CmRu--:--cbRu--
4. Now the floating part is suspended from the other side, you can cut off the temporary support. The result is one half of the requested shape: Rr------:cy------:cyRw----:--Cm----:--cb----
5. Now build the second half which is exactly the same, only rotated 180 degrees, and combine these halves with a swapper.
Goodness. I knew i needed to rethink my MAM but wow that complicates stuff.
Thanks alot. I'll test it now :)
But if you only want a MAM sufficient for Random Operator Shape tasks (so called ROSMAM and CROSMAM), you don't have to make such shapes. Random shapes are very limited and will never produce shapes that require such complex procedures. The algorithm generating the tasks is known and documented on Discord. In short, it creates the shape layer by layer, with optional crystallization stage, so that if there is a crystal in the upper layers, all gaps and pins in the lower layers will also be crystallized.
It worked very well for pinned shapes and could be extended as far as you want. And i'm pretty proud of it so far.
One section produces one quadrant of a layer. It takes a while till it fills up but once it does it creates very complicated shapes at around 600/m.
Here is an overview:
the full thing:
https://steamcommunity.com/sharedfiles/filedetails/?id=3407910510
One section:
https://steamcommunity.com/sharedfiles/filedetails/?id=3407910557
The input with how the train wagons have to come in in the top left:
https://steamcommunity.com/sharedfiles/filedetails/?id=3407910605
And i already have an idea how to do the crystals and floating things, but that will take a moment to build.
Edit: And it does not wast or use global singals :D
Shape is cgcgWucg:cgcgWucg:WuWuWuWu:WuCuWuWu:WucgWuWu
why is the bottom one removing the top crystal???
https://steamcommunity.com/sharedfiles/filedetails/?id=3411049762
On the top line of your cutting line you rotate the shape in such a way, that this 1/4 remains intact after deleting the half of the shape. Here is the rotated shape:
However, when you destroy the western half of the original shape without rotation, you would get:
Nvm for now, i think i got my TMAM working. (Still testing)
https://steamcommunity.com/sharedfiles/filedetails/?id=3413999801
I generate all 4 parts as they are supposed to be but now i need to know where the final support for the floating part is before swapping them in place. This is kind of a headache and i love it.
So this shape really showed a flow in my machine. Depending on where the floating corner is, I have to rotate the shape that it works, else it falls down.
But its possible with a MAM which creates each quarter first and then combining them.