shapez 2

shapez 2

Tragic Oct 7, 2024 @ 5:24am
That Escelated Quickly - 1st 12 Output Factory - Milestone #5 (Normal)
https://steamcommunity.com/sharedfiles/filedetails/?id=3344713783
My first 12 Belt Output to the void. Pushing Milestone #5 of Normal Mode.

https://steamcommunity.com/sharedfiles/filedetails/?id=3344713340
I take in 6 Miners for 24 Belts of a shape that consists of circle, blank, cube, cube and outputs 24 Belts of cube, blank, blank, cube. All the same orientation.

This is cutting the shape in half, discarding the circle part, cutting the shape again and moving the square from one corner to the other and getting all belts at the same alignment.

https://steamcommunity.com/sharedfiles/filedetails/?id=3344713480
https://steamcommunity.com/sharedfiles/filedetails/?id=3344717496
12 Belts are sent off to a paint factory and painted Green.
12 Belts are rotated, then combined with the Green ones to make Gcube, cube, cube, Gcube. This reduces the belts form 24 to 12.

Meanwhile
https://steamcommunity.com/sharedfiles/filedetails/?id=3344719665
https://steamcommunity.com/sharedfiles/filedetails/?id=3344719493
I found a "full shape" that required no editing, only painting blue.

https://steamcommunity.com/sharedfiles/filedetails/?id=3344721247
The blue shapes are stacked on the "checker" shape to create the final shape

https://steamcommunity.com/sharedfiles/filedetails/?id=3344721339
https://steamcommunity.com/sharedfiles/filedetails/?id=3344713166

I plan to focus on Train Speed Upgrades for now.

Now going to make a 12 Belt Void feed for Milestone #4. Then keep working on the remaining tasks I wanted to do before moving to #6.

FEED THE VOID
Last edited by Tragic; Oct 7, 2024 @ 5:28am
Date Posted: Oct 7, 2024 @ 5:24am
Posts: 0