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The other problem I've had straight driving is that if I send it to the other side of the stumps to the bowler, I end up hitting the batsman at the non-striker's end. He never evades the shot but stands there and takes it manfully. All very brave but not helping the team's cause by and large.
I should also note that if the standard straight drive is played to a ball on the off side, the batsman will instead be caught by mid off, if one exists. Actually, it's not just the straight drive - most standard shots (those played with only the thumb sticks) almost always stay in the air for a while. This is not at all how it should be; really, only intentionally aerial or poorly hit shots should ever be catchable by fielders beyond the silly positions.
I have experienced drives hitting the non-striker more often than should be expected as well, but that obviously isn't the game-breaking issue that the suicidal standard shot is.
When I started playing on Amateur, the problem wasn't as apparent because of the semi-automatic CPU compensation inherent in shot selection, allowing for far more varied shots to be played off of a given delivery than are otherwise possible.
However, after moving to Pro (upon realising said 'semi-automation'), it's clear there's a serious issue with caught-and-bowled dismissals and straight driving. It looks like it stems from the batsman's seeming inability to keep any shot down or play it into the pitch (as is fundamental for this most necessary of shots). As a result, the only way to play straight safely is to either block (RT) or to try exaggerate the drive direction (right-stick) to the on or off-side, which obviously increases the risk of miss-hitting.
This problem really needs to be fixed because it hampers the batting experience drastically. Not being able to drive is akin to not being able to bowl at the stumps -- it breaks the game as a cricketing simulator.