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For as much as it wasn't fun, I at least remember how p4g really mixed up the combat in the last part. Here I get a lot of enemies with no weaknesses who occasionally one shot me, which is annoying.
It is more than a "bit" of a slog in my humble opinion.
It's honestly boring as hell IMO.
No longer getting gear from monad, and I've noticed as I'm skipping combat I'm not getting as much oracle love to fill the sp.
Luckily, I can just go up a a staircase.
I think I'm nearly up to mitsuru flashback, can't be many left. I think you could probably put it on passive and run to the end. It's annoying that I couldn't take misturu at the start as now my A team are some 30+ levels up.
I think the game acknowledges that it's boring as I have an ability now that allows me to run through collectables so I can sprint through levels without stopping.
Just got mitsuru flashback so two more doors (50 levels...) to go.
Exactly my thoughs. I know it's a bit of a console trauma and there should be noticeable differences now, but I'm not spending my money on a DLC that already bored me to tears before. Besides, I'm saving money to buy Xenoblade Chronicles X when released for Switch.
Time to ignore monad and speedrun. Final doors.
This dlc is crap.
this was done on Hard difficulty with no defeats.
maybe I see further down below something but so far not sure what I'm buying there.