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This will be easier in ng+ since you will have your social stats raised by then and you won't be side tracked much. Male teammate bonds are usually happening around nighttime so finishing night social links as soon as you can would also be great.
Just focus on social links that have less days of access like the perhaps bebe, Chihiro and yuko as they will be a bit harder to access in the later dates due to their schedule overlapping on a scripted event and it is also recommended to use the fortune telling booth on the shrine during your free days that has no activities to raise enough points for your desired social link, preferably those social links you have less points so that the next meeting of that link will rank up.
girls especially need a lot of social link points (some boys like miyamoto also need many points), so in some days you might need to forgo doing social link with sundays guy (maya/akinari) to hang out with girls
It's very easy to see that this was their first attempt at the calendar system. It's so poorly polished compared to the later Persona games and even Metaphor.
So, having done some new calculations after finding out that you can work on the Empress-link during the week leading up to the December exams, I realized I wasn't as far from the goal as I'd thought - and though I still had to conclude that there was no way to actually make it, it suggests there's at least a FEW days worth of leeway in the system. So, not THAT bad.
Even so, I disagree with what you said. What makes this calendar badly balanced is that a 2nd playthought really DOESN'T help much at all. You've got AMPLE time for any activity that takes place at night - the addition of Characteristics-episodes just helps fill out time that otherwise goes to waste. Maxing out all your Social Stats early is dead easy, as is finishing the meager TWO Social Links that run at night. (Tower, Devil.) By the same token, it's also easy to finish all the Social Links that operate outside of school - Hierophant, Hanged Man, Star, Hermit, Sun, Moon. The various vacations, holidays, and exam-prep periods (outside of December) leave ample time for them all. For both those groups, you can absolutely spend extra days with them between Link Increases, and still finish with loads of time to spare. The problem's just that there are SO MANY School Day Only links - including several that only open up very late in the game, like Empress and Aeon - leaving painfully little leeway there. And, yes, several of the Linked Episodes unfortunately take place on School Days, eating up even more of that highly limited resource... though, fortunately, it isn't actually as many as all that. Even so, every day you have to put your Social Links on hold to hang out with friggin' JUNPEI is a day wasted! >_< I don't care how tragic his story is, he's still an immature, idiotic man-child, and the fact that he's in EVERY Persona-game, with only his name and hairstyle changing between them, continues to be my least favorite part of the series!
There's still SOME room in the School Day schedule, as I said at the start, but it's much, MUCH tighter than either of the other two categories. Later games strike a much better balance in terms of where your Social Links are found. The point is - the way this game is scheduled, it goes "Eh, take your time, don't worry 'bout it..." with how you spend your evenings, vacations and weekends, and then "I demand PERFECTION, and NOTHING LESS! What, you want hand-outs? Fine, take two days worth of extra time to work with, but you'd better be GRATEFUL for it!" with how you spend your School Days.
the game also has ♥♥♥♥♥♥ of free time near the end, you definitely will have your social stats maxed and will be able to wrap up most social links you want to finish.
Well, if you want to finish the Compendium, you HAVE to complete every social link, IN ONE RUN. That's how you get the mask that unlocks Orpheus Telemon, the protagonist's ultimate Persona. Simply wrapping up 'most' of your social links won't do you any good for that...