Persona 3 Reload

Persona 3 Reload

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Nobody Feb 13, 2024 @ 3:36pm
3
2
the ending
this is probably the most depressing game ending ive seen in a while, i get the message, i really do but JESUS its giving my flashbacks to edgerunners. anyways the game was really good i still like p5r better but i can see why people like this game so much, in my opinion however, its kinda far to dark some deaths only there for shock value which is kinda boring but hey all in all the game was fun and the story was good.
Originally posted by egeslean05:
Originally posted by HydrogenBong:
Absolutely not. You obviously did not understand the story if you think a happy ending is better. Go watch an anime if you want something with 0 stakes.
So your answer is 'No!' and that's it? Really?

I did say I'm not some super creative and I gave points, that came from the game itself, that could have lead to a different and new ending. Instead of anything constructive you just claim that I, and others like me who didn't like the ending, just don't understand the game and its themes.

That's a cop-out response and blatantly untrue.

Why? Cuz I can turn that right back around on you and those on your side and say YOU don't understand the game's themes, as you only focus on Death and not the thing that P3, P4, and P5 focus on as well: Bonds. (P1&2 might do this as well, but I haven't played them in YEARS and never got far in either one, hell I don't even remember anything about them, beyond that I played them a bit.))

The current 'good ending' ignores that aspect of the game and, at least as far as I can tell cuz I'll never replay this game, as long as you choose not to kill the dude and you win the fight against Nyx, it all plays out the same (with the number of maxed out bonds talking to you and supporting you during the fight being the only real difference) (feel free to correct me if I'm wrong).

You want the theme kept (your interpretation of it at least)?
Sure, here's another option to go along with what I kind of suggested:
A) When MC seals Nyx, just before the scene changes, have him healed, in a 'blink and you'll miss it' moment for the exact about of HP that Aigis has.
B) Things play out as it did originally, though tone down the 'you don't look so good' and replace with 'you look tired' or something similar, something less grievous.
C) Things play out like normal again on the rooftop until everyone shows up. Aigis now wakes MC up, and helps him sit up (cuz he's groggy and tired), and then he goes to greet them.
D) They look back where he and Aigis were, only to see her smile at them and fade away, similar to how Sun did. Why? She took on the death meant for him, granting him the life and freedom she had taken from him. It's only possible due to the chain of seals and the BONDS (oh look the other theme of this game you all love to ignore). ((At that point her existence is a complete contradiction, that's true even in the current ending, so her dying and fading away removes that contradiction.))
E) (completely optional even I think this is a bit much, but eh..) In MC's hand, he holds Aigis' heart, which is now nothing but a unique trinket.

You still get the death, MC gets to live, Aigis redeems herself a bit, and the work put into the bonds has a meaningful impact on the story. Nothing about the death theme says the MC needs to die, hell, nothing about it means that anyone needs to die during the game, or as a result of the story, because that's not the point.

Death comes for all eventually, it's inevitable, do with that what you will (but running from it isn't ideal). That's basically what the game has been saying all along.

But yeah, keep sticking to your one, very narrow, definition of the 'themes' of the game and your singular idea of what it means, while ignoring everything else. Ya'll seem good at that. I'm sure you'll continue to attack people personally if they don't think exactly like you.
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Showing 61-75 of 217 comments
原批哪里逃 Feb 16, 2024 @ 7:01pm 
Originally posted by Johlem:
for my part I just didn't understand anything about this ending, which leaves me more than perplexed.
The protagonist is dead? where? How? When? Why? I mean, we don't have any explanation, I've rarely seen a rushed ending like that.

Am I missing something or is this just a botched ending?
protagonist is not powerful enough to defeat NYX, so he can only choose to keep Elpos out of reach of NYX.
Elpos appears in P3F and novels. I don’t remember it very clearly. Margaret eliminated it once, and it seems to have the characteristics of being indestructible. He represents the negative side of human beings. It is impossible for the protagonist to change everyone's minds, so he will continue to be resurrected. The general plot is like this, the protagonist's ability can only separate the two of them.
Nobody Feb 16, 2024 @ 7:34pm 
Originally posted by Starts@0:
Originally posted by Nobody:
never in my life have seen people so upset at someone else opinion over a games ending, guys no one said the ending was bad, only that it could be better, i dont understand why everyone is trying to prove me wrong?

You keep saying the ending can be better. So, define: better.
Jesus, you're still going? ive made my point clear go read my comments.
oyinpanor1090 Feb 17, 2024 @ 10:00am 
Originally posted by sungoddess14:
Long story short, Nyx was created by a being known as Erebus who exists literally because humans want to die and as long as people want to die, the main character can never be brought back from being the great seal that holds back both Nyx and Erebus. Which kind of goes against the whole thing of Persona 3 where people became more and more nihilistic and want to die because of Nyx's influence on humanity. The story is one of the reasons people don't like The Answer. The other is the gameplay.
Nyx wasn't created by erebus. Erebus is the manifestation of humanity's grief and desire for death. Nyx's lore goes deeper, only revealed in P3 club book.
Amaterasu Feb 17, 2024 @ 10:18am 
Originally posted by oyinpanor1090:
Originally posted by sungoddess14:
Long story short, Nyx was created by a being known as Erebus who exists literally because humans want to die and as long as people want to die, the main character can never be brought back from being the great seal that holds back both Nyx and Erebus. Which kind of goes against the whole thing of Persona 3 where people became more and more nihilistic and want to die because of Nyx's influence on humanity. The story is one of the reasons people don't like The Answer. The other is the gameplay.
Nyx wasn't created by erebus. Erebus is the manifestation of humanity's grief and desire for death. Nyx's lore goes deeper, only revealed in P3 club book.

Still goes against the themes of Persona 3 and still makes it edgy for the sake of being edgy.
Evangelion Feb 17, 2024 @ 10:57am 
Originally posted by sungoddess14:
Originally posted by oyinpanor1090:
Nyx wasn't created by erebus. Erebus is the manifestation of humanity's grief and desire for death. Nyx's lore goes deeper, only revealed in P3 club book.

Still goes against the themes of Persona 3 and still makes it edgy for the sake of being edgy.
How exactly tho? The games message is all about finding meaning in life and that you shouldn't give up on it, even tho all life is destined to end. Nyx itself isn't evil, and Erebus as a manifestation of the peoples wish for death wasn't necessarily anything new either. The whole point of the lost, apathy syndrome, and all the people at the end cheering for nyx to come, is because they see death as salvation, which the game is obv very much against.

I don't think it was really that necessary either, but it doesn't change the narrative as much as you make it seem, and it doesn't really ruin the themes of the game at all.
Last edited by Evangelion; Feb 17, 2024 @ 10:58am
Yürei Feb 17, 2024 @ 11:05am 
Originally posted by sungoddess14:
Originally posted by oyinpanor1090:
Nyx wasn't created by erebus. Erebus is the manifestation of humanity's grief and desire for death. Nyx's lore goes deeper, only revealed in P3 club book.

Still goes against the themes of Persona 3 and still makes it edgy for the sake of being edgy.
I'm not sure how it goes against it? Throughout the game you see a lot of npcs who are tired and just done with life. Hell, a good amount of your social links are either living life pointlessly, jaded, or straight up have given up. This makes sense for Erebus to exist. Fits the theme I think.
Amaterasu Feb 17, 2024 @ 11:20am 
The straw nihilism that took over Tatsumi Port Island isn't a naturally occurring situation. It only gets worse the more full moon operations you undertake and enters fullblown apocalyptic cult after the final one and the last month before SEES goes after Nyx.

It isn't people wanting to die. It's the fact that the people were manipulated by the shadows to increasingly want to die. If it wasn't for Mitsuru's Grandfather trying to control the Shadows, unleashing Nyx, turning the moon into an apocalyptic killsat, and creating the dark hour... none of this would've happened. And despite the fact that it only affected Tatsumi Port Island... the entire world would've suffered the end because of the hubris of one man.

The entire point of the game and the entire point of the ending is to address true nihilism. Life has no inherent point, but you get out of it what you put into it. You have to find things to give your life meaning, because if you don't... your life will be pointless.
Yürei Feb 17, 2024 @ 11:32am 
Originally posted by sungoddess14:
The straw nihilism that took over Tatsumi Port Island isn't a naturally occurring situation. It only gets worse the more full moon operations you undertake and enters fullblown apocalyptic cult after the final one and the last month before SEES goes after Nyx.

It isn't people wanting to die. It's the fact that the people were manipulated by the shadows to increasingly want to die. If it wasn't for Mitsuru's Grandfather trying to control the Shadows, unleashing Nyx, turning the moon into an apocalyptic killsat, and creating the dark hour... none of this would've happened. And despite the fact that it only affected Tatsumi Port Island... the entire world would've suffered the end because of the hubris of one man.

The entire point of the game and the entire point of the ending is to address true nihilism. Life has no inherent point, but you get out of it what you put into it. You have to find things to give your life meaning, because if you don't... your life will be pointless.
Well that is true for some, that isn't true for all of the npcs you meet.
Killance Feb 17, 2024 @ 12:27pm 
SMT and Persona games aren't happy stories. They aren't advertised as such so it confuses me when people were expecting a super happy story.
Evangelion Feb 17, 2024 @ 1:01pm 
Originally posted by sungoddess14:
It isn't people wanting to die. It's the fact that the people were manipulated by the shadows to increasingly want to die. If it wasn't for Mitsuru's Grandfather trying to control the Shadows, unleashing Nyx, turning the moon into an apocalyptic killsat, and creating the dark hour... none of this would've happened
People don't get manipulated by shadows? And I'm pretty sure the Kirijo group didn't create nyx or the shadows, just the dark hour.

People turn into shadows when they surrender the will to live, shadows are a fragment of nyx that's inside of everyone. That's also why only the ones that were welcoming the fall turned into shadows, not the regular people that should normally be in coffins. All the shadows aim to reunite with each other, which is why tartarus is their nest and are rarely seen outside of it. An explanation for why they increase at the end is just because the cult is endorsing the ideology of death as salvation, but then the amount of cases of apathy syndrome does also get impacted by the phases of the moon so I don't really know exactly how it works anymore lol. It's all a little confusing ngl, but I don't really care too much about how it works anyway
Nobody Feb 17, 2024 @ 1:48pm 
Originally posted by Killance:
SMT and Persona games aren't happy stories. They aren't advertised as such so it confuses me when people were expecting a super happy story.
what are you talking about? no one wants a super were so happy im so happy ending, persona 5s ending while somewhat sad is also a happy one, persona 4 while sad is also a happy one, im glad they learned what players like and have started making good endings in the later games
Evangelion Feb 17, 2024 @ 1:53pm 
Originally posted by Nobody:
what are you talking about? no one wants a super were so happy im so happy ending, persona 5s ending while somewhat sad is also a happy one, persona 4 while sad is also a happy one, im glad they learned what players like and have started making good endings in the later games
Weren't you the one complaining people were still responding? So why are you? And wym "started making good endings" or "learned what players like"? You still really making it seem like you're saying it's "bad" because it was a little too sad or depressing for your taste 😭

And p3's ending, while sad, is also a happy ending.
Last edited by Evangelion; Feb 17, 2024 @ 1:54pm
Pyro3000 Feb 17, 2024 @ 2:19pm 
Originally posted by sungoddess14:
The answer doesn't exactly help with the ending in my opinion and only cheapens it if you ask me. Long story short, Nyx was created by a being known as Erebus who exists literally because humans want to die and as long as people want to die, the main character can never be brought back from being the great seal that holds back both Nyx and Erebus. Which kind of goes against the whole thing of Persona 3 where people became more and more nihilistic and want to die because of Nyx's influence on humanity. The story is one of the reasons people don't like The Answer. The other is the gameplay.
It's more than Nyx is giving people want they want. Nyx feeds off of the people and magnifies their desire to die, and that desire to die also strengthens him.

The Dark Hour comes because people crave the end. It's like someone jumping off a building. They want to die, so they jump. Then they may feel otherwise, but it's too late and the fall is already sending them the rest of the way.
Hanzo Feb 17, 2024 @ 2:38pm 
Originally posted by Nobody:
this is probably the most depressing game ending ive seen in a while, i get the message, i really do but JESUS its giving my flashbacks to edgerunners. anyways the game was really good i still like p5r better but i can see why people like this game so much, in my opinion however, its kinda far to dark some deaths only there for shock value which is kinda boring but hey all in all the game was fun and the story was good.
The game still has a lot of plot holes. I think they wanted to give P2IS ending vibe
Nobody Feb 17, 2024 @ 2:53pm 
Originally posted by Evangelion:
Originally posted by Nobody:
what are you talking about? no one wants a super were so happy im so happy ending, persona 5s ending while somewhat sad is also a happy one, persona 4 while sad is also a happy one, im glad they learned what players like and have started making good endings in the later games
Weren't you the one complaining people were still responding? So why are you? And wym "started making good endings" or "learned what players like"? You still really making it seem like you're saying it's "bad" because it was a little too sad or depressing for your taste 😭

And p3's ending, while sad, is also a happy ending.
no? i made a comment about a person who by all accounts who was done? we both made our points clear and he came back to argue the same points a day later, btw this is my discussion, ill show everyone respect and respond to them mango. and if you think someone cant criticize something without hating it you're far to gone to have an adult conversation. i get it, this is your favourite game (you even have yuki as a profile pic) but you need to understand people have opinions and some different from yours and thats OKAY you dont need to be upset when someone disagrees with you.
Last edited by Nobody; Feb 17, 2024 @ 2:57pm
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Date Posted: Feb 13, 2024 @ 3:36pm
Posts: 217