Persona 3 Reload

Persona 3 Reload

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Zet395 May 6, 2024 @ 11:43pm
I fail to understand insta-kill moves.
Why do we even get them? Tbh, they're more SP expensive than they're worth. Most enemies are completely immune to it, and if they aren't, you're better off exploiting weakness and going all-out. So, what is the point? Is there something I am missing?
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Showing 1-15 of 22 comments
1337Walrus May 7, 2024 @ 12:40am 
They're usually not that great, unless you fuse a Persona specifically for that purpose (Hama/Mudo boost, high Luck, etc) and use it on enemies weak to light/dark. I got some pretty good mileage out of fusing Alice and sticking her with Mudo Boost; that way her Die For Me hit pretty often.
Zet395 May 7, 2024 @ 12:43am 
Originally posted by 1337Walrus:
They're usually not that great, unless you fuse a Persona specifically for that purpose (Hama/Mudo boost, high Luck, etc) and use it on enemies weak to light/dark. I got some pretty good mileage out of fusing Alice and sticking her with Mudo Boost; that way her Die For Me hit pretty often.
I do have Alice in my roster atm, but I hardly ever use her, because everything I kinda wanna try and insta-kill is usually immune to it, one way or another. All of these fancy abilities for insta-kills and all I can use them for is the fodder? Really disappointing, being honest. They're so expensive to use, too. I unfortunately didn't have any Personas that knew Spell Master at the time, so I can't cut the cost on Alice.
Arisato May 7, 2024 @ 1:12am 
At least now the dark/light persona now have skills that can deal dmg instead of rely completely on insta-kill. They were useless in boss fight.
Zet395 May 7, 2024 @ 1:14am 
Originally posted by Arisato:
At least now the dark/light persona now have skills that can deal dmg instead of rely completely on insta-kill. They were useless in boss fight.
Yeah. I can't imagine if that was the case in the original. I only just introduced myself to the franchise on P5 Royal, so this is technically my third Persona game. (I played Strikers as well, but haven't beaten it yet, because for some reason, it is quite boring to me.)
Arisato May 7, 2024 @ 1:25am 
Originally posted by Zet395:
Originally posted by Arisato:
At least now the dark/light persona now have skills that can deal dmg instead of rely completely on insta-kill. They were useless in boss fight.
Yeah. I can't imagine if that was the case in the original. I only just introduced myself to the franchise on P5 Royal, so this is technically my third Persona game. (I played Strikers as well, but haven't beaten it yet, because for some reason, it is quite boring to me.)
Yeah Striker I know that feeling. The game itself is decent especially for the first time they try the musou formula. But I feel kinda off whenever playing it.
Zet395 May 7, 2024 @ 1:29am 
Originally posted by Arisato:
Originally posted by Zet395:
Yeah. I can't imagine if that was the case in the original. I only just introduced myself to the franchise on P5 Royal, so this is technically my third Persona game. (I played Strikers as well, but haven't beaten it yet, because for some reason, it is quite boring to me.)
Yeah Striker I know that feeling. The game itself is decent especially for the first time they try the musou formula. But I feel kinda off whenever playing it.
Yeah, it does feel strange at times. I definitely don't think it's bad. Honestly, I think we have the same opinion on the game. I do love the story of P5, though, and I love the characters, so I decided to give Strikers a shot right after P5 Royal, because it was basically more of what I loved from the story and crew. The only thing missing was the gameplay I kind of enjoyed, and still do. Heck, I grind for hours sometimes, and that's not something I usually enjoy doing, but something always keeps me going through the whole night. I guess the gameplay itself is fun enough to keep grinding from getting too dull too quickly, which is something I have trouble with pretty often with others games.
1337Walrus May 7, 2024 @ 1:37am 
Originally posted by Zet395:
Originally posted by Arisato:
At least now the dark/light persona now have skills that can deal dmg instead of rely completely on insta-kill. They were useless in boss fight.
Yeah. I can't imagine if that was the case in the original. I only just introduced myself to the franchise on P5 Royal, so this is technically my third Persona game. (I played Strikers as well, but haven't beaten it yet, because for some reason, it is quite boring to me.)
It just made Ken and Koromaru not very great for anything outside of niche situations where a lot of enemies were weak to dark/light. Both of them got huge glow-ups in Reload but in the original they were genuinely pretty bad teammates with Ken being nigh-useless at best although Koromaru still got some decent skills.

If SP management's the main issue, farm weak shadows on the first block of Tartarus with a Persona that knows Life Aid; you'll heal 8% of your max SP per battle. Eligor learns it at level 36 and Hell Biker knows it innately. Once you have that you have effectively infinite SP for the protagonist, at least until your patience runs out.
Zet395 May 7, 2024 @ 1:40am 
Originally posted by 1337Walrus:
Originally posted by Zet395:
Yeah. I can't imagine if that was the case in the original. I only just introduced myself to the franchise on P5 Royal, so this is technically my third Persona game. (I played Strikers as well, but haven't beaten it yet, because for some reason, it is quite boring to me.)
It just made Ken and Koromaru not very great for anything outside of niche situations where a lot of enemies were weak to dark/light. Both of them got huge glow-ups in Reload but in the original they were genuinely pretty bad teammates with Ken being nigh-useless at best although Koromaru still got some decent skills.

If SP management's the main issue, farm weak shadows on the first block of Tartarus with a Persona that knows Life Aid; you'll heal 8% of your max SP per battle. Eligor learns it at level 36 and Hell Biker knows it innately. Once you have that you have effectively infinite SP for the protagonist, at least until your patience runs out.
Oh, yeah. I have Life Aid on pretty much all of my Personas. lol. If I can help it, I usually always have Personas that have SP regen and Null to Dark and Light. Dark at most, because I am always anxious that I'll run into enemies that have insta-kill moves. Though... As much as I prep for that, I swear you see more early game than late. Feels like my prep is useless at times.
Ceriss May 7, 2024 @ 7:20pm 
Great if you play perfectly or do NG+, cause then you can shove victory cry on and obliterate all the way back up to end game.
Zet395 May 7, 2024 @ 7:22pm 
Originally posted by Ceriss:
Great if you play perfectly or do NG+, cause then you can shove victory cry on and obliterate all the way back up to end game.
When exactly can you get Victory Cry? I've been wondering that for a while, and am pretty close to endgame, and still haven't found any Personas that learn it. I've made all the way up to Helel so far.
1337Walrus May 7, 2024 @ 10:36pm 
Originally posted by Zet395:
Originally posted by Ceriss:
Great if you play perfectly or do NG+, cause then you can shove victory cry on and obliterate all the way back up to end game.
When exactly can you get Victory Cry? I've been wondering that for a while, and am pretty close to endgame, and still haven't found any Personas that learn it. I've made all the way up to Helel so far.
The only Persona that naturally learns it is Orpheus Telos, who can only be fused if you max out every social link in one playthrough. You'll almost certainly need a guide because it's actually very strict.

Otherwise,you can get it from a skill mutation, but I wouldn't count on it. It's a rank 9 skill, so the other two rank 9 skills (Null Phys, Magic Ability) can mutate into it, but so can other rank 8 skills apparently.
Zet395 May 7, 2024 @ 10:38pm 
Originally posted by 1337Walrus:
Originally posted by Zet395:
When exactly can you get Victory Cry? I've been wondering that for a while, and am pretty close to endgame, and still haven't found any Personas that learn it. I've made all the way up to Helel so far.
The only Persona that naturally learns it is Orpheus Telos, who can only be fused if you max out every social link in one playthrough. You'll almost certainly need a guide because it's actually very strict.

Otherwise,you can get it from a skill mutation, but I wouldn't count on it. It's a rank 9 skill, so the other two rank 9 skills (Null Phys, Magic Ability) can mutate into it, but so can other rank 8 skills apparently.
Yikes. Following guides is such a paaain. Well, my choices are either suck it up or take my chances. Hmm. Well, if I do eventually get to that point, what Personas would I need for it? I can't imagine it being easy.
1337Walrus May 7, 2024 @ 10:44pm 
Originally posted by Zet395:
Originally posted by 1337Walrus:
The only Persona that naturally learns it is Orpheus Telos, who can only be fused if you max out every social link in one playthrough. You'll almost certainly need a guide because it's actually very strict.

Otherwise,you can get it from a skill mutation, but I wouldn't count on it. It's a rank 9 skill, so the other two rank 9 skills (Null Phys, Magic Ability) can mutate into it, but so can other rank 8 skills apparently.
Yikes. Following guides is such a paaain. Well, my choices are either suck it up or take my chances. Hmm. Well, if I do eventually get to that point, what Personas would I need for it? I can't imagine it being easy.
Not that complicated surprisingly. It's a six-way fusion between:
Thanatos
Asura
Chi You
Metatron
Helel
Messiah

All of these are max social link Personas but Metatron in particular requires Michael to fuse which requires finishing Ken's linked episodes.

Orpheus Telos' gimmick is that Victory Cry is the only skill it naturally learns, but it can inherit every non-unique move in the game, letting you completely customize his movepool. He can literally do anything, but most people build him for the superboss, since he is resistant to everything and the superboss doesn't like it if you null, repel, or absorb anything.
Last edited by 1337Walrus; May 7, 2024 @ 10:44pm
Zet395 May 7, 2024 @ 10:50pm 
Originally posted by 1337Walrus:
Originally posted by Zet395:
Yikes. Following guides is such a paaain. Well, my choices are either suck it up or take my chances. Hmm. Well, if I do eventually get to that point, what Personas would I need for it? I can't imagine it being easy.
Not that complicated surprisingly. It's a six-way fusion between:
Thanatos
Asura
Chi You
Metatron
Helel
Messiah

All of these are max social link Personas but Metatron in particular requires Michael to fuse which requires finishing Ken's linked episodes.

Orpheus Telos' gimmick is that Victory Cry is the only skill it naturally learns, but it can inherit every non-unique move in the game, letting you completely customize his movepool. He can literally do anything, but most people build him for the superboss, since he is resistant to everything and the superboss doesn't like it if you null, repel, or absorb anything.
Hm. Unfortunately, I don't think any of this will be possible my first time through. Messiah in particular isn't really possible for me atm, because I missed some low level Personas back then. It took me a bit too long for me to learn that I didn't need to bring Personas back to the Velvet Room in order to have them registered, so my collecting wasn't really efficient. Kinda figures. In fairness, though, I've never really tried to max the compendium before. In P5, I didn't really care, because I was given an OP Persona basically for free, and that beat the last part of the game for me, basically.

Maybe I'll have to patience to go through again and try to max everything. The game is very long, so I am hoping I don't grow bored of it on that journey. On a side note, in case I do make this decision, what carries over to New Game+?
1337Walrus May 7, 2024 @ 11:04pm 
Originally posted by Zet395:
Originally posted by 1337Walrus:
Not that complicated surprisingly. It's a six-way fusion between:
Thanatos
Asura
Chi You
Metatron
Helel
Messiah

All of these are max social link Personas but Metatron in particular requires Michael to fuse which requires finishing Ken's linked episodes.

Orpheus Telos' gimmick is that Victory Cry is the only skill it naturally learns, but it can inherit every non-unique move in the game, letting you completely customize his movepool. He can literally do anything, but most people build him for the superboss, since he is resistant to everything and the superboss doesn't like it if you null, repel, or absorb anything.
Hm. Unfortunately, I don't think any of this will be possible my first time through. Messiah in particular isn't really possible for me atm, because I missed some low level Personas back then. It took me a bit too long for me to learn that I didn't need to bring Personas back to the Velvet Room in order to have them registered, so my collecting wasn't really efficient. Kinda figures. In fairness, though, I've never really tried to max the compendium before. In P5, I didn't really care, because I was given an OP Persona basically for free, and that beat the last part of the game for me, basically.

Maybe I'll have to patience to go through again and try to max everything. The game is very long, so I am hoping I don't grow bored of it on that journey. On a side note, in case I do make this decision, what carries over to New Game+?
You can farm out the compendium on the last possible day, that should let you fuse everything except for any max social link personas you missed. You can look up a fusion calculator or just grind shuffle time to get the ones you're missing. You don't get anything for 100% compendium beyond a huge discount and impressing Elizabeth though; there's no achievement or trophy for it this time around.

A lot of stuff actually carries over to NG+, unless you start it on Merciless in which case essentially nothing carries over. If you do it you can blast through the entire game in like, ten hours if you fast forward everything. Off the top of my head:
- Most consumable items, including Twilight Fragments, unplanted seedlings, and skill cards (Software does not carry over)
- Unsold materials
- Social stats
- Protagonist level (teammate levels do not carry over)
- All equipment
- Compendium
- Money
- All max Social Link items
- All HP/SP stat boosts from Major Arcana, Linked Episodes, software, etc.
- Teammates inherit all stat boosts from incense, linked episodes, etc.
- All costumes

There's probably a bit more but I don't recall. Point is you'll essentially one-shot every single boss and gatekeeper up until easily November and the second you unlock Theurgies again you can just spam Armageddon to overlevel everyone on the Reaper to make it even easier.
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Date Posted: May 6, 2024 @ 11:43pm
Posts: 22