Persona 3 Reload

Persona 3 Reload

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I have a theory why unicorn overlord is not on pc
I did not know this but this is actually vanillawhares first multiplatform release in the sense of multiple different familys of consoles. I am thinking that sense they are releasing the game oin xbox it can not be they do not think pc would be lucrative. therefore I think that they might be working on a pc release that they would release at a later date because pc is more daunting to work on then console. I hope they release there other games too.
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Näytetään 16-30 / 78 kommentista
https://i.imgur.com/GyqB0CT.png

Doesn't seem that you should hold your breath. It's now confirmed that it's Vanillaware that has no intention to port to PC as they had it set in their contract/agreement to only do Console Ports for Unicorn Overlord. So despite their publisher (Atlus/Sega) wanting to bring it to PC, VW does not.

The screengrab is from Resetera but the quote is from a Destructoid post https://www.destructoid.com/unicorn-overlord-devs-talk-history-card-games-and-that-delicious-food/ and it is strange to see an Atlus JP staff member talk about wanting a PC version of a game, but I guess that's how much times have changed in the last few years. Maybe it's worth it to have hope that one day in the next few years we will see VW release their first PC port.
Viimeisin muokkaaja on D9sinc; 7.3.2024 klo 13.59
D9sinc lähetti viestin:
https://i.imgur.com/GyqB0CT.png

Doesn't seem that you should hold your breath. It's now confirmed that it's Vanillaware that has no intention to port to PC as they had it set in their contract/agreement to only do Console Ports for Unicorn Overlord. So despite their publisher (Atlus/Sega) wanting to bring it to PC, VW does not.

The screengrab is from Resetera but the quote is from a Destructoid post https://www.destructoid.com/unicorn-overlord-devs-talk-history-card-games-and-that-delicious-food/ and it is strange to see an Atlus JP staff member talk about wanting a PC version of a game, but I guess that's how much times have changed in the last few years. Maybe it's worth it to have hope that one day in the next few years we will see VW release their first PC port.
Damn that is a shame but lets hope they do port it later on
Dragon Fist Gaming lähetti viestin:
I did not know this but this is actually vanillawhares first multiplatform release in the sense of multiple different familys of consoles. I am thinking that sense they are releasing the game oin xbox it can not be they do not think pc would be lucrative. therefore I think that they might be working on a pc release that they would release at a later date because pc is more daunting to work on then console. I hope they release there other games too.

That doesn’t make sense at all. The games are developed on a PC. They port the games on consoles. There is no reason to port it back to PC.
Some higherup at Vanillaware is staunchly anti-PC, that's why. None of their previous games were ever brought to PC either.
Dragon Fist Gaming lähetti viestin:
I did not know this but this is actually vanillawhares first multiplatform release in the sense of multiple different familys of consoles. I am thinking that sense they are releasing the game oin xbox it can not be they do not think pc would be lucrative. therefore I think that they might be working on a pc release that they would release at a later date because pc is more daunting to work on then console. I hope they release there other games too.
It's most likely because Vanillaware, like 90 % of other Japanese companies, don't want to release full Japanese support for the gaikokujin version. Sega and Atlus are the only big Japanese companies I know, which release all their PC games with full Japanese support.

The full Japanese support is the reason, why I love Atlus on PC so much. For someone who never played games in full Japanese, this sounds strange, because those people simply don't understand that normally big Japanese companies are gatekeeping full Japanese for fans outside Japan. Just imagine most games from English companies have no English outside of English speaking countries. This is your normal Japanese experience, if you don't live in Japan. Sega and Atlus are literally the only two companies I know which put full Japanese on everything. Just look at PlayStation games on Steam where Sony goes even out of their way to say "No Japanese for you, if you don't live in Japan".

I have no doubt that Atlus is forcing full Japanese support for Vanillaware games on Steam and because Vanillaware is a Japanese company, it's highly likely that they have this same fallacy in their head of "outside of Japan no one speaks Japanese, so why release a Japanese version globally?", even though a lot of non native people learn Japanese.

So yeah. Atlus wants a full Japanese port, Vanillaware most like says "いやだ", and that's most likely the reason why there is no Vanillaware port.
Personally, I don't care. Atlus is really stacking up their games this year and if Vanillaware hates money, then so be it. I think Atlus games are better than Vanillaware games, so it's not like I care if a company, which doesn't want my money, won't get it.
This year I still want to finish P3R, SMTVV, P3R-Answer, and ReFantasy... I mean Methaphor and I don|t even know if I have the time for an additional game this year anyway.
JinJo0 lähetti viestin:
That doesn’t make sense at all. The games are developed on a PC. They port the games on consoles. There is no reason to port it back to PC.
Just because you're developing on PC doesn't mean it's designed to run on PC. Console hardware is equivalent, but the AMD kit in a PS5 isn't the same as it is in a PC. That said around 95% or so of porting these days is handled by the software, though you still need someone familiar with the target platform for that remaining 5% (particularly for PC, assuming you want graphics options beyond the default 'quality/performance' switch available to consoles).
D9sinc lähetti viestin:
https://i.imgur.com/GyqB0CT.png

Doesn't seem that you should hold your breath. It's now confirmed that it's Vanillaware that has no intention to port to PC as they had it set in their contract/agreement to only do Console Ports for Unicorn Overlord. So despite their publisher (Atlus/Sega) wanting to bring it to PC, VW does not.

The screengrab is from Resetera but the quote is from a Destructoid post https://www.destructoid.com/unicorn-overlord-devs-talk-history-card-games-and-that-delicious-food/ and it is strange to see an Atlus JP staff member talk about wanting a PC version of a game, but I guess that's how much times have changed in the last few years. Maybe it's worth it to have hope that one day in the next few years we will see VW release their first PC port.
Damn..

I can't for the life of me understand what Vanillaware's aversion to PC is.
Do they not realise how successful stuff like Symphony of War and the general SRPG genre is? :steamfacepalm:
Ugh, ended up getting it on Switch. It's great. Would have preferred a steam/steamdeck/moddable version though. Shame they are stubborn like this.
Viimeisin muokkaaja on Stoibs; 8.3.2024 klo 13.56
Just use our wallet to not support the company by not buying any of their game. If they hate PC gaming so much then why would we want to play their game?.
Daisuke Ang lähetti viestin:
Just use our wallet to not support the company by not buying any of their game. If they hate PC gaming so much then why would we want to play their game?.
Well, it's not like we can buy any of their games anyway
this made me so mad, it's like there's NOT enough evidence for them that japanese RPGs/strategy games do really well on PC to port the game.

They didn't even gave a reason, just said that VW made them (Atlus) agree not to port it to PC, because they said so...

Stupid japanese dinosaurs.
Stoibs lähetti viestin:
I can't for the life of me understand what Vanillaware's aversion to PC is.
Do they not realise how successful stuff like Symphony of War and the general SRPG genre is? :steamfacepalm:
Money. Assuming Vanillaware have no PC developers on staff then porting it requires either hiring a couple which incurs ongoing costs to themselves, or farming it out to another studio who'll generally expect their own slice of the pie. Given they over-ran their budget on both this and 13 Sentinels it's a pretty safe bet they can't afford to do either.
archonsod lähetti viestin:
Stoibs lähetti viestin:
I can't for the life of me understand what Vanillaware's aversion to PC is.
Do they not realise how successful stuff like Symphony of War and the general SRPG genre is? :steamfacepalm:
Money. Assuming Vanillaware have no PC developers on staff then porting it requires either hiring a couple which incurs ongoing costs to themselves, or farming it out to another studio who'll generally expect their own slice of the pie. Given they over-ran their budget on both this and 13 Sentinels it's a pretty safe bet they can't afford to do either.
It was Atlus/Sega in charge of porting, not Vanillaware themselves. And Vanillaware simply told them not to port it to PC specifically (while other platforms, even the Xbox, are fine), that's the whole controversy. https://i.imgur.com/GyqB0CT.png
iriyap lähetti viestin:
archonsod lähetti viestin:
Money. Assuming Vanillaware have no PC developers on staff then porting it requires either hiring a couple which incurs ongoing costs to themselves, or farming it out to another studio who'll generally expect their own slice of the pie. Given they over-ran their budget on both this and 13 Sentinels it's a pretty safe bet they can't afford to do either.
It was Atlus/Sega in charge of porting, not Vanillaware themselves. And Vanillaware simply told them not to port it to PC specifically (while other platforms, even the Xbox, are fine), that's the whole controversy. https://i.imgur.com/GyqB0CT.png
That is wild. Hey Vanillaware. You want some extra money at no extra cost. Na we good.
Viimeisin muokkaaja on Dragon Fist Gaming; 11.3.2024 klo 10.55
Dragon Fist Gaming lähetti viestin:
That is wild. Hey Vanillaware. You want some extra money at no extra cost. Na we good.
I won't pretend to know how the industry works or what is involved in a porting process, but yeah this is the biggest thing that frustrates me too after hearing about all the financial struggles and how Unicorn Overlord basically made them run out of money etc..

Like, there's a guaranteed amount of sales and a hungry audience here that would do insane numbers for their revenue stream - which they are leaving on the table and are acting pretty ignorant of :/
The thing is, both 13 Sentinels and Unicorn Overlord are already fully playable on PC via CERTAIN means known to MANY people, it's just we can't pay for them, so Vanillaware is literally losing money because of their pants on head stupid decisions.

But it's a very Japanese thing. Some boomer higherup said "no PC because uhhh just no PC okay", and that's that, no one is gonna contest that.
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Näytetään 16-30 / 78 kommentista
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