Persona 3 Reload

Persona 3 Reload

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game still crashes
even after a week i still get this crash and cant play the game at all


Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

P3R
P3R
P3R
P3R
P3R
P3R
P3R
P3R
P3R
P3R
P3R
kernel32
ntdll


and nothing i find on the internet helps. WTF ATLUS
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Showing 1-15 of 21 comments
nfinite.recursion Feb 9, 2024 @ 11:43pm 
So you think Atlus is responsible for your busted PC?
Car Insurance Feb 10, 2024 @ 12:40am 
crashes during launch?

apparently if you have a multi monitor setup that causes the game to crash (not sure why)
Zenao Vernize Feb 10, 2024 @ 12:56am 
Originally posted by nfinite.recursion:
So you think Atlus is responsible for your busted PC?

the first game what make such problems. now my whole pc is busted. yeah. sure.



Originally posted by Car Insurance:
crashes during launch?

apparently if you have a multi monitor setup that causes the game to crash (not sure why)

yeah i have read about that aswell, but i have only one monitor
nfinite.recursion Feb 10, 2024 @ 7:46am 
Originally posted by Zenao Vernize:
Originally posted by nfinite.recursion:
So you think Atlus is responsible for your busted PC?

the first game what make such problems. now my whole pc is busted. yeah. sure.

*sigh*

Look, you've got some possible answers in the crash log:

Originally posted by Zenao Vernize:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

When you have a memory address with no location, that typically means that some software external to the crashing application is attempting to write into a memory space that it has no permission to write to. Keep this in mind.

Originally posted by Zenao Vernize:
kernel32
ntdll

This is a bit more direct. Kernel32 is the Windows kernel. ntdll is the user-space access point to the kernel. What is accessing the kernel? Denuvo. But why does this game work fine for most players?

This requires more digging and googling, but there is a known bug with Windows 10 and 11 where some Cumulative Updates upgrade your kernel with a version of the kernel from Microsoft's Dev Channel even though you are just using the normal release channel. This can happen due to a random update but mostly manifests when you switch to the Dev Channel then switch back, upgrade from Windows 10 to 11, or have a prebuilt PC from certain OEMs that use a system image that was upgraded rather than made from scratch specifically for Windows 11.

The only fixes are to either roll your updates all the way back to before the kernel upgrade and hope that any updates that reapply don't break it again, or delete everything and install fresh. Not refresh or restore, but completely fresh with a blank slate. Definitely not ideal but you'll run into future issues with crashing and stability the longer you use a system with a mismatched kernel beyond the crashing issues with P3R.
Zenao Vernize Feb 10, 2024 @ 8:11am 
Originally posted by nfinite.recursion:
Originally posted by Zenao Vernize:

the first game what make such problems. now my whole pc is busted. yeah. sure.

*sigh*

Look, you've got some possible answers in the crash log:

Originally posted by Zenao Vernize:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000

When you have a memory address with no location, that typically means that some software external to the crashing application is attempting to write into a memory space that it has no permission to write to. Keep this in mind.

Originally posted by Zenao Vernize:
kernel32
ntdll

This is a bit more direct. Kernel32 is the Windows kernel. ntdll is the user-space access point to the kernel. What is accessing the kernel? Denuvo. But why does this game work fine for most players?

This requires more digging and googling, but there is a known bug with Windows 10 and 11 where some Cumulative Updates upgrade your kernel with a version of the kernel from Microsoft's Dev Channel even though you are just using the normal release channel. This can happen due to a random update but mostly manifests when you switch to the Dev Channel then switch back, upgrade from Windows 10 to 11, or have a prebuilt PC from certain OEMs that use a system image that was upgraded rather than made from scratch specifically for Windows 11.

The only fixes are to either roll your updates all the way back to before the kernel upgrade and hope that any updates that reapply don't break it again, or delete everything and install fresh. Not refresh or restore, but completely fresh with a blank slate. Definitely not ideal but you'll run into future issues with crashing and stability the longer you use a system with a mismatched kernel beyond the crashing issues with P3R.



i switched my monitor just for the giggles. P3R worked. i switched them because of the "multiple monitor" problems. so i switched to my old one and now the game runs.
you cant say that my PC is the problem. ATLUS just ♥♥♥♥♥♥ it up. thats all.
nfinite.recursion Feb 10, 2024 @ 8:33am 
What do you mean "switched my monitor?" As in plugged it into a different port?
Zenao Vernize Feb 10, 2024 @ 8:48am 
Originally posted by nfinite.recursion:
What do you mean "switched my monitor?" As in plugged it into a different port?

no i mean it in, i disconnected my current one and plugged in my old monitor i had in the basement
nfinite.recursion Feb 10, 2024 @ 9:18am 
Does your newer monitor have GSync or FreeSync? What's the maximum refresh rate? What about the older one?

There may be a breadcrumb trail leading to the problem within this information that could (eventually) help others and help Atlus address this issue.
Last edited by nfinite.recursion; Feb 10, 2024 @ 9:19am
Zenao Vernize Feb 10, 2024 @ 9:38am 
Originally posted by nfinite.recursion:
Does your newer monitor have GSync or FreeSync? What's the maximum refresh rate? What about the older one?

There may be a breadcrumb trail leading to the problem within this information that could (eventually) help others.


well both monitors are TVs. the "newer" one is a TELEFUNKEN D32H278KT3 TV with 50Hz refreshrate and the older one a old LG 32LD350 TV with 50/60Hz refreshrate. so i doubt any of them have GSync or FreeSync.
nfinite.recursion Feb 10, 2024 @ 10:51am 
Hmm. The Telefunken model is 50Hz only?

There are some games that require 60Hz or VRR or else they crash. Maybe P3R is unfortunately one of these games?
Zenao Vernize Feb 10, 2024 @ 10:56am 
Originally posted by nfinite.recursion:
Hmm. The Telefunken model is 50Hz only?

There are some games that require 60Hz or VRR or else they crash. Maybe P3R is unfortunately one of these games?

that may be. but since i use my other TV, i dont have any problems anymore
Zinnie Feb 10, 2024 @ 1:52pm 
I wanna add something odd my Comp was doing when I first tried to play the game. After leaving the station to head to the dorm for the first time, when the screen went black, I heard my CD-ROM drive spin up. Then my game crashed. Unplugging it fixed it. maybe removing the DVD from it would have too, but idk. The games doing some odd stuff.
Xenshen Feb 16, 2024 @ 8:26pm 
So im getting the exact same issues. I have a Razer Blade 16 2024 32GB Samsung ram at 5600, 14900HX with 4090. On the 23h2 build win 11. ive tried reinstalling the game tried compatibilty settings running as admin. Disable steam overlay. Tried different ram. I dug a little deeper and this is what event viewer is throwing out every crash.

The application-specific permission settings do not grant Local Launch permission for the COM Server application with CLSID
Windows.SecurityCenter.WscDataProtection
and APPID
Xenshen Feb 16, 2024 @ 8:27pm 
Side note works on both my 14900K machines both with 4090 and both with 7200 corsair 32GB ram. It also works on my steam deck oled.
Xenshen Feb 16, 2024 @ 8:49pm 
Update when i plugged a hdmi 2.1 cable into the display out to my lg g3 it worked, but when i unplugged it the error came back. Going to try and reinstall windows and see if that helps
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Date Posted: Feb 9, 2024 @ 10:04pm
Posts: 21