Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only in summer break right now, I would say Akihiko isn't really great yet comparatively. Probably didn't help that the entire third push of Tartarus was pretty low on enemies weak to lightning, making it better just to put the load on the MC.
As it stands, my preferred strat for tough enemies is currently to drop a defensive debuff with Mitsuru, debuff accuracy and evasion with Yukari, and then just let the team go to town while Yukari and Mitsuru reup debuffs as necessary, while Yukari can keep Junpei healthy without issue.
A: Yukari,Ken
B: Akihiko, Koromaru, Aigis
C: Junpei, Mitsuru
D: Shinji
A: Yukari is both the best healer and magic user in your party; her only drawback is that she doesn't have any physical attacks, but that honestly doesn't matter much if you give her a good bow. Her healing will also cost almost nothing if you go to her hangouts
Ken's ability to hit 3 types of weaknesses is insanely useful; it's also extremely easy to use his Theurgy skills. And although he is a weaker healer than Yukari he still makes up for it by having better AG as he can therefore go faster than Yukari. I would say that being a group healer is almost a reason alone to be at the top, since that is always a great skill to have
B: Aki hast the most even stats in the game, which unfortunately means that he doesn't really specialize in anything, which is not bad; it just makes him not stand out that much.
Koromaru, just like Ken, 3 weakness attacks are amazing. He also has some of the best buffs for physical fighters, which is good since crits are useful for almost every enemy. Furthermore, his high AG also makes him the best item user in the game since he will always go first
Aigis is a physical powerhouse as well as your primary buffer and a slight healer. She is really versatile despite her lack of magic skills. Honestly, her Theurgy alone makes her extremely broken; I think only the MC rivals her in the damage department. She unfortunately has low SP and consumes a lot of HP so you will need to babysit her a little bit.
C: Junpei is kind of a worse Aigis, he does have fire skills, but since he has the lowest MA stat in the game, they are only useful for knocking enemies down. It is still impressive that he has 4 types of attacks, but you get better numbers and better support from Aigis. It's also very hard to raise his Theurgy gauge
Mitsurus' ailnments great for standard encounters, but not that much for door, moon or staircase enemies. Don't get me wrong, there are some bosses that can be inflicted by them, they are just very rare or snap out of them in one turn. Apart from that, she is only an okay magic user and not that much of a good physical fighter
D: Shinji is just a tankier Aigis with no good skills, since it's (ironically) pretty hard to kill him, but he barely has anything else going on for him apart from his easy Theurgy and lack of elemental weaknesses and there is also that other thing about him that slips my mind
I never liked Ken or Konomaru much; their skills guzzle mp like crazy as opposed to the MC who can build around it using stuff like Spellcaster - Spirit Drain + Drain Boost. Junpei was a sleeper in my party... I KNOW he hits like a truck because he gets a very augmented cirtical near endgame but between him and Mitsuru that would make for 3 characters who use slashing attacks and I much prefer a more wellrounded team... Aegis gets both Blunt+Pierce attacks AND healing + Buffs to boot so she was an obvious choice for me....
As for Mitsuru... her ability to drain + Increased chances to inflict status effects + Diamond dust makes it so you can almost garrantuee you take at least 1 enemy out of action / turn... She's also the one who gets an overdrive that does Almighty damage with a debilitate added on top for good measure... Ideal for bossfights
If you max him out (his link episodes thst is) he gets traits that give him additional striking damage + Heat Riser and he charges his theurgy when on low health... if you then use that whilst he is on low health he starts doing insane amounts of damage (the lower his HP the better). It's very risk/reward kind of playstyle but nothing the MC can't emulate.
Mitsuru is "only an okay magic user" lol. She's the best magic user of all SEES except MC. Yukari pales compared to her. Mind Charge, a Severe Ice Skill, and Ice Break. But maybe you didn't have her at a high level yet.