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I'm using an AMD gpu btw, not sure if nvidia users experience this issue at all.
To be clear I'm on an AMD CPU (Ryzen), nVidia GPU (3060 Ti). I don't have system crashes.
The Velvet room definitely has 'hitches' on my system when it loads, similar to when you spend a long time at higher floors in Tartarus and then go back to a lower floor, the game takes a little bit longer to load the different enemy sets. It could be a bug with the game itself, but I don't know for sure.
Anyway, check your Input / Output devices. Are you using a Playstation controller with 3rd party drivers, for instance? Or something plugged into your USB slots? The communication with input-output devices can sometimes mess up and cause system crashes.
Make sure the game is on an SSD that isn't with your OS install, if possible.
Put your power plan settings into high performance as well.
Running the game in fullscreen borderless is usually the best option for most systems, so use that.
You should also check if the game has enough memory...that means making sure you have enough RAM and there aren't pointless programs running in the background. The game isn't that CPU intense, but it does eat up a bit of memory.
I'm using the same USB slots I've been using for a good while now and I don't seem to have any issues with any other games, which I imagine I would be if that was the culprit.
My game is installed on a separate drive from my C drive, I have my power plan set to high performance, and I try to run my games in borderless in general, so I've tackled all of those issues already.
As for memory, I've watched my CPU levels on another monitor and nothing seems to spike before the crash and I have plenty of space, so I don't think that's the issue either unfortunately.
Thank you for the help and I apologize if it sounds like I'm trying to shut down your suggestions, as they're all perfectly valid (and I hope they're useful to anyone else who might be having a similar issue). I'm just so lost and I've tried messing with basically everything that seems like they would be "obvious" solutions.
Not sure if this is for sure the cause and I don't want to keep testing it because I don't want to screw up my install. I'm just waiting for the update personally.
EDIT: Looking at the bug thread seeing that it does indeed seem to be that having multiple monitors is causing this crash.
Thanks to everyone that helped!