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Find Proton Experimental in your Steam Library.
Open its Properties menu.
Go to the Betas tab.
Select "bleeding-edge" from the drop-down box.
Careful though, this will then make any game you have that's set to Proton Experimental also use the Beta. This is until Valve release a new build of Proton Experimental directly1.
Now right click P3R you want to run with Proton Experimental and go to its Properties menu.
Select the Compatibility tab.
Put a tick in the box and select Proton Experimental.
Do you still have to do these steps? And if so, I have three different options for bleeding-edge,
bleeding-edge - latest and untested dxvk, vkd3d-proton and wine changes
bleeding-edge-8.0 - the last 8.0 bleeding edge build
bleeding-edge-debug- as dangerous as regular bleeding-edge, just with debug
Played the game day 1 and have had no issues aside from poor performance due to raytraced reflections. Just turn Reflections "Off" in the graphics settings to make it fall back to screen space reflections. If your game crashes due to RT, then you either don't have enough VRAM or need to update Mesa (Intel / AMD GPUs) or update the proprietary nVidia driver.
I've tested with Proton 8.0-5, Proton Hotfix (after the P3R hotfix was added) and Proton Experimental (after the base was switched to Wine 9.0). Currently using Proton Experimental and Mesa 24.0.0. Still no crashes since day 1. Will switch to Proton 9.0 when it officially comes out.
About those Proton builds you've listed: DON'T use the debug builds unless you're a developer or genuinely know what you are doing and be careful about using the bleeding edge builds because they have received only the bare minimum of testing. Proton Experimental has more testing from the devs, though not from a wide range of hardware and driver combinations.
Generally just stick to stable Proton builds (currently 8.0-5) and switch to Hotfix if the devs roll out a fix for a brand new game. Use Experimental if stable doesn't work and / or when the hotfix gets added to it.
Currently, I'd recommend Proton Experimental as it has the hotfix. When Proton 9.0 stable comes out, switch to that unless it has issues or the next Experimental adds even more optimizations to P3R.
Thanks for letting me know. Been playing on Experimental for about 20 min now with reflections turned off and so far no problems.
Just to add a bit of an update: I checked for more Proton versions and it seems that Proton 9.0 Beta was added some time ago. Experimental is more up to date than 9.0 Beta, but I think if you set P3R to the 9.0 Beta it will automatically switch to the stable Proton 9.0 branch when it becomes available.
I point this out because setting games to use Experimental can cause issues down the line if an update pushed to the Experimental branch causes issues or outright breaks some games. Kinda rare, but it's happened once or twice to me. All I had to do was set the problematic game to use a stable release and all was golden. With the way things are going, it's looking like the recommended stable version of Proton is going to be 9.0, so be sure to switch over when it's available or just switch over to 9.0 Beta now so you don't have to remember later.
The GTX 1060 doesn't have any raytracing support. As such, turning on raytraced reflections does nothing and gives you screenspace reflections regardless of the setting. One less thing to worry about and I'm of the opinion that the RT reflections aren't worth cutting your framerate nearly in half.