Persona 3 Reload

Persona 3 Reload

View Stats:
Azakot Feb 2, 2024 @ 12:40am
13
70 bucks for a indie game?
Did they forgot where Persona came from? There is no way a game like this is worth 70 bucks... Game aint open world, nothing... just fighting with side screen view and B tier story...

Sorry but I aint going to pay 70 bucks for this... Assassins Creed Mirage is 40 bucks and the game offers much more than Persona 3 Reload

If millions of people keep buying games on these increased prices, in 5 years a simple game would be 100 bucks for standard edition...
Last edited by Azakot; Feb 2, 2024 @ 4:51am
< >
Showing 91-105 of 195 comments
Sacko Feb 13, 2024 @ 6:38am 
Originally posted by Winblows:
being a anime styled rpg all ready makes it cheaper to make then other games, even if they spent like 40 million on animated cut scenes and music (which they probably dint even pay anywhere close to that), it still doesnt justify the $70 price plus dlc. this game shouldnt even cost $60, you sure as hell know its budget wasnt that big and its going to sell and make bank, heck even if it was like $40 it would have a good profit.

its not a $70 game let alone a $60 game, yakuza proably puts in more money and is comparable, yakuza makes a ton of money, then goes on steep sales. I say comparable because they probably cost about the same to make and have a similar audience, yakuza would still do good at $60

yakuza made remasters and they werent fricken $70 despite being practically the same game as persona 3 reloaded
ive never read so much bs i such a short time.
yakuza ist known for reusing almost every asset they can from game to game, they are really LOW BUDGET and you still need to play 70 bucks (not to talk about the NG+ behind a 20 buck paywall lmao)
Persona reload has been build from ground up, all the assets needed to be remade for exception of NPC models and Personas. Anime-Style cutscenes go reused but everything else is remade, not remastered.

you dont have to rush and buy every ♥♥♥♥♥♥♥♥ game day one. just be patient and sales will come and you can buy them anyway, or, hear me out, you can just buy one game, finish it, then buy the next wich basically means for RPGs that you play a game for a minimum of a month before buying the next, so when your next paycheck arrives you are good to go anyway.
Winblows Feb 13, 2024 @ 6:46am 
Originally posted by Sacko:
Originally posted by Winblows:
being a anime styled rpg all ready makes it cheaper to make then other games, even if they spent like 40 million on animated cut scenes and music (which they probably dint even pay anywhere close to that), it still doesnt justify the $70 price plus dlc. this game shouldnt even cost $60, you sure as hell know its budget wasnt that big and its going to sell and make bank, heck even if it was like $40 it would have a good profit.

its not a $70 game let alone a $60 game, yakuza proably puts in more money and is comparable, yakuza makes a ton of money, then goes on steep sales. I say comparable because they probably cost about the same to make and have a similar audience, yakuza would still do good at $60

yakuza made remasters and they werent fricken $70 despite being practically the same game as persona 3 reloaded
ive never read so much bs i such a short time.
yakuza ist known for reusing almost every asset they can from game to game, they are really LOW BUDGET and you still need to play 70 bucks (not to talk about the NG+ behind a 20 buck paywall lmao)
Persona reload has been build from ground up, all the assets needed to be remade for exception of NPC models and Personas. Anime-Style cutscenes go reused but everything else is remade, not remastered.

you dont have to rush and buy every ♥♥♥♥♥♥♥♥ game day one. just be patient and sales will come and you can buy them anyway, or, hear me out, you can just buy one game, finish it, then buy the next wich basically means for RPGs that you play a game for a minimum of a month before buying the next, so when your next paycheck arrives you are good to go anyway.
would it really cost that much more to make the assets? because im pretty sure the people who make the assets will get paid the same amount of money regardless of how much crap they need to make, even if they had to hire more people its still a stylized anime game
Last edited by Winblows; Feb 13, 2024 @ 6:47am
Sacko Feb 13, 2024 @ 7:06am 
Originally posted by Winblows:
would it really cost that much more to make the assets? because im pretty sure the people who make the assets will get paid the same amount of money regardless of how much crap they need to make, even if they had to hire more people its still a stylized anime game

so you are telling me that you have no idea of game development and still think it would cost less..... you know they say time is money, and guess for yourself what is taking more time. Creating new assets? or reusing already made ones?
And to think that anime style would cost less in itself is just weird.
Also the game has been in development since 2019, try to pay employees for 5 years and they probably develop more than one game at once.....
Last edited by Sacko; Feb 13, 2024 @ 7:06am
Sacko Feb 13, 2024 @ 7:07am 
for comparison, yakuza gaiden, a game that costs 50 bucks, had a development time of 6 months, let that sink in.
Last edited by Sacko; Feb 13, 2024 @ 7:08am
Winblows Feb 13, 2024 @ 7:15am 
Originally posted by Sacko:
Originally posted by Winblows:
would it really cost that much more to make the assets? because im pretty sure the people who make the assets will get paid the same amount of money regardless of how much crap they need to make, even if they had to hire more people its still a stylized anime game

so you are telling me that you have no idea of game development and still think it would cost less..... you know they say time is money, and guess for yourself what is taking more time. Creating new assets? or reusing already made ones?
And to think that anime style would cost less in itself is just weird.
Also the game has been in development since 2019, try to pay employees for 5 years and they probably develop more than one game at once.....
ok but people making assets are all low on the chain and would get paid the same regardless of how much stuff they make or dont make, the game was said to have been in development for 4 years, which is still a normal development cycle. and yes making stuff in a anime style is more cheap then going for realism, its easier to model and texture
Sacko Feb 13, 2024 @ 7:23am 
Originally posted by Winblows:
Originally posted by Sacko:

so you are telling me that you have no idea of game development and still think it would cost less..... you know they say time is money, and guess for yourself what is taking more time. Creating new assets? or reusing already made ones?
And to think that anime style would cost less in itself is just weird.
Also the game has been in development since 2019, try to pay employees for 5 years and they probably develop more than one game at once.....
ok but people making assets are all low on the chain and would get paid the same regardless of how much stuff they make or dont make, the game was said to have been in development for 4 years, which is still a normal development cycle. and yes making stuff in a anime style is more cheap then going for realism, its easier to model and texture

you are contradicting yourself. if people are paid the same amount regardless of the work, and it takes them to make the game 4-5 years, then they got paid 4-5 years. which is a normal dev cycle for an AAA game, which would mean the price is totally fine since 70 bucks is the new standard
Winblows Feb 13, 2024 @ 7:28am 
Originally posted by Sacko:
Originally posted by Winblows:
ok but people making assets are all low on the chain and would get paid the same regardless of how much stuff they make or dont make, the game was said to have been in development for 4 years, which is still a normal development cycle. and yes making stuff in a anime style is more cheap then going for realism, its easier to model and texture

you are contradicting yourself. if people are paid the same amount regardless of the work, and it takes them to make the game 4-5 years, then they got paid 4-5 years. which is a normal dev cycle for an AAA game, which would mean the price is totally fine since 70 bucks is the new standard
uuh no, the trend of uping the price wasnt justified in the first place its just a trend, and the game is probably made with a sub 100 million dollar budget, where at least sony movie games have ballooning budgets of over 250 million and a ♥♥♥♥ ton of people working on them, like multiple large companys. persona 3 reloaded was likely made by a single company that is no where as big, by less people that are paid less and over worked.
Last edited by Winblows; Feb 13, 2024 @ 7:29am
Winblows Feb 13, 2024 @ 7:37am 
also a funny thing to note is, games cost more even though the game industry is making the most amount of profits they ever have. cod invests 250 million in their games because they know they will get back 600 million, they made a little over a billion on one of the remakes. gta5 made a game years ago and it made like 7 billion, where xbox 360 games spent like 50 million and would only make like 150 million
Sacko Feb 13, 2024 @ 7:38am 
Originally posted by Winblows:
Originally posted by Sacko:

you are contradicting yourself. if people are paid the same amount regardless of the work, and it takes them to make the game 4-5 years, then they got paid 4-5 years. which is a normal dev cycle for an AAA game, which would mean the price is totally fine since 70 bucks is the new standard
uuh no, the trend of uping the price wasnt justified in the first place its just a trend, and the game is probably made with a sub 100 million dollar budget, where at least sony movie games have ballooning budgets of over 250 million and a ♥♥♥♥ ton of people working on them, like multiple large companys. persona 3 reloaded was likely made by a single company that is no where as big, by less people that are paid less and over worked.
and thats the funny part, you are ASSUMING all these things. someone at atlus is a financial advisor and picked this pricing for a reason. you are making these claims just because you are mad that games are getting more expensive, most large scale game companies have big financial struggles right now, for example RIOT games and Blizzard laid of 500 people each the last couple of months. videogames have been to cheap for a long time actually, game were wayy more expensive in the early 2000s and 90s, i remember paying 120 bucks for a single n64 game that had like gameplay for 4 hours. stop complaining, you can play JRPGs for 100s of hours and it only costs 70 bucks, thats not even a buck an hour.
Sacko Feb 13, 2024 @ 7:40am 
an yes inflation is a thing, and the money back then was "worth less" but the salaries of people have not increased in the same percentage in the last 3 decades which means that games basically became cheaper since you have the same spending power for them.
Sacko Feb 13, 2024 @ 7:44am 
i can see the issue with big AAAA games that are expensive AF and last maybe 20 hours. i get it. but you really really cant compain AT ALL about RPGs, they are the only genre where you get your moneys worth, if your taste lets you play them.
Winblows Feb 13, 2024 @ 7:45am 
Originally posted by Sacko:
Originally posted by Winblows:
uuh no, the trend of uping the price wasnt justified in the first place its just a trend, and the game is probably made with a sub 100 million dollar budget, where at least sony movie games have ballooning budgets of over 250 million and a ♥♥♥♥ ton of people working on them, like multiple large companys. persona 3 reloaded was likely made by a single company that is no where as big, by less people that are paid less and over worked.
and thats the funny part, you are ASSUMING all these things. someone at atlus is a financial advisor and picked this pricing for a reason. you are making these claims just because you are mad that games are getting more expensive, most large scale game companies have big financial struggles right now, for example RIOT games and Blizzard laid of 500 people each the last couple of months. videogames have been to cheap for a long time actually, game were wayy more expensive in the early 2000s and 90s, i remember paying 120 bucks for a single n64 game that had like gameplay for 4 hours. stop complaining, you can play JRPGs for 100s of hours and it only costs 70 bucks, thats not even a buck an hour.
blizard layed off a ton of people because they were bought by activation then bought by microsoft, blizard also made bad bussness decisions and failed to make appealing games, that has noting to do with the cost of making games

and no I will not stop. this tread is about the price of the game being too expensive, if you cant find any good argument, then leave., if you want to just mindlessly enable anti consumer practices then go for it

also dont know what you were trying to say about inflation. the average persons money has essentially become less since theres less buying power and the cost of ♥♥♥♥ has gone up, while companys have often made more money

also did you everthing of why rpgs are so long while other games can hardly reach 8-12 hours? its because rpgs like I said are a cheaper game. they reuse so many things, easily make new things and make you grind over and over. you cant do that with like a linear fps shooter, the closest you got are multiplayer shooter games where you are expected to spend 100 hours playing the same game over and over with nothing new happening
Last edited by Winblows; Feb 13, 2024 @ 7:50am
Sacko Feb 13, 2024 @ 7:49am 
Originally posted by Winblows:
Originally posted by Sacko:
and thats the funny part, you are ASSUMING all these things. someone at atlus is a financial advisor and picked this pricing for a reason. you are making these claims just because you are mad that games are getting more expensive, most large scale game companies have big financial struggles right now, for example RIOT games and Blizzard laid of 500 people each the last couple of months. videogames have been to cheap for a long time actually, game were wayy more expensive in the early 2000s and 90s, i remember paying 120 bucks for a single n64 game that had like gameplay for 4 hours. stop complaining, you can play JRPGs for 100s of hours and it only costs 70 bucks, thats not even a buck an hour.
blizard layed off a ton of people because they were bought by activation then bought by microsoft, blizard also made bad bussness decisions and failed to make appealing games, that has noting to do with the cost of making games

and no I will not stop. this tread is about the price of the game being too expensive, if you cant find any good argument, then leave., if you want to just mindlessly enable anti consumer practices then go for it
i just gave you 3 arguments in a row...and explained to you in very simple terms why games are actually cheaper than before. if you cant understand this, then im sorry, maybe you need to go and get better education about economy.
Winblows Feb 13, 2024 @ 7:51am 
Originally posted by Sacko:
Originally posted by Winblows:
blizard layed off a ton of people because they were bought by activation then bought by microsoft, blizard also made bad bussness decisions and failed to make appealing games, that has noting to do with the cost of making games

and no I will not stop. this tread is about the price of the game being too expensive, if you cant find any good argument, then leave., if you want to just mindlessly enable anti consumer practices then go for it
i just gave you 3 arguments in a row...and explained to you in very simple terms why games are actually cheaper than before. if you cant understand this, then im sorry, maybe you need to go and get better education about economy.
read this slowly, people have less buying power, things cost more. how are they cheaper?
Sacko Feb 13, 2024 @ 8:02am 
which means that videogames have been adjusted to the buying power of the general population. cost of living has been skyrocketing since the 90s while the living wage has not been rising in the same pace, and most people are rightfully complaining about that, that is the reason for the reduction in buying power. the price of games has still been really stable. yes you can buy less, but games are not the reason for it, game prices are pretty fine. sure they could be 10 bucks cheaper, but thats nowhere near as bad as the rest.
< >
Showing 91-105 of 195 comments
Per page: 1530 50