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It's really not fair to customers to claim you're offering the soundtrack, but deliver it in an unusable format.
But seriously though the problem is that the most convenient way to consume anything Atlus is not to buy it. I cant wait to see the new and exciting ways to ruin the paying consumer's QoL.
Shame on you Atlus
I was mainly referring to ripping from the main game itself. If they do use different encoding for the deluxe bundle though, I'm sure it won't take long to crack.
I also recommend trying this out [katiefrogs.github.io] I used this to rip the digital deluxe music from Sonic Frontiers on day 1
It is even less hard for companies to distribute the files properly, give us some nice artwork and allow us to the soundtrack using Steam's interface without a hassle.
That's not really the issue though, although it proves that the reason they distribute soundtracks in this way (likely to make copying/sharing harder) is a meaningless reason.
Elden Ring did it wrong too. It needs to be a Steam Soundtrack so you can use Steam to listen to it, right in the UI. Something I actually do quite a lot on Steam Deck.
As with the response above yours, I agree, it SHOULD be a Steam Soundtrack or at least the files in a folder. It however isn't, someone mentioned Strikers, I was just pointing out someone made the extraction program. I also agree that Elden Ring did it wrong overall too, my point there was at LEAST you could export the files in the app, a stupid thing, but I got the mp3s as lose files without 3rd party need.
https://steamcommunity.com/app/2161700/discussions/0/4206993388793089469/