Sailing Era

Sailing Era

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Paul Dec 3, 2023 @ 10:34pm
How to get Clipper and Ship of the line blueprint
I've finished game as Yoshitaka. But do not get that blueprint from a part of story.

BTW with 5 ship of simple large galleon, it's good enough to do all quest. What does the better ship for?Will they upgrade for more difficulty quest in the future?
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Showing 1-7 of 7 comments
CluelessWonder8 Dec 4, 2023 @ 12:36am 
Clipper is from a special timed ★commision in San Juan of the Caribbean.
It's a 1 try per game kind of thing, so I can't recommend even trying it unless you've got a speedy flagship and have done Joyce's Lv30 quest. You may have needed a quick event in... Cape Town? about speedy ships to make the commission available.

Ship of the Line is from a ★bounty in Plymouth.
I think it becomes available in/after Chapter 3. Should be vs. 2 warships, but it's not that hard.


Clipper's the fastest base speed, so, naturally, it helps in getting around, assuming you choose to do more than just the main quests. As for the Ship of the Line... you know there are 2 World Boss types in the base game? The Ghost Ship near Cape Town, and Ocean Fire, which is tied into Beluget's recruitment.
Paul Dec 4, 2023 @ 5:44am 
Originally posted by CluelessWonder8:
Clipper is from a special timed ★commision in San Juan of the Caribbean.
It's a 1 try per game kind of thing, so I can't recommend even trying it unless you've got a speedy flagship and have done Joyce's Lv30 quest. You may have needed a quick event in... Cape Town? about speedy ships to make the commission available.

Ship of the Line is from a ★bounty in Plymouth.
I think it becomes available in/after Chapter 3. Should be vs. 2 warships, but it's not that hard.


Clipper's the fastest base speed, so, naturally, it helps in getting around, assuming you choose to do more than just the main quests. As for the Ship of the Line... you know there are 2 World Boss types in the base game? The Ghost Ship near Cape Town, and Ocean Fire, which is tied into Beluget's recruitment.
Oh Thanks you. I do not realize abt. world boss. It's gonna be more exciting now.
Garamoth Dec 4, 2023 @ 8:18am 
Yeah, the clipper is ungodly fast, even more with the rare variants. If you want to do all the sidequests, it's the ship for you.
Last edited by Garamoth; Dec 4, 2023 @ 8:18am
stubbytroll Dec 4, 2023 @ 10:05am 
I've done the Clipper blueprint run, without doing Joyce's quest or using autosail, with something like 10 days to spare, using as a flagship either Beagle, or Zeven Provincien. The main "trick" to this, is that the wind blows from east to west, at the latitude where Arguin is, but west to east, at around a latitude of Las Palmas. So, for the first part, from San Juan to Arguin, instead of sailing east into the headwind blowing from Arguin, sail north or north east. Then once the wind changes direction, straight east.
Sly Dec 4, 2023 @ 10:36am 
The clipper blueprint is really easy to get. Grab a ship with a base speed of around 10Kn.
Slap on sailors with high Sail Control, put on sails that add Luff.
Sail directly from San Juan to Arguin, turn around and sail back.
Congrats you probably just finished it with ~15 days to spare. Maybe 12 if you had a headwind both ways the whole time.

If you have a worse ship or low stats on your sail crew, you'll still probably finish with 5-10 days left.

I'd suggest at least 9Kn to be safe, but even 7 or 8Kn is fine as long as the ship has good luff. Can always save beforehand and reload if your ship/crew stats worry you.
Jathby Dredas Dec 4, 2023 @ 6:45pm 
Originally posted by stubbytroll:
The main "trick" to this, is that the wind blows from east to west, at the latitude where Arguin is, but west to east, at around a latitude of Las Palmas.
Mapping the air currents would be an amazing undertaking.
Sly Dec 5, 2023 @ 7:56am 
Originally posted by Jathby Dredas:
Mapping the air currents would be an amazing undertaking.

Does seem possible. For a given port, the wind seems to blow in the same direction at all times. The cloud animation indicating wind on the minimap in the top right restarts every 20secs, but I believe the wind can change at any moment during.
From a quick test on the N35 line that runs just below Azores, sailing W->E will have the wind blowing E up until W19ish, then it changes to blowing SW. If I sail E->W in the opposite direction, the wind starts SW, then changes to E around W22. I could replicate those consistently going back and forth during nov-jan approximately.

It seems like there's a series of zones with a wind direction assigned, but a bit of leeway for how far into one you need to penetrate before the wind is determined by that zone. Maybe the penetration depth is approximately the full 5 ship fleet length?
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