Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There are a few mines in Omerta in 1.13 modification. In vanilla, maybe one. I do not remember.
Any mercenary approaching a mine has a chance to notice it. You will be notified. He will put a blue flag.
If he does not notice the mine - will be in blast. When the blue flag is placed, you can interact with the mine with the right mouse button.
But to remove the mine you need a sapper's skill, otherwise the mine will explode in his hands. Even with the maximum skill, a mercenary can be blown up on a mine.