Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

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Looking for opinions on Sandalphon
When he 1st came out i didn't play him and i though he was super OP. I thought that he had to many options and that his 10% debuff for elemental abilities wast enough of a negative. But after playing him for myself and seeing no one else play him around me (im s-s+ for reference) I think hes mid tier and that he struggles alot to begin pressure and he just explodes if he takes damage. What would other people rate him?
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Showing 1-8 of 8 comments
He is less aggresive beatrix with better normals and has midscreen combos, that's it.
Last edited by DarkLeafNinja; Mar 16 @ 6:10pm
Apollyon Mar 16 @ 6:49pm 
My own admittedly limited experience with the character would concur with your assessment. If not mid tier, then upper mid. I would not place him at top 10, maybe top 15.
Engodo Mar 16 @ 8:23pm 
character with a very overloaded kit, unfair in almost 99% of cases. this disgusting thing needs an urgent nerf. (I am rank S++ and from this rank onwards I would rather hunt Komodo dragons in Afghanistan or declare income tax than face this)
Last edited by Engodo; Mar 16 @ 8:25pm
kumokiri Mar 17 @ 7:33am 
all-round shoto but where he shines the most is mainly in his normals and midscreen combo damage since he has two wallbounces to use, as well as his buff installs that allow him to assume different gameplans at the cost of taking more damage

despite having a load of skills to throw out in neutral and some strong setups to catch you off guard, everyone will just play 66L and strike/throw as usual which can make him look oppressive (nerf 66L btw)

not gonna call him mid though, most shotos on this game are sort of strong when used correctly

like gran, or corner-to-corner katalina
Last edited by kumokiri; Mar 17 @ 7:43am
Gloom Mar 17 @ 10:01am 
In addition to his midscreen combos he can also do a full corner combo into a SBA much farther from the corner than most of the cast. He's not terrible to play against the way Belial can be, but he's certainly a solid character.

Originally posted by kumokiri:
corner-to-corner katalina

I thought they nerfed Katalina's corner-to-corner combo?

Originally posted by Engodo:
I would rather hunt Komodo dragons in Afghanistan

Just want to point out that Komodo dragons are from Indonesia and not Afghanistan.
Rei Mar 17 @ 10:19am 
Originally posted by Gloom:
In addition to his midscreen combos he can also do a full corner combo into a SBA much farther from the corner than most of the cast. He's not terrible to play against the way Belial can be, but he's certainly a solid character.

Originally posted by kumokiri:
corner-to-corner katalina

I thought they nerfed Katalina's corner-to-corner combo?

Originally posted by Engodo:
I would rather hunt Komodo dragons in Afghanistan

Just want to point out that Komodo dragons are from Indonesia and not Afghanistan.
they slightly nerfed her corner carry she can't do wall to wall anymore off single stray hit. but she can still do 2/3 of screen carry (so practically coast to coast) off her usual confirms.
kumokiri Mar 17 @ 10:38am 
Originally posted by Rei:
Originally posted by Gloom:
In addition to his midscreen combos he can also do a full corner combo into a SBA much farther from the corner than most of the cast. He's not terrible to play against the way Belial can be, but he's certainly a solid character.



I thought they nerfed Katalina's corner-to-corner combo?



Just want to point out that Komodo dragons are from Indonesia and not Afghanistan.
they slightly nerfed her corner carry she can't do wall to wall anymore off single stray hit. but she can still do 2/3 of screen carry (so practically coast to coast) off her usual confirms.
i recently labbed looking for some kat combos, she still has the corner-to-corner taxi, but it's a different route that deals a bit less damage (over 7500 give or take) and at least costs her all her meter

but the end situation still stands as you are at the corner, and she is in your face at point blank range
Last edited by kumokiri; Mar 17 @ 10:41am
Rei Mar 17 @ 10:48am 
Originally posted by kumokiri:
Originally posted by Rei:
they slightly nerfed her corner carry she can't do wall to wall anymore off single stray hit. but she can still do 2/3 of screen carry (so practically coast to coast) off her usual confirms.
i recently labbed looking for some kat combos, she still has the corner-to-corner taxi, but it's a different route that deals a bit less damage (over 7500 give or take) and at least costs her all her meter

but the end situation still stands as you are at the corner, and she is in your face at point blank range
i c i c, yeah i think with old route you can still do corner to corner but you gotta RS, so kinda not worth imo meter wise.

Back to on topic though, I don't own Sandy going to wait for some other characters later in the line up before I clown on Season 2 pass, but from what I've seen fighting him and high level players, he's a very strong solid character. I don't think he's as busted as some people were making him out to be----but he's strong. I think people feel like his kit is overloaded because of how versatile elements make him. Picking the right element for the right MU makes the game infinitely better for you instead of just defaulting to water. Along with the fact how solid some of his normals are and he can just pressure you with the usual 66L while also having a fair bit of skills in his kit that leaves you either safe/plus on bloc k especially if you don't know the knowledge checks is what could make him feel oppressive. I will say this though at least from what a friend who has him in Master told me, you sort of do have to play a bit on point with him or pressure is kind of hard to start up.
Last edited by Rei; Mar 17 @ 8:57pm
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