Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

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Worth buying the full version?
Granblue Fantasy games seems very interesting to me.
Is this game's story and Relink connected or nah?

I did play the free edition. For what it is. It plays fun for the most part. I admit I'm not great at fighting games but that doesn't stop me at enjoying them.

I'll like to hear your opinions. :SoldierThumbsUp:

EDIT: Forgot to update. Yes I've bought it cause it plays pretty good.
Thanks for all your inputs. Take care.
Last edited by RadRanger; Mar 8 @ 5:23pm
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Showing 1-15 of 25 comments
Red Feb 27 @ 5:54pm 
IIRC Relink is like a side story to the original Granblue Fantasy, and Granblue Fantasy Versus Rising takes place even later. From what I understand the stories are loosely connected and can be enjoyed without having played the other games.

As for whether it's worth full price or not: do you see yourself playing more of the story mode, playing online multiplayer more, trying out different characters and possibly maining one that's not Gran? It's up to you. I like fighting games and despite my gripes with the game, I still enjoy it and think it was money well spent. But you can also find people who bought the game only to discover that it wasn't what they expected or wanted, whether because they don't actually enjoy fighting games for one reason or another, or because they don't like this one specifically. I think the current discounts are pretty good and especially for the Deluxe Edition, but again it's up to you to know whether it feels worth it or not.

Edit: Also you might appreciate it a bit more at a more "casual" level. This game's balance can be wack, I need to say it. But if you enjoy the free edition, then chances are you'll still have fun with the full game.
Last edited by Red; Feb 27 @ 6:02pm
Fish Feb 27 @ 6:01pm 
It'll depend on what kind of experience you're after. If you're new to fighting game as a genre in general, there's a very steep learning curve, and early learning experience fighting other players will be really rough until you can finally come to a decent understanding of general mechanisms.
If you have enough persistence and don't mind losing, there's a lot of fun to be had in the long run once you're past the initial learning curve. For that matter, Rising is one of the easier to learn fighting games.

If you just want the single player experience, I'd personally recommend the old granblue fantasy versus, instead of Rising. That game had a full on JRPG progression along with co-op gameplay and plays like a side scrolling beat em up (both local coop and online). Rising's single player is much more simplified. Still has the beat em up gameplay but no more JRPG progression system and no more co-op. Story wise, GBVS/GBVSR isn't really connected to Relink or the source material. It exists as its own stand-alone timeline. You'll see familiar characters but the events of the story don't really connect all that much aside from how the party first met, but that's about it.

That said, Rising has way more characters, and each characters have more moves they can perform; so if you enjoy playing the single player arcade mode (or the recently added survival mode) while trying out different character playstyles and just looking at them doing cool moves in general. There'll still be some fun to be had.

Rising also has a photo/diarama mode for posing characters and taking screenshots. This is something the original didn't have.

Overall, Rising's focus is much heavier on online matches, or the core fighting systems in general as opposed to single player content.
Last edited by Fish; Feb 27 @ 6:04pm
Originally posted by Fish:
If you just want the single player experience, I'd personally recommend the old granblue fantasy versus, instead of Rising. That game had a full on JRPG progression along with co-op gameplay and plays like a side scrolling beat em up (both local coop and online). Rising's single player is much more simplified. Still has the beat em up gameplay but no more JRPG progression system and no more co-op. Story wise, GBVS/GBVSR isn't really connected to Relink or the source material.
I didn't know there was a original version I thought rising was a updated game.
But hey that's great to know. I usually just experience everything I can besides single player.
Thanks for your thoughts dudes. :steamthumbsup:
Fish Feb 27 @ 7:52pm 
Oh so if you have already been playing online matches in the free edition, that experience is indicative of what the full game is gonna be like, but with the roster restriction gone and you'll have no more game mode limitations (other than the dlc characters of course. Those you'd need to either buy or unlock)

Whatever progress you made before will also transfer over to full version.
Apollyon Feb 28 @ 6:37am 
The free edition is terrible. You are forced to play from a rotation of random characters that changes every week, making it impractical, if not impossible, to practice with and main a specific character. Also, you can't use any DLC as a free edition player, making it worthless. It's pretty telling that it's only being played by 54 players on average, despite it being free.
Originally posted by Superbia:
The free edition is terrible. You are forced to play from a rotation of random characters that changes every week, making it impractical, if not impossible, to practice with and main a specific character. Also, you can't use any DLC as a free edition player, making it worthless. It's pretty telling that it's only being played by 54 players on average, despite it being free.
so its terrible for not giving you access to the full game for free?
Last edited by Rufus MF Albarea; Feb 28 @ 7:00am
kumokiri Feb 28 @ 7:43am 
Originally posted by Rufus MF Albarea:
Originally posted by Superbia:
The free edition is terrible. You are forced to play from a rotation of random characters that changes every week, making it impractical, if not impossible, to practice with and main a specific character. Also, you can't use any DLC as a free edition player, making it worthless. It's pretty telling that it's only being played by 54 players on average, despite it being free.
so its terrible for not giving you access to the full game for free?

very high standards set even for a demo version, and the whole point of a demo is to get you to buy the full game and play it?

def worth it during this sale though
Apollyon Feb 28 @ 7:51am 
Originally posted by Rufus MF Albarea:
Originally posted by Superbia:
The free edition is terrible. You are forced to play from a rotation of random characters that changes every week, making it impractical, if not impossible, to practice with and main a specific character. Also, you can't use any DLC as a free edition player, making it worthless. It's pretty telling that it's only being played by 54 players on average, despite it being free.
so its terrible for not giving you access to the full game for free?
No. They could easily have gone with the Killer Instinct model and allowed you access to a single character of your choice while also letting you buy any extra content from the full version +DLC that you want. That way, they'd still be making money from the free version while also letting people decide for themselves how much they want to spend buying only the content that appeals to them.

As it stands, I find no reason to go with the free version, since it severely restricts you in every way while providing you nothing but the bare minimum.
Originally posted by Superbia:
Originally posted by Rufus MF Albarea:
so its terrible for not giving you access to the full game for free?
As it stands, I find no reason to go with the free version, since it severely restricts you in every way while providing you nothing but the bare minimum.

i mean yea its a demo/trial version of the full game, its expected to have bare minimum content, its a slice of what the full game has to offer, like any other trial or demo version thats ever existed for any game like ever

also going on that ki example, they actually removed the ability to remove actually choose your fighter last i checked (i know they allowed you to before 10 anniversary update) and now your restricted to 1 fighter per weekly rotation

(Edit: i did forget that any fighters you had bought before the 10th anniversary update youd keep but were talking about to date ki so that dosnt really mean much but wanted to offer clarification)
Last edited by Rufus MF Albarea; Feb 28 @ 8:22am
Apollyon Feb 28 @ 8:23am 
Originally posted by Rufus MF Albarea:
Originally posted by Superbia:
As it stands, I find no reason to go with the free version, since it severely restricts you in every way while providing you nothing but the bare minimum.

i mean yea its a demo/trial version of the full game, its expected to have bare minimum content, its a slice of what the full game has to offer, like any other trial or demo version thats ever existed for any game like ever
You need to look up the difference between a demo and a F2P version of a game. They are not even remotely the same thing. The free version of GBVSR is meant as a F2P alternative, not a demo (can you even have a demo in a fighting game?), so it's painfully lackluster in that regard. The F2P model only works if it provides enough content to where it's either enough for people as is or it's enticing enough that people willingly spend money to buy extra stuff to enhance their experience.

A random weekly rotation without the possibility to buy permanently available to use characters is counter-intuitive, since it means a F2P player is inevitably going to get frustrated with not being able to keep using his main(s) for longer than a week and with how the free rotation works, it could be months before they get another chance at using their character(s).

EDIT: I know KI eventually removed that model, which is why KI died lol.
Last edited by Apollyon; Feb 28 @ 8:23am
Originally posted by Superbia:
Originally posted by Rufus MF Albarea:

i mean yea its a demo/trial version of the full game, its expected to have bare minimum content, its a slice of what the full game has to offer, like any other trial or demo version thats ever existed for any game like ever
You need to look up the difference between a demo and a F2P version of a game. They are not even remotely the same thing. The free version of GBVSR is meant as a F2P alternative, not a demo (can you even have a demo in a fighting game?), so it's painfully lackluster in that regard. The F2P model only works if it provides enough content to where it's either enough for people as is or it's enticing enough that people willingly spend money to buy extra stuff to enhance their experience.

A random weekly rotation without the possibility to buy permanently available to use characters is counter-intuitive, since it means a F2P player is inevitably going to get frustrated with not being able to keep using his main(s) for longer than a week and with how the free rotation works, it could be months before they get another chance at using their character(s).

EDIT: I know KI eventually removed that model, which is why KI died lol.

but it is a demo version, if you could buy individual characters and or functions like story more or lobby creation or ranked queue it would constitute as free to play but, by all accounts this is the demo version of the game, you cant access the features i just listed without buying the full game hence demo and or a slice of the full game.

and even then this demo is far more generous than vast majority of fighting games for the soul fact it allows you to actually try the game out, where almost every other fighter is either all in or nothing
Last edited by Rufus MF Albarea; Feb 28 @ 8:47am
kumokiri Feb 28 @ 8:49am 
bottom line stands though, you can try the demo then you can play the full game if you vibe with it or not
but it makes no sense to complain about a demo/trial limitations and seeing how cygames monetizes gbvsr, no way they will let you buy paid content from the full game lol

the online play restrictions are insanely generous for a demo, i'll stop here
Last edited by kumokiri; Feb 28 @ 8:50am
Apollyon Feb 28 @ 9:00am 
Originally posted by Rufus MF Albarea:
but it is a demo version, if you could buy individual characters and or functions like story more or lobby creation or ranked queue it would constitute as free to play but, by all accounts this is the demo version of the game, you cant access the features i just listed without buying the full game hence demo and or a slice of the full game.

and even then this demo is far more generous than vast majority of fighting games for the soul fact it allows you to actually try the game out, where almost every other fighter is either all in or nothing
The only mode that matters in a fighting game is online and the F2P version provides that, so it's not a "demo". It's a faulty F2P mode that relies on a weekly rotation of characters but doesn't allow players the freedom to spend money on it to unlock permanent stuff to use, which makes it absolutely useless to anyone other than those looking to dip their toes using random characters. I just can't see someone using the free version of GBVSR long term, which is reflected by the player numbers being in the mid double digits at all times.

Originally posted by kumokiri:
bottom line stands though, you can try the demo then you can play the full game if you vibe with it or not
but it makes no sense to complain about a demo/trial limitations and seeing how cygames monetizes gbvsr, no way they will let you buy paid content from the full game lol
The free version does a terrible job at providing incentive to players to get the full version, since it restricts them from using the characters they are interested in. A new player who really likes character X and potentially has an interest in getting the full version might try the free version, only to find that character X is not available in the weekly rotation and there's no telling when they'll be in the rotation again, since it's random.

Also, your argument about monetization makes zero sense. What I'm saying is that Cygames could easily have monetized the F2P version, by just giving players the freedom to buy individual characters from the base roster and DLC, similar to what KI did in the past. They could have scrapped the terrible rotation system and instead had you start with a single permanently unlocked character and then given you the ability to purchase any character you're interested in using and the ability to buy any DLC you fancy. That's a way better monetization system than forcing players to either suffer through a random weekly rotation or extort them into buying the full game.
Last edited by Apollyon; Feb 28 @ 9:02am
Originally posted by Superbia:
Originally posted by Rufus MF Albarea:
but it is a demo version, if you could buy individual characters and or functions like story more or lobby creation or ranked queue it would constitute as free to play but, by all accounts this is the demo version of the game, you cant access the features i just listed without buying the full game hence demo and or a slice of the full game.

and even then this demo is far more generous than vast majority of fighting games for the soul fact it allows you to actually try the game out, where almost every other fighter is either all in or nothing
The only mode that matters in a fighting game is online and the F2P version provides that, so it's not a "demo". It's a faulty F2P mode that relies on a weekly rotation of characters but doesn't allow players the freedom to spend money on it to unlock permanent stuff to use, which makes it absolutely useless to anyone other than those looking to dip their toes using random characters. I just can't see someone using the free version of GBVSR long term, which is reflected by the player numbers being in the mid double digits at all times.

1 it dosnt matter what modes you do and dont find important by definition its a demo it dosnt matter how hard you spin it by definition you cant get any content in the game unless you buy the full game making it a demo, this isnt a hard concept to grasp

2 the reason why you dont see someone using the free version long term is because it was designed that way, its ment to give you a taste of what the full game is like and if you like it you can buy and play the full version.

why cant i play the character i want? its because its not try your main simulator, the demo gives you a chance to play in a casual match to see if the core game play mechanics jive with your taste, what good is there playing your "main" if the base game mechanics where theoretically trash and you didnt like it

also if you think the monetization system they have here is "bad" then be happy knowing its legaues better than 95% of every other fighting game ever made, where you either pay all and get all or pay nothing and get nothing
Last edited by Rufus MF Albarea; Feb 28 @ 9:18am
Apollyon Feb 28 @ 9:21am 
Originally posted by Rufus MF Albarea:
1 it dosnt matter what modes you do and dont find important by definition its a demo it dosnt matter how hard you spin it by definition it dosnt you cant get any content in the game unless you buy the full game making it a demo, this isnt a hard concept to grasp

2 the reason why you dont see someone using the free version long term is because it was designed that way, its ment to give you a taste of what the full game is like and if you like it you can buy and play the full version.

why cant i play the character i want? its because its not try your main simulator, the demo gives you a chance to play in a casual match to see if the core game play mechanics jive with your taste, what good is there playing your "main" if the base game mechanics where theoretically trash and you didnt like it
Your drivel aside, we both agree on the point that the free version is not worthy of long term use. So, I'll just leave it at that, since I grow tired of you doubling down on being wrong as usual. You can keep defending it as being good for what it offers, obviously we're never going to agree.

At any rate, OP is asking if the full version is worth it, so this debate on how good the free version is veers off from the main topic of the post. Imo, the full version is worth it, only on sales of 60% and upward. Now would be as good a time as any to snatch this game as I did, OP, considering there is a small revival approaching +30%.

EDIT: Since you appear incapable of admitting you're wrong and will always seek to get the last word with personal attacks and other bait, I'll be going back to my previous policy of keeping you blocked and ignoring any of your replies addressing me. It was fun when I was just around here to laugh at the Cygames shills but now that I actually own the game and will be active here as a player, I can't be bothered having to deal with such charades. Nice knowing ya, Bagel.
Last edited by Apollyon; Feb 28 @ 9:36am
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