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I'd honestly just massively boost the XP across the board. My highest level character is 460 and I have 200 hours in the game. Getting the final weapon for each character isn't realistic for someone not AFK farming, and that shouldn't be the case.
Giving people actual rewards for playing should help get people interested in playing regularly, but more costumes/characters and patches are always the best thing to attract players back to the game.
things that need the nier treatment:
66l
the damage
bp lost due to supers
to be honest for me only the 66L is still absurdly broken.
you don't really need the final weapon for every character.
If people could have decent fun when they tire of dealing with competitive people that would help out a lot. I don't know why we just decided Fighting Games don't need single player anymore.
The solution? Make rewards attainable by people with lives, and stop people from abusing the system.
Will that happen? Of course not. I was hoping this patch would fix the AFK farming, but it didn't.
Only way of fixing afk farming of it (except stopping them from search entirely) is make this weapon obtainable by win count on character and not lvl
The problem isn't that a cool weapon is only attainable by dedicated players, the problem is that AFK farmers have completely undermined that, and giving more casual players something to reasonably work towards might incentivize them to play the game.
You turn a failed system into something fun for casuals. That's the idea. The current system failed, that's not up for debate.