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I say this based on how they treat the balance of this dumpster fire, there is a good game here but it requires quite some rework on a few things and I personally don't think the devs have it in them to fix tbh.
For me it takes less than a minute to find matches on ranked mode but I have heard it's harder to find ppl in the lower ranks if you're just starting out. (also, supposedly it's harder to find games in Europe but I've been hearing mixed responses regarding that so I can't be sure.)
Try to simply head to the public lobby and find someone similar to your rank. You could also attempt to queue casual (not sure if the free version can do that though), although I wouldn't really recommend casual matches to someone just starting out since that mode will match you against literally anyone else who's in the queue so your chance of finding someone too far beyond your current skill range is high.
Also double check if you have cross platform play enabled.
As for ppl who bought the original + dlc at full price, they would have had the game for ~3 years. All that accumulated game time would've been something that later comers couldn't have experienced.
Of course, how good of a value is subjective, but in the case of Rising, it really doesn't make sense for these changes to be released as an update to the original, or else, what's now known as vanilla GBVS would cease to exist entirely, and the ppl who preferred the original's systems wouldn't even have a way to play it offline or via pre-arranged matches with friends.
Plus it's Granblue, if you are expected a completely new made game, you will end up with the exact same and less playable characters and content for the base game anyway.
They didn't have a sale for summer probably because EVO is right around the corner and a major patch is coming shortly after. The next sale is most likely gonna happen around that.
Amount of people in lobbies kinda dropped from 3-4 full lobbies to 60-80 players in only one.
Queue times in ranked were 10-40sec on Bea release, and about 40-80 now.Recently it started to match me with cross rank players.A1vs S1,B1 vs A2 etc.
Still meet a F2P gamers, and newbies with 300- matches.
It may be a speculation, but EldenRIng release, summer vacations and Bea nerf could be a reasons why population declined.
My prediction : no hopes in August 1.50 patch.Game aint gonna die,but a lot of people gonna drop it when big Autumn releases will come.Game will be "healthy" next 3-5 months,maximum.Use this time to enjoy it.
Still not recommend.
I have a few characters in the lower D5 & C Ranks and I always find matches at all times of the day.
You can always refund it if you don't like it. Try the demo first so you can test the online waters.
- The inability to browse menus when waiting for a match.
- The inability to unfocus the game (in windowed mode) at all.
- The inability to so much as anything except training mode while waiting for a match.
- Lobby mechanics where there's just noone waiting to play a game.
- No single player content to keep the player occupied while he's waiting for a match.
- When you finally do manage to get something else in focus other than the game you end up with no sound cues telling you found a match.
Having to avoid the occasional character isn't nearly as relevant. If you're relying on tournaments to be the draw for players the game will be just as dead after rebalancing as it is now. The daily tournaments, that drew players away from the lobbies and essentially stopped them from playing the game, did far more damage than anything in the game did.