Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

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Soulsofdeath Jan 31, 2024 @ 2:49pm
7
This game is weird.
It feels really slow and to simple. I know lot folks like it but this is not a fighting game. This is a simplify boring game that has bland characters. I'm sorry am not going with the crowd with this one why should I buy this game? Its not good and you should want more from your fighting games then a nerfed version. Please Explain to me how this game is a good fighting game?
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Showing 1-15 of 84 comments
Kiyaya Jan 31, 2024 @ 2:53pm 
Why should anyone explain themselves to you? You are making it clear from the outset that you have very negative opinion of the game; why would the words of internet person 2157 change your mind?
Go play a fighting game that you do enjoy.
Soulsofdeath Jan 31, 2024 @ 3:03pm 
Originally posted by Kiyaya:
Why should anyone explain themselves to you? You are making it clear from the outset that you have very negative opinion of the game; why would the words of internet person 2157 change your mind?
Go play a fighting game that you do enjoy.
No one has to. I just want to know why ppl like it. I want know why so many ppl think this game is good. I don't see it. Then again I don't see how most ppl buy MK1 think its good.
Hi I'm -2be- Jan 31, 2024 @ 4:23pm 
Because the game is not as simple and bland as it looks like.

On the first blink it looks totally easy. But u seem to forget that absolutely everybody as acces to this "easy" tools. That means a lot of ppl have a lot of free brain power for tactics mindgames and all the other stuff. In games like street fighter or mk or tekken ppl make a lot more mistakes that u can capitalize off. When u get higher in rank that just happens seldom and u really need to KNOW the stuff that happens there if u dont want to get blown up by one combo.

This game has an asian approach to the topic. Its not about the mechanics its more about the mindset and knowledge.

You played the free Edition game for like 2 hours or so. I wonder how you can assess how hard this game really can be.
Unrighteous Jan 31, 2024 @ 4:56pm 
"This is not a fighting game."

0_0
ST47AN Jan 31, 2024 @ 5:01pm 
It's a great game! What do you mean going with the crowd this game has 1.5k players on steam. Going with the crowd is Street Fighter & now Tekken 8 which has 30-40k on stream.

Granblue has it's niche player base the same as Under Night In Birth. The people that are going to play GB are the people that like/love the game. It doesnt have as many players as the big name fighters so the people will usually be somewhat seasoned. So new players come thinking stuff is all sweet then get online & get washed!! Hence all the "This game is weird, unplayable, hard, ect....." threads.
Oku Jan 31, 2024 @ 5:15pm 
"this is not a fighting game" and with that any desire I had to respond is gone.

Can y'all make criticisms without no-true-scotsmanning computer games please? lol
Soulsofdeath Jan 31, 2024 @ 5:28pm 
Originally posted by Hi I'm -2be-:
Because the game is not as simple and bland as it looks like.

On the first blink it looks totally easy. But u seem to forget that absolutely everybody as acces to this "easy" tools. That means a lot of ppl have a lot of free brain power for tactics mindgames and all the other stuff. In games like street fighter or mk or tekken ppl make a lot more mistakes that u can capitalize off. When u get higher in rank that just happens seldom and u really need to KNOW the stuff that happens there if u dont want to get blown up by one combo.

This game has an asian approach to the topic. Its not about the mechanics its more about the mindset and knowledge.

You played the free Edition game for like 2 hours or so. I wonder how you can assess how hard this game really can be.
I don't need a whole lot of time to know if a game is bad. Cool down in a fighting game is the most ♥♥♥♥♥♥ thing I have heard of its a arena fighting on a 2d plan with cooldowns and optional button inputs. You could say its more like Smash Bros then a fighting game.
Oku Jan 31, 2024 @ 5:32pm 
Originally posted by Soulsofdeath:
Originally posted by Hi I'm -2be-:
Because the game is not as simple and bland as it looks like.

On the first blink it looks totally easy. But u seem to forget that absolutely everybody as acces to this "easy" tools. That means a lot of ppl have a lot of free brain power for tactics mindgames and all the other stuff. In games like street fighter or mk or tekken ppl make a lot more mistakes that u can capitalize off. When u get higher in rank that just happens seldom and u really need to KNOW the stuff that happens there if u dont want to get blown up by one combo.

This game has an asian approach to the topic. Its not about the mechanics its more about the mindset and knowledge.

You played the free Edition game for like 2 hours or so. I wonder how you can assess how hard this game really can be.
I don't need a whole lot of time to know if a game is bad. Cool down in a fighting game is the most ♥♥♥♥♥♥ thing I have heard of its a arena fighting on a 2d plan with cooldowns and optional button inputs. You could say its more like Smash Bros then a fighting game.

Because god ♥♥♥♥♥♥♥ forbid a game do something different literally ever to add more importance to special usage and change up the pacing, every fighting game must be a reskin of the original Street Fighter cabinet or it's not a real fighting game, right?
Inuakurei Jan 31, 2024 @ 5:45pm 
Its a terrible fighting game. Fun every now and then though.
Soulsofdeath Jan 31, 2024 @ 5:46pm 
Originally posted by Oku:
Originally posted by Soulsofdeath:
I don't need a whole lot of time to know if a game is bad. Cool down in a fighting game is the most ♥♥♥♥♥♥ thing I have heard of its a arena fighting on a 2d plan with cooldowns and optional button inputs. You could say its more like Smash Bros then a fighting game.

Because god ♥♥♥♥♥♥♥ forbid a game do something different literally ever to add more importance to special usage and change up the pacing, every fighting game must be a reskin of the original Street Fighter cabinet or it's not a real fighting game, right?
Oh am sorry by different you mean changing everything to be something different. Cool downs in a fighting game is objectively dumb. If I want to throw a special I will do the inputs and do it. Your slowing the game down for no reason. Heard of Darkstalkers? Maybe Blazeblue or Guilty Gear? Maybe Killer Instinct? would you consider those to be like Street Fighter?
Kiyaya Jan 31, 2024 @ 5:54pm 
Originally posted by Soulsofdeath:
Originally posted by Oku:

Because god ♥♥♥♥♥♥♥ forbid a game do something different literally ever to add more importance to special usage and change up the pacing, every fighting game must be a reskin of the original Street Fighter cabinet or it's not a real fighting game, right?
Oh am sorry by different you mean changing everything to be something different. Cool downs in a fighting game is objectively dumb. If I want to throw a special I will do the inputs and do it. Your slowing the game down for no reason. Heard of Darkstalkers? Maybe Blazeblue or Guilty Gear? Maybe Killer Instinct? would you consider those to be like Street Fighter?
I hate having to respond to someone who's already made the score clear but

The game is slowed down because that is the pace the developers wanted.
Since you mentioned cooldowns... Cooldowns are there because the devs wanted to add decision making to whether or not you use an EX move with the knowledge that it locks out the move in the immediate future.
As an example, Beelzebub's EX divekick is a fantastic neutral skip that is quick, hard to anti-air, and plus on block. However, if I manage to frametrap someone using those plus frames, the divekick cooldown is also tied to his chaoscalibur, so my combo options are now limited because I decided to use EX divekick.

Yes, the game is simple compared to a lot of its contemporaries, but that isn't necessarily a bad thing. Easy games have their place just as much as hard games, and in fighting games specifically, it just shifts the difficulty of the game somewhere else. The devs here wanted move focus to be on decision making and reading your opponent rather than execution or comprehension.
Last edited by Kiyaya; Jan 31, 2024 @ 5:54pm
δΔ Jan 31, 2024 @ 5:54pm 
Definitely not a fighting game. Volvo just had to put it on the fighting genre page on the steam store because they haven't yet made a page for the simplify boring genre. :Nutcracker: :Nutcracker:
Soulsofdeath Jan 31, 2024 @ 5:58pm 
Originally posted by δΔ:
Definitely not a fighting game. Volvo just had to put it on the fighting genre page on the steam store because they haven't yet made a page for the simplify boring genre. :Nutcracker: :Nutcracker:
I wouldn't trust those tags b/c they put a fighting game as a RPG on Steam.
Oku Jan 31, 2024 @ 6:48pm 
Originally posted by Soulsofdeath:
Originally posted by Oku:

Because god ♥♥♥♥♥♥♥ forbid a game do something different literally ever to add more importance to special usage and change up the pacing, every fighting game must be a reskin of the original Street Fighter cabinet or it's not a real fighting game, right?
Oh am sorry by different you mean changing everything to be something different. Cool downs in a fighting game is objectively dumb. If I want to throw a special I will do the inputs and do it. Your slowing the game down for no reason. Heard of Darkstalkers? Maybe Blazeblue or Guilty Gear? Maybe Killer Instinct? would you consider those to be like Street Fighter?

And yet people enjoy it and you screamin in an internet tantrum doesn't actually make it "objectively" bad.

If you don't like it then just don't like it. Stop trying to validate yourself by having a fit and acting shocked that people enjoy things you don't, it's embarassing.
Soulsofdeath Jan 31, 2024 @ 7:06pm 
Originally posted by Oku:
Originally posted by Soulsofdeath:
Oh am sorry by different you mean changing everything to be something different. Cool downs in a fighting game is objectively dumb. If I want to throw a special I will do the inputs and do it. Your slowing the game down for no reason. Heard of Darkstalkers? Maybe Blazeblue or Guilty Gear? Maybe Killer Instinct? would you consider those to be like Street Fighter?

And yet people enjoy it and you screamin in an internet tantrum doesn't actually make it "objectively" bad.

If you don't like it then just don't like it. Stop trying to validate yourself by having a fit and acting shocked that people enjoy things you don't, it's embarassing.
Good for them. Ppl like the New God of War and Spider-Man 2 am not jumping on a bandwagon to praise those ether. This sucks b/c it doesn't feel good, the characters are plan, and its to damn slow. Cooldowns are dumb and no one has told me what they like about it?
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Date Posted: Jan 31, 2024 @ 2:49pm
Posts: 84