Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

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sage Jan 19, 2024 @ 10:19pm
Dash button purpose?
Is there a purpose to having the dash button assigned, or is it simply a shortcut similar to technical-inputs? Honest question from someone new to the series (and non-tekken fighters in general)
Last edited by sage; Jan 19, 2024 @ 10:20pm
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Showing 1-13 of 13 comments
Ω Yukich Jan 19, 2024 @ 10:24pm 
Shortcut
KaraPenguin Jan 19, 2024 @ 11:16pm 
It's a shortcut, but not quite in the same way that the special button is. That will automatically perform a skill/special, but doesn't actually mimic the input. Dashing, however, does (kind of). This means if you press dash while holding forward and then you press an attack button, you'll get that dash attack, even if the press is very short.

TLDR: Shortcut that also opens up faster dash attacks if used properly. Make use if it! It's not just a crutch or anything.
Inuakurei Jan 19, 2024 @ 11:17pm 
You can get a lot of value from the dash button. I don't use it, but that's honestly just because I'm old and stubborn. You should use it.

Primarily that it's faster than having to manually press forward twice.

In addition to that it makes doing attacks out of a dash much easier. So lets say you want to dash a small distance and do a low sweep. Instead of pressing forward forward, then moving the dpad to down + button, you can just tap the dash button and press down + button. Without the dash button you risk messing up an input because you're moving the dpad from forward to down, but with the dash button you don't mess with the dpad so there's no room for error. Not to mention its way faster to input.

Also in this game specifically, you can do dash attacks from a standing position with the dash button. Normally you have to actually start a dash to do a dash attack, but because the dash button counts as one of the forward inputs you need to dash attack, you can do it instantly. Press forward, then the dash button + light in quick succession, and you'll do the dash attack without moving at all. Its quite OP in this game.

So yea. Because you're a new player and don't have any preconceived notions about inputs, I'd recommend you use it.
sage Jan 19, 2024 @ 11:30pm 
Makes sense. I can see the value of an "instant" dash attack for sure. If I relate it to the only fighter I've played in depth it's an instant running 2 in tekken. Which is kind of insane.

Either way thank you. I've already been doing manual dashes since it feels more natural, but I have an extra button on my leverless that I could assign to dash and see if it's worth using in "spicy" situations. I love the accessibility of single button techniques that fighting games have been introducing, but it's so hard to break muscle memory :qlexcellent:
Ω Yukich Jan 19, 2024 @ 11:34pm 
Yeah, its hard to use something thats easier and better since double tapping was a thing since forever
I love the fact that this button was meant for those who struggled with dashing in fighting games for whatever reason
But in the end it transformed into the ultimate tool for pros

Have fun and welcome to Rising friend
Tyrone Biggums Jan 20, 2024 @ 12:39am 
Originally posted by SonoranSage:
Is there a purpose to having the dash button assigned, or is it simply a shortcut similar to technical-inputs? Honest question from someone new to the series (and non-tekken fighters in general)
66L
Unrighteous Jan 20, 2024 @ 12:49am 
If you use a dpad or leverless controller, the benefits are honestly so small that it's not worth the mental energy IMO. If you use an arcade or analog stick, dashing is pretty slow so the button can be useful.
Infevo Jan 20, 2024 @ 1:00am 
Another benefit of the dash macro is that you can keep holding 4 while dashing. So you are quicker blocking again after dashing for a short duration. If you are smart about it you can time your 4 instead and fish for just blocks for more meter gain. You can also spot dodge that way faster.

There are also character specific applications which make the dash macro a powerful tool to not sleep on. For example, Vira's air dash. You can fake a back jump and pretend to disengage and then instantly go for an air-dash low to the ground.
You may want to experiment with the button and figure out where you can use it instead of a conventional 66.

Originally posted by Unrighteous:
If you use a dpad or leverless controller, the benefits are honestly so small that it's not worth the mental energy IMO. If you use an arcade or analog stick, dashing is pretty slow so the button can be useful.

The benefits of plinking dash macro + attack is huge. Even on leverless since barely anyone is capable of consistently doube tapping directional buttons frame perfect (some practice double tapping with their right and dominant hand for years and cannot do it consistently). In fact, most people will waste at least 2-3 frames in between their two directional inputs. Additionally, you may lose another frame in between your second directional input and your attack (e.g. for 66Ls).
Last edited by Infevo; Jan 20, 2024 @ 1:03am
The only thing with it that can't be replicated by tapping 66 is that you can do dash attacks from walking back. So [4]6DL is something you can do that is impossible to do with just directionals. If that's worth anything... I don't know. Some people use it to bait moves but it's not even that common and there's other things you can do to similar effect.
Infevo Jan 20, 2024 @ 12:07pm 
Originally posted by reaVerNL@Rumbleᚱᛖᚨᚠᛖᚱ:
The only thing with it that can't be replicated by tapping 66 is that you can do dash attacks from walking back. So [4]6DL is something you can do that is impossible to do with just directionals. If that's worth anything... I don't know. Some people use it to bait moves but it's not even that common and there's other things you can do to similar effect.

Very good point. Except the input may look more like [4]D6L for pad and lever users as going through neutral (5) may take up a frame. In order to optimize and achieve the 9f 66L one should consider plinking D into 6+L.
=> [4], 5+D, D+6+L
I don't have 7 buttons to use :D
Bigamo Jan 20, 2024 @ 3:40pm 
Originally posted by SonoranSage:
Is there a purpose to having the dash button assigned, or is it simply a shortcut similar to technical-inputs? Honest question from someone new to the series (and non-tekken fighters in general)
So all can spam 66l faster and ruin the game.
Thalq Jan 20, 2024 @ 5:36pm 
I wish they allowed for toggling L+M as command dash combination instead of throw (as it is redundant with L+U), they were really short-sighted when designing this because a standard 6-8 button stick or leverless user has to bind replay & record, leaving the dash button unbound.
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Date Posted: Jan 19, 2024 @ 10:19pm
Posts: 13