Granblue Fantasy Versus: Rising

Granblue Fantasy Versus: Rising

View Stats:
Albireo Dec 17, 2023 @ 2:22pm
What's your button layout on Hitbox/Stick?
I find it hard to find a good layout for all these simple input combinations. They are all really useful because they come out faster.
You need to be able to press the skill button + L/M/H/U, and also skill + grab for the instant supers.

I'm about to switch to controller if I don't figure this out, controller is way more comfortable but I'm not used to it, especially for movement.

I'm currently using:
L - M - H - U
Skill - Guard - Dash - Grab

Any recommendations would be appreciated, thanks
< >
Showing 1-15 of 20 comments
Orochi Dec 17, 2023 @ 2:29pm 
I'm using
L - M - H - Guard
Skill - U - Grab - dash

so for specials i can use my thumb and any finger for the various levels, for sba's i hit skill and grab, for ssba's i hit the bottom left three buttons at once
WildsGuard Dec 17, 2023 @ 2:50pm 
I'm currently using:
L - M - H - Grab
U - Skill - Guard - Dash (Mostly unused)

This is the most intuitive I feel because I use technical inputs so the majority of the time I fingers will hover over L, M, H and U.

Using your middle finger or pinky to press Skill/Guard for the dp confirms, dodge or crossup guards is much easier.
Oturan972 Dec 17, 2023 @ 3:20pm 
For me it's :
Grab - L - M - Skill
Dash - U - H- Guard

I know my layout is a bit weird but I got my reason lol
FleshyBB Dec 17, 2023 @ 3:50pm 
I didn't find the button combinations comfortable on hitbox. Holding guard to dodge, or skill for certain stuff was really cumbersome. I just switched to ps4 controller.
Pwnbeard Dec 17, 2023 @ 4:05pm 
M H U S
L Gu X X

I don't have dash or throw bound because I use those buttons for training shortcuts or discord PTT
Everchosen Dec 17, 2023 @ 4:08pm 
Mine is:

L-M-SK-TH
U-H-Dash-Guard

Close to default, I think the only change is swapping Dash and Guard.

Still trying to figure out how I'm going to navigate this, main struggle at this point are the True short cut SA, and Ultimate Skills.

I've mostly just using command inputs for those for those most part (for SA I use the single QCF Shortcuts)
Infevo Dec 17, 2023 @ 4:09pm 
L - M - Skill - Dash
U - H - Guard - Throw

This setup makes the most sense to me (without swaying too far off from default and from what I am used to) because I plink dash with the pinky into 6L or 6M a lot. Also with this skill button position I can use it with any attack for quick access to any special or skybound art. I still do not like the guard button below the skill button because it would make sense to have simultaneous access to skill and guard.

These 8-button layout games mess with my brain. I just found a somewhat tolerable setup for MK1 and GBFVSR flips the table for me.

One could also go for something like:

L - M - H - Skill
U/Throw - Dash - Throw/U - Guard

or:

L - M - H - Dash
Skill - Throw - U - Guard

Any setup I go for I would make sure that I always hit the Skill and Dash buttons with the same finger because I have to combine them with the attack buttons.
Last edited by Infevo; Dec 17, 2023 @ 4:25pm
AresGodOfWar Dec 17, 2023 @ 5:46pm 
L-M-H
U-S-G

I don't use the 4th button in each row so I didn't bother mapping it.
M+H is easy to press for brave mechanic
The top row is how I have it for games like Street fighter in terms of order of strength
I only use skill button with specials if I need a quick DP so the M and H button is mapped close to the skill button. If I need medium strenght thumb + middle. Heavy is index+ring.
Also, if I need to do easy super skybound art U and S are right next to each other which makes that nice to reach as well with index and middle.
Last edited by AresGodOfWar; Dec 17, 2023 @ 5:48pm
Altoration Dec 17, 2023 @ 10:54pm 
I'm using
L-M-B-Throw
U-H-SK-Dash

Same as most others I don't really use the last 2 buttons, having SK near U and H make it easy for fast input reversals
Last edited by Altoration; Dec 17, 2023 @ 10:54pm
Ganondwarf Dec 18, 2023 @ 1:37am 
For those with extra buttons, my DIY Frame1:

Guard__________ L - M - H - U
______________Sk-RageStk-Dash-X
____________Grab

Guard feels awkward on left pinky, but dodge reactions are much faster with dedicated/resting finger.
Last edited by Ganondwarf; Dec 18, 2023 @ 10:54pm
ルタフォリ Dec 18, 2023 @ 2:22am 
Originally posted by FleshyBB:
I didn't find the button combinations comfortable on hitbox. Holding guard to dodge, or skill for certain stuff was really cumbersome. I just switched to ps4 controller.
Im having this same problem, I use all 8 buttons in multiple games but none of them have the awkward "Hold this button while pressing one of 4 other buttons". But some of the combos HAVE to be done that way to confirm things, I cant do 22h at the same speed no matter what. Its very annoying, makes me want to make a custom controller. (footpedals? lol) And I already have a leverless with extra buttons. :P

Currently using:

Throw
L-M-H-na
Skill - U - na - dash
Block

Unironically I think much harder games are mechanically easier because of this. I also dislike having to hold forward to dash attack lol, I always let go of it like a frame before I click the button.
Last edited by ルタフォリ; Dec 18, 2023 @ 2:28am
drogoz Dec 18, 2023 @ 3:40am 
Its ♥♥♥♥ no matter how i set it, this game is made for pad ig.
Infevo Dec 18, 2023 @ 3:42am 
Originally posted by drogoz:
Its ♥♥♥♥ no matter how i set it, this game is made for pad ig.

Circle and dp motions are always painful on pad. So no. This game is not made for pad.
drogoz Dec 18, 2023 @ 4:15am 
Originally posted by Infevo:
Originally posted by drogoz:
Its ♥♥♥♥ no matter how i set it, this game is made for pad ig.

Circle and dp motions are always painful on pad. So no. This game is not made for pad.
you dont even need motions, also its not even hard on pad if the dpad is decent
Last edited by drogoz; Dec 18, 2023 @ 4:16am
Infevo Dec 18, 2023 @ 4:20am 
Originally posted by drogoz:
Originally posted by Infevo:

Circle and dp motions are always painful on pad. So no. This game is not made for pad.
you dont even need motions, also its not even hard on pad if the dpad is decent

If you want to optimize damage you need motions.
< >
Showing 1-15 of 20 comments
Per page: 1530 50

Date Posted: Dec 17, 2023 @ 2:22pm
Posts: 20