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It's 40-58 USD across the board. And that's exactly how much Cygames gets, regardless of your buying power.
As cruel as it is, the game will "thrive" without you or non EU\US\Japan\Korean buyers. You did enough to make GBVS a recognisable brand with the previous itteration and no longer needed.
The whole idea behind Rising is to relaunch micro-transaction stream and there is a ton of known issues when applying regional pricing to in-app purchases on Steam (previous itteration didn't even had it - you payed in JPY regardless of region).
All in all, they don't need a lot of people, but fewer paying ones. It comes with known shortbacks which they've countered with free version and crossplay.
They simply don't need you outside of pricing brackets.
you are really dumb I am so sorry
From what i was able to read in X (Twitter) and Discord, they started to reply the support messages that players been sending to them through the official website by saying: The price for you region is what we believe is the correct.
THEN you go to UNI2 Sys:Celes a game series that have around the same or a little less players/buyers than GBVSR and around the same buyers in terms of Fighting Games. For most countries the normal version is around 22$ to 57$ and delux is 30$ to 60$, the lower amount are more for 3rd world countries. So yeah, no.
Cygames is just being greedy at this moment.
Every company is greedy, mate. Valve didn't give you these regional prices 8 years ago out of the sense of justice. They wanted to secure a market in your country and they did it. Because people in EU\US and some other countries can buy videogames on other platforms (not this one - it's Steam-exclussive on PC, right) while people depending on Valve regional pricing are bound to Steam now.
It's quite a typical behaviour for local monopolies and their partners, right? I'm pretty sure you've seen this not just once.
The conflict here is that they sold you 60 USD game with great discount and know ask 50 USD more for an update, because they already have a decent playerbase [thanks to you by the by] and can be bolder with their appetites.
It's like Mafia game when organised minority screws chaotic majority. And they are winning this, because they've played their cards right: crossplatforming linking PC playerbase to already fond Cygames fandom; free edition, letting people with negotiable conscience in and manual regional pricing favouring countries like Norway, Japan and Korea which are paying cows, normally, on Steam - just enough to justify the fact they've sold 80% of the same assets and to renew microtransaction madness.
They've always been greedy, but they are also confident and bossy now. And there is NO way for you to affect that.
Está tudo bem, cara. Não fico bravo quando brasileiro, romeno ou qualquer outro fera me chama assim.
The game peaked with 7200 players yesterday and has fewer today. That's barely 2000 more than GBVS's all-time peak, and mind you that this is an F2P game.
Maybe GBVSR will do better over the weekend, but it was a poor launch and has already earned Cygames and ArcSys unprecedented levels of ill will.
Their greed killed the game's launch by alienating what should have been its largest playerbase in Asia. There's a reason why most of the negative reviews are in Simplified/Traditional Chinese or Korean, hidden away from the Angloids.
That, after they went out of their way to rent a separate server in Shanghai, just to handle the anticipated mass of Chinese players (we saw it in the Beta).
All of these signs point just as much to incompetence as they do to malice.
DNF Duel died around an year ago because it tried the same BS, but only the wise can learn by observing the failure of others.
Had they hired a competent consultant to help handle international markets, all of this could've been avoided. Instead they likely took the advice of someone more like the no-avvie clown trying to troll this thread.
But anyways, there are a lot of weird (manually set) prices here thus looks like it was intentional decision .-.
That greediness will come to bite them at some point. Either way is quite rare they just straight ignored most regional prices and even some countries have the game way more expensive than it should since... well yea GBVersus have regional price since it launch, not even Activision (♥♥♥♥ you Diablo IV) or Warner Bros do this so is most likey they just want to boost the sale in the first week.
Do people really can't understand the difference between a demo with limited online capabilities and a truly f2p game? Also, that 7200 peak is for the paid version alone, the demo has a different id.
And what you gonna do with F2P players? Tell them not to play?
Or with PS fans who have iconostasis of official Cygames figurines?
DNF died, because it didn't have crossplay\free-to-play. And, likely, got all these PC updates thanks to PSN, just like GBVS.
It's darned clear that Cygames not only wants to sell you an update for 50 USD, but are counting on your virtuos support with additional content.
There is no point for them to think about people who have to consider ~50 USD tag, as they want way more. It's not about the number of initial sales anymore, as they have original GBVS available for chump change.
They need devoted fans with deep pockets and it's 100% working and considered model.
The expenses are minimal, the prospects are phenomenal.
And even after they release their next title, there will be still enough people to screw. Because it's Steam - it attracts hundreds of naive customers daily with it's marketing, fitting to replace a dozen of dishearted ones.
Realmente, la é bem mais barato, obrigado por avisar, mas provavelmente vou guardar dinheiro pro tekken 8 mesmo, pq mesmo a 180 é um tanto salgadinho. o Tekken 8 sei que vai durar muito mais o jogo então acho que compensa mais o investimento