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Specifies the initial level of recovery.
registry
Copy
KeyPath : HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\GraphicsDrivers
KeyValue : TdrLevel
ValueType : REG_DWORD
ValueData : TdrLevelXxx (see the following table)
Where TdrLevelXxx can be one of the following values:
Value Meaning
TdrLevelOff (0) Detection disabled
TdrLevelBugcheck (1) Bug check on detected timeout; for example, no recovery.
TdrLevelRecoverVGA (2) Recover to VGA (not implemented).
TdrLevelRecover (3) Recover on timeout. This is the default value.
But it was exactly the same issue in 2018 with Vermintide, so...
Log File:
Info Type:
-----------------------------------------------
-----------------------------------------------
[Crash Link]:
crashify://f561c3fe-28fd-4014-858b-9ce4e3a8e0de
THIS is after the fix, during mission.
Tdr is basicly Microsofts way of fixing BSOD on GPU hangs. It will know your GPU is not doing what it's supposed to and restarts your drivers automatically after 2 seconds of hanging. (Default timer). Problem is if your GPU is being EXTREMELY utilized for 2 seconds. (Game does it) Windows is like "Oh ♥♥♥♥ GPU is fked...restart drivers"
By turning of TDR you are saying "don't check if GPU is getting hanged or not." Great when it actually does not need a restart. However when it does. You are 99% forced to restart pc as there will be no recovery.
still crashed.
01:50:39.276 <<Crash>>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG
Finally got it fix and I'm level 15.
After being stuck at level 4 for so long.
This has made me crash less, but I'm still crashing with this error.
I set this but then after doing a mission before i crashed 7 times int he same mission after...