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I would actually say that's a pretty fair assessment. Both were heavy influences, although I would say Zombie Playground has a pretty unique play style when compared to those games. It feels more like an FPS from a third person camera. But yeah, you're in the ballpark! Thanks for the comment, too cool!
@ZOMBKEEZY
DONT DO IT!!! =P
so more like the other game :P
Truth! I still love that game, it blows my mind! And so many others; they have all inspired in one way or another.
The original concept was intended to be sandbox, which, I think, is pretty much what you are saying. It's really tough to say at this point, and depends most on the engineering side of things. So, in all honesty, I don't have a concrete answer for you at this point, it could go either way, but yes, the original concept was sandbox (which would be super awesome with a larger world). We will never have a 'consistent' world like an MMO. I guess I shouldn't say 'never' lol, who knows!?
Loving the look of the game so far and will probably buy it at some point :) keep up the good work!
We know what you mean, although you can't even see your character at all in TF2, so I guess we're halfway there. If you can think of a cool (efficient) way to pull this off, we're all ears.
4player local co-op would be a sweet addon. Can totally see my girlss and I killing a weekend playing this
Word. Guaranteed purchase if local co-op is planned
I've been really trying to figure out what this game reminds me of. You nail'd it. It's a more personal (kind of over the shoulder thrid person) horde type. At the current state, I enjoy it, but I also can't wait to see what the devs bring. SO MUCH POTENTIAL! This also reminds me of what the now dead (no pun) Gorillaz game would've been.