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i dunno this seems to be more work and trouble that its worth in most games in this genre. it took how many years for blizzard to put in oppasite sexs for each class?
most games like this have certain classes as males and some as females. but this game seems to be based on one person. much like the majority of games with a main character. i dont get this, i never had a issue with playing as the female in perfect dark for N64, or many other lead characters where i couldnt choose. i prefer male as i like to see it as myself in the game, but when a female is the only option then so be it.i mean i dont get upset because i cant be a male sorc in sacred 2 lol. being diverse is nice while being a whiney and ingnorant spoiled brat is not.
i realize its nice to have options but at the same time its kind of rude to always want your way in every game you pick up. as i have said many times before if you want to play as a protagonist thats something else then make your own game.
sorry just always tired of these stupid threads for every game crying about wanting to play a female or a male character. or people trying hard to push there way of life or other things into a game where it has no room or makes sens or just isnt what the creators envisioned. just play the game as it was made with the creators vision and there world.
/end rant
To Katie, I wouldn't worry about the overwhelming testosterone too much. It's not really that sort of game. Also the classes aren't quite as defined as other games. For instance a melee hunter will still have quite a few spells.
1) I play female characters whenever I have the option. So I'm perfectly happy with a female protagonist---when it's available and appropriate.
2) I'm not a chauvanist, misogynist or 'homophobe'. I don't do labels.
With that said:
This is not an issue until someone self-importantly assumes it needs to be an issue. The story is written with a male protagonist for a character. That's what the writer chose as part of his way of expressing his creativity. It really is as simple as that, and doesn't really need to be examined for any socio-political or gender-diversity agendas. It's a game. A form of entertainment. That's all. It's not a statement of sociological dominance or gender inequality or patriarchal oppression. Just some dude who scratched out a story about a guy with a big sword and a smart-aleck ghost for a sidekick.
My suggestion is to just play the game for what it is, look at the cool graphics and textures and not try to impose some misguided agenda on it.
It is. I am not really mad or anything, but I guess you just have be a girl gamer to empathize. Being true to one's identity is pretty important. The incongruence is really off-putting. And every modern rpg solves this problem: borderlands, diablo, mass effect, fallout, skyrim, and the list goes on and on. It is so rare not to have a gender option.
A lot of guys can play as girls because they are attracted to woman, and a lot of the women in video games are beautiful. So it's like looking at what you're attracted to. You're not identifying with it at all - you're probably getting aroused or drawn to it for other reasons, and you sense no disconnect at all.
But just imagine the girl who's gay. Playing as a dude doesn't even give me the satisfaction at looking at a 'hot bod'. It's just gross in terms of being attracted, and it's just weird identity-wise.
To game developers: Take this post to heart and use this information when designing your game.