The Incredible Adventures of Van Helsing

The Incredible Adventures of Van Helsing

marv7_ Feb 11, 2014 @ 11:48pm
Arcane Mechanic Guide/ Build?
Hey there,

was wondering about a proper Arcane Mechanic build.
I already read about a Summon Build with spiders and a "cooldown" trick.
Can someone give me a bit more information about these Skills? :)

Thanks in Advace,

Nop0x
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Showing 1-6 of 6 comments
Gubi_SPG Feb 12, 2014 @ 2:48am 
Hello Nop0x,

Here you can check an end-game build.[www.dailymotion.com]

EDGHolyHeadshot Mar 12, 2014 @ 10:37pm 
Interesting. Silly question, Arcane Mechanics derive much more damage buffs from dexterity than they do body? Just trying to plan out my build and was curious if the body skill points actually help with the DPS of the different weapons you are using as an arcane mechanic
✪ megapull  [developer] Mar 13, 2014 @ 3:55am 
Originally posted by EDGHolyHeadshot:
Interesting. Silly question, Arcane Mechanics derive much more damage buffs from dexterity than they do body? Just trying to plan out my build and was curious if the body skill points actually help with the DPS of the different weapons you are using as an arcane mechanic

Yes, the Arcane Mecha is more of a Dexterity based class.
EDGHolyHeadshot Mar 13, 2014 @ 7:32am 
Thought so, I rerolled one in VH1 last night and silly me, all you have to do is watch the DPS numnbers when you allocate skill points. **facepalm** Thanks so much for the help! Will there be some community game events with the new game rolling out soon? I've watched the Neocore streams and you guys do a great job showcasing the game and interacting with the community! Thank you for all the hard work! :B1:
EoLynn Mar 14, 2014 @ 7:47am 
Hi Nop0x,

My first character was Thaumaturgist (on normal) with "summons" too. I went 1/5 body, 3/5 willpower, 2/5 luck for abilities and maxed those electrical spheres and pillars skills. They do quite high dps and crits while giving back hp with items having "hp per hit" bonuses. I also like enchanting for hp regen. But it was a late bloomer, until around lvl 20 it was very squishy.

I just rerolled an arcane mechanic a couple days ago, already lvl 29. It has much more survivability, mostly after I started to throw points into the ranged defense trick. I also like summoner builds in RPGs or MMORPGs. So I chose the 2 main mechanoid skills. The second one (spiders) don't do much damage. The overall dps is way less than the thaumaturgist, but the toon is very hard to kill (use the bubble trick as an emergency button). Maybe I need a better gun, since damage from bots is derived from main weapon damage. The number of invoked droids seems capped too, so I don't understand what someone said on another thread: having like 30 spiders out, or was is nerfed recently? Even with all ability points invested in dexterity, I don't feel having huge dps. Bots are a bit squishy too, even with their own regen and maxed defense (should I up their resists too?)

Other hints for a summoner build are also welcome. Like which perks to take...
wyndhambarnhill Jul 15, 2020 @ 7:46pm 
TLDR: Arcane Mechanist Impossible to progress without a certain build into mini-drones.

Late to the party, but adding as a word of warning to any recent players (due to the incredible sale going on right now): Avoid the Arcane Mechanist UNLESS you max out your mini-bot companion skill tree.
About two hours in and you will face an IMPOSSIBLE boss battle. It's impossible to progress due to being faced with a regenerating Vrikolak that is scripted to flee around the battle area and heal. Your flamethrower and grenades can not physically match its renegerative capability and you can't pin him down into a corner.
You can google and find a few others that had posted about this specific thing.
Spare yourself the wasted hours.
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Date Posted: Feb 11, 2014 @ 11:48pm
Posts: 6