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But this can only happen if all markets have a food class selected instead of one specific part of a foodclass. In Addition the village needs a level where they need higher rated meals to continue growing.
If the cook will not free up slots in a full market (with a food class f.e. vegetables selected), but full with only 2 of 3 parts of the food class (f.e. pumpkin, cabbage) then the missing new vegetable (corn) will never be redistributed to the market without interaction....
this applies to all food classes - except of Getreide :-)
Regards
Smoky
if the market is full of one part (1 of 2 parts) of the food class... or full with two parts (2 of 3 parts) then the redistribution does not work if a new part is available in the warehouse... the market stalls will stay full if no cook will free up space.
a change in the redistribution mechansim if the market is full would be good maybe - a redistribution of the redistribution :-)
but maybe i'm wrong,
Regards
Smoky
You do know you can select what type of food(eg: cabbage or corn specific) to sell at a market stall, right? Right? RIGHT?
Like I can specifically sell, deer, cabbage, corn for example at 3 stalls so the tavern can only use those ingredients.
Its more about the distribution of food in the 3 slots of each market stall and not a market stall with only 1 ingredient.
@LordSmoky Thank you for the feedback. We will see if we can improve this but it might be a lower prio fix at the moment (so it might take some time).
i love this game ! :-)
Regards
Smoky