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It sounds like you dont have trade carriers, but the game isnt great at explaining what professions do what, its actually bad. No UI info either so its all guesswork.
the miners dont pick up their own food, they need it carried to them(spoiled brats), so you need the right carriers. there are Carriers(normal people), Trade Carriers...ehm, and there is Construction Carriers...what they do is anyones best guess.
Volker, can we have an option to fire people from their jobs, so we can have free carriers again.
This just happened to me on the hardest map and it's really unnecessary that I can't fire people from their jobs to get free carriers again.
Also, it would be nice if you could specify a percentage that is always available as carriers so you don't always have to watch the number.
That was it. I looked through my pops while trying to figure out what was going on but missed those.
I blame the bandits.
Thank you for the help! Time to try this map again.
So at this time I have 27 Trade Carriers and Ready for new tasks 7 - but still my Trading Post shows Output Storage Full - trying to finish a Trade offer with another alliance for 185 orders of Raspberries and only a third got fulfilled while I have 90+ other available for trading.
What am I doing wrong?
I'm really enjoying the game but the lack of info is making the game really hard at some point.
Also while completing most of the main conditions of the maps no popup to finish the map or continue working appears - could be useful.
Are you referring maybe to Construction-Camp? The building containing 4 small houses?
Well copper isn't smelted so thats irrelevant, the iron ore should be delivered to the smelting works, the two possible problems I can think of would be:
1. There is no road connection between the mine and the smelter
2. you stopped smelting iron into ironbars and the smelter waits for silver ore