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They need to rework the guide to move more purposefully. Not rushing the player to a production chain that doesn't even have the correct resources coming in yet.
Hopefully that'll be on the road-map for newer players, to avoid overwhelming and confusing people that don't know how production chains work.
At least in the beginning it should be getting the guard and scout towers up, then:
1. Forestry chain
2. Stone quarrying
3. Foraging and hunting
4. Storage
5. Housing
Etc....
One at a time, concise and focused, but simple. Then let the player follow a more complex list to continue.
At the moment it feels like:
Build a guard and scout tower, then make a forester, then stone, now forager, now provisioner, now farms, now... List grows down the right side of the screen, leaving the original tasks drowned in new ones.